Yves Guillemot
Reporting and statements that mention Yves Guillemot.
Latest coverage
The Crew – Ubisoft Hit by a New Lawsuit in France Supported by Stop Killing Games
Ubisoft is facing a new lawsuit in France from consumer association UFC-Que Choisir, supported by Stop Killing Games, over its decision to revoke licenses for The Crew. The lawsuit alleges deceptive business practices and abusive terms regarding the game's revocable license. CEO Yves Guillemot defended the company's actions, stating that game support cannot last forever and that this is an industry-wide issue.
Red Storm Entertainment Was Working on 10 Games Before Development Team Was Laid Off – Rumor
Ubisoft's Red Storm Entertainment reportedly had 10 games in development before its development team was laid off, with projects ranging from support for live-service titles like Brawlhalla and Rainbow Six Siege to unannounced concepts. The studio has been refocused to support the Snowdrop Engine and serve as a global IT team following the layoffs, which affected 105 employees.
Ubisoft ends game development at Red Storm and lays off 105 workers
Ubisoft has ended active game development at its subsidiary Red Storm Entertainment, resulting in the layoff of 105 employees as part of a global cost-saving initiative. The studio will transition to a support role, focusing on IT and engine development. This move is part of broader restructuring efforts within Ubisoft, which has seen multiple studio closures and layoffs this year.
Assassin's Creed Shadows players protest Nvidia's controversial DLSS 5 "AI slop" filter: "It's only gonna tank the franchise's reputation even further"
Players are protesting Nvidia's upcoming DLSS 5 AI rendering technology, which will be featured in Assassin's Creed Shadows. Fans criticize the technology, referring to it as "AI slop" and expressing concerns that it will damage the franchise's reputation. Ubisoft executives, including Charlie and Yves Guillemot, believe the AI technology will enhance immersion and interactivity.
Ubisoft names general managers of Creative Houses 3 and 5, Creative Network
Ubisoft has appointed Julien Bares as general manager of its new Creative Houses 3 and 5, focusing on live service, mobile, and casual games. Thomas Andrén has been named general manager of the newly-created Creative Network arm, designed to provide production support across studios. These appointments are part of Ubisoft's ongoing restructuring efforts.
Ubisoft Employee Says It’s “Far From Impossible” For It to Make a Big Hit Again
An anonymous Ubisoft employee believes the company can still produce a hit game despite widespread criticism for mismanagement and disappointing releases. The employee cited a lack of accountability within leadership for development issues and layoffs, but expressed optimism about a new structure involving "creative houses" aimed at addressing past problems and fostering innovation. This comes amidst ongoing employee concerns, union calls for CEO Yves Guillemot's resignation, and accusations of nepotism and lack of diversity.
Två Far Cry-spel på gång, liksom flera Assassin's Creeds
Ubisoft CEO Yves Guillemot confirmed that two new Far Cry titles and multiple Assassin's Creed games are in development. The Assassin's Creed franchise will include both singleplayer and multiplayer experiences, with titles like Assassin's Creed Hexe and a rumored Black Flag remake in the works. The company is also focusing on its Vantage Studios division, which oversees these major franchises.
Assassin's Creed gets biggest shake-up yet as Hexe director leaves Ubisoft
Clint Hocking, the creative director for the upcoming Assassin's Creed Hexe, has departed from Ubisoft. Development will continue under new creative director Jean Guesdon, who will also oversee the franchise's direction at Vantage Studios alongside Martin Schelling and François de Billy. This departure follows other recent changes within the Assassin's Creed brand at Ubisoft.
The mysterious Assassin's Creed Hexe has a new creative director, claims report, as Ubisoft say goodbye to the legendary Clint Hocking
Clint Hocking, creative director for the upcoming Assassin's Creed Codename Hexe, has reportedly left Ubisoft. Jean Guesdon has been appointed as the new content head and will take over as creative director for Hexe. This departure occurs amidst Ubisoft's ongoing restructuring, which has involved game cancellations and layoffs.
Clint Hocking, Creative Director of the next Assassin's Creed, leaves Ubisoft following restructure
Clint Hocking, Creative Director for the upcoming Assassin's Creed Codename Hexe, has departed Ubisoft following a company-wide restructure. Hocking, known for his work on Far Cry 2 and Splinter Cell: Chaos Theory, was leading the development of the new title, which is described as a horror-focused experience. Jean Guesdon has taken over as Creative Director for Codename Hexe.
Yves Guillemot: "Changes of this scale naturally raise questions and create tension"
Ubisoft CEO Yves Guillemot acknowledged employee concerns following recent cost-cutting measures and layoffs, stating that such changes naturally create tension. He emphasized the need for transparency and open dialogue while navigating a competitive industry. Guillemot also defended the appointment of his son, Charlie Guillemot, as co-CEO of the Tencent-backed subsidiary Vantage Studios.
Ubisoft announces new Assassin's Creed leadership team
Ubisoft has announced a new leadership team for its Assassin's Creed franchise within its Vantage Studios creative house. Martin Schelling, Jean Guesdon, and François de Billy will lead the brand strategy, creative direction, and production excellence, respectively. This announcement comes as part of a larger company restructuring that includes partnerships and the cancellation of some games.
Ubisoft CEO touts “disciplined workforce management” while defending giving his son the keys to Assassin's Creed
Ubisoft CEO Yves Guillemot confirmed new Assassin's Creed and Far Cry games are in development, alongside original projects, as part of a company-wide cost reduction and restructuring plan. The article highlights controversy surrounding the appointment of his son, Charlie Guillemot, as co-CEO of Vantage Studios, which will manage major franchises, alongside Christophe Derennes.
Ubisoft says more Assassin’s Creed and Far Cry are coming
Ubisoft CEO Yves Guillemot confirmed that multiple Assassin's Creed titles and two new Far Cry games are in development as part of a company reset. The publisher plans to focus on its major blockbuster franchises to stabilize after a period of layoffs and canceled projects, treating them as long-term ecosystems.
Ubisoft confirms a lot of new Far Cry and Assassin's Creed games are in development
Ubisoft CEO Yves Guillemot confirmed that two new Far Cry games and multiple Assassin's Creed titles are in development. The company is also restructuring into five creative houses, including a subsidiary with Tencent called Vantage Studios. Details on specific Far Cry projects and potential cancellations within the Assassin's Creed brand were also discussed.
Ubisoft Toronto lays off 40 employees as part of major restructuring
Ubisoft Toronto has laid off 40 employees as part of a larger restructuring and cost-saving plan announced by the company. A Ubisoft spokesperson confirmed the news, stating that the decision was difficult and that support would be provided to affected employees. Development on the Splinter Cell remake is reportedly ongoing.
Ubisoft Q3 net bookings rise 12% to €338m, primarily driven by Assassin's Creed franchise
Ubisoft reported a 12% year-on-year increase in Q3 net bookings to €338 million, exceeding its guidance, largely driven by the Assassin's Creed franchise and strong back-catalogue sales. The company also announced restructuring plans, including workforce reductions, and completed Tencent's investment in its Vantage Studios.
At least 1,200 Ubisoft workers strike in response to recent restructuring
Over 1,200 Ubisoft employees participated in a three-day international strike in response to recent restructuring, studio closures, and game cancellations. Union representatives criticized management's decisions and the lack of pay raises, while Ubisoft stated the changes aim to strengthen team autonomy and ensure long-term sustainability. The strike also addressed the company's five-day-a-week return-to-office mandate.