Amstrad CPC Plus
Hardware, storefront and ecosystem news for Amstrad CPC Plus.
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Bomber Basic Amstrad - A Bomberman clone made in Basic for the Amstrad CPC by Altanerus Dog
Bomber Basic Amstrad, a new game created entirely in Locomotive BASIC by Altanerus Dog, has been released for the Amstrad CPC. This 6.3 Kb title is a playful proof of concept inspired by Hudson Soft's classic Bomberman, featuring 9 levels and a tactical gameplay twist.
Harrier Attack Reloaded - Amsoft's classic is unofficially coming to the Amiga
An unofficial Amiga port of the 1984 Amsoft classic Harrier Attack is in development by tonnyrh. This new version targets a stock Amiga 500 and aims to enhance the original gameplay with smooth hardware scrolling, improved audio, and optimized graphics, while keeping the project focused on Amiga development.
The Demon Jar - A short horror based illustrated text adventure game for multiple systems such as Amiga, C64...
The Demon Jar, a retro-style illustrated text adventure game with a horror theme, has been released for multiple vintage systems including Amiga, Commodore 64, and ZX Spectrum. Developed by Alan Pemberton, the game features a Victorian-era setting and a sinister plot. It was built using the DAAD Ready adventure writing system and incorporates AI tools for graphics.
Fitorian - A rather decent Galaxian clone for the Amstrad CPC by fitosoft
Fitorian, a new shoot 'em up developed by fitosoft, has been released for the Amstrad CPC. Inspired by 1980s arcade classics like Galaxian, the game tasks players with defending the planet from alien forces in fast-paced, nostalgic gameplay.
Knight Lore - Ultimate Play the Game classic arrives on the Commodore VIC-20
The classic isometric adventure game Knight Lore, originally by Ultimate Play the Game, has been ported to the Commodore VIC-20 with a 35K RAM expansion. This follows previous conversions to other 8-bit systems like the Commodore 64. The game challenges players to collect items and brew a cure for a werewolf curse within forty days, navigating deadly obstacles in its signature viewpoint.
In 1985, one video game made you telephone for permission to nuke Europe
Theatre Europe, a 1985 wargame by Personal Software Services, is analyzed for its innovative and unsettling approach to nuclear war simulation. The game required players to make a real-world phone call to authorize a nuclear launch, a feature designed to highlight the catastrophic consequences of such actions. Despite controversy and a ban in West Germany, the game was praised for its chilling realism and its message against nuclear conflict, ultimately winning Strategy Game of the Year.
The companies that made gaming what it is today: Ére Informatique and it’s ‘French Touch’
This article traces the history of early French video game companies, focusing on Ére Informatique and the 'French Touch' movement. It highlights how companies like Ére, Infogrames, and Loriciels, despite their short lifespans, significantly influenced the European gaming landscape with unique and often experimental titles like Captain Blood and Macadam Bumper.
Rescue on Fractalus! - An 8bit classic is coming to an Amiga near you!
The classic 1985 game Rescue on Fractalus!, originally developed by Lucasfilm Games, is being ported to the Amiga by Vesuri. This port requires 1 MB of RAM and runs on Kickstart 1.3 or 3.1. The game is a tense planetary simulation where players pilot a Valkyrie fighter to rescue stranded pilots while avoiding alien saucers and ground emplacements.
Destroyer Ball - Another Arkanoid clone makes an appearance, and this time for the Amstrad CPC Plus/GX4000!
Destroyer Ball GX, a new homebrew block-breaker game developed by ShaCPC, has been released for the Amstrad CPC Plus and GX4000. This enhanced version pays homage to the classic Arkanoid, featuring vibrant visuals, eight initial levels, and bonus power-ups. The game also includes joystick controls, a cheat menu with infinite lives, and full cartridge compatibility.
The Shaft - Do you feel shafted? Then try this new Amstrad CPC game released by Revive8bit ;)
Revive8bit has released The Shaft, a new dystopian platformer for the Amstrad CPC. The game features 59 levels, a cable lasso mechanic, and a persistent memory system for keys and unlocked areas. Players navigate environmental hazards and solve color-coded puzzles to ascend through a tiered underground society.
Brick Blaster - A rather decent Arkanoid clone arrives on the Amstrad CPC by Issalig
Brick Blaster, an Arkanoid clone developed by Issalig, has been released for the Amstrad CPC. The game features 10 levels, a final boss with unique AI, refined physics, and power-ups. It includes three difficulty settings and is available in six languages, with a browser-based emulator for mobile users.
Panic! GX - A 1986 game by Roland A. Waddilove arrives on the Amstrad Plus/GX4000 by ShaCPC
ShaCPC has released Panic! GX, an updated version of the 1986 retro game originally created by Roland A. Waddilove. This new release is optimized for the Amstrad CPC Plus and GX4000 consoles, featuring streamlined gameplay, modern hardware compatibility, and quality-of-life upgrades like joystick navigation and an infinite lives cheat.
Super Cableman - A new Amstrad game with a unique game style by TITAN
TITAN has released Super Cableman for the Amstrad CPC, an action game developed from a BASIC competition. The game features a unique mechanics-driven engine, dynamic levels, and a random cave generator for infinite replayability, with music by Pulsophonic and optimizations by Kukulcan.
Bomb Jack GX - If you loved this Arcade classic back in the day, then check out this new Amstrad Plus and GX4000 version!
Homebrew developer AnthonyFlack has released Bomb Jack GX, a new arcade port enhanced for the Amstrad CPC Plus and GX4000. This version focuses on a pure recreation of the original Bomb Jack arcade classic, featuring improved visuals and fluid performance. It is compatible with Amstrad Plus computers and the GX4000 console, with support for persistent high scores via Pico-GX cartridges or the ACE-DL emulator.
Wonder Boy Remake - A fabulous remake for the Amstrad 128k is teased again with some demo footage!
A new 128k remake of the classic platformer Wonder Boy is in development for the Amstrad CPC, with creator Ryuichi Nishizawa's original game being the focus. Demo footage showcases improved details, sprites, smoother scrolling, and a new soundtrack. The remake is being handled by Ivan Duchauffour for code and optimization, Benjamin Yoris for graphics and design, and the late Stéphane François for music.
Fugitif 31 - A rather unique sci-fi Amstrad game see's the light of day as a reboot!
The retro Amstrad game Fugitif 31 is being rebooted with significant enhancements, including a fully functional heads-up display and overhauled gameplay mechanics. The original developer, Frédéric Mantegazza, has also successfully reverse-engineered and released the game's historic preservation materials after losing the source code decades ago. The reboot will feature English and Spanish translations, making the previously French-exclusive title accessible globally.
The lost online world that came before the Internet and the World Wide Web
Prestel, a British online service launched in 1979, offered early versions of email, chat rooms, and online games using teletext graphics and dial-up modems. Despite failing as a mass-market platform due to cost and accessibility issues, it served as a significant cultural preview of the internet, demonstrating the potential for online communities and social interaction.
Chucky Egg - A SymbOS conversion of the famous classic game from the early 1980s, originally written by Nigel Alderton.
A modern conversion of the classic 1980s platformer Chucky Egg has been released for the SymbOS operating system, marking a significant advancement for retro-computing software. This new version features a GUI-based sprite engine and includes a level editor, integrated into the upcoming Quigs IDE.
Xevious 128k - Arcade classic Xevious gets a 128k edition for the Amstrad CPC via Easter Egg
The classic 1982 arcade shoot 'em up Xevious has received a new 128k edition for the Amstrad CPC, developed by Easter Egg. This port features advanced raster effects, a custom screen layout, dedicated sound effects, and utilizes ZX0 compression to push the hardware's limits. The game challenges players to pilot the Solvalou fighter against enemy forces across eight looping zones.
Armor Alley - A 1980's real-time war game 'Rescue Raiders' has arrived on the Amstrad CPC by Fitosoft
Fitosoft has released Armor Alley, an 8-bit real-time war game, on the Amstrad CPC. This port is inspired by the 1991 Mac and PC title Armor Alley, which itself traces its lineage back to the 1984 Apple II classic Rescue Raiders. The game challenges players with strategic decision-making, resource management, and convoy protection.