Commodore Amiga
Hardware, storefront and ecosystem news for Commodore Amiga.
Latest coverage
Puzzle Bobble - A bubble popping Arcade classic arrives on the Commodore Amiga as an AI AGA edition
A new AI-assisted port of the classic arcade game Puzzle Bobble, titled Puzzle Bobble AGA, has been released for the Amiga 1200. Developed using 680x0 assembly code, this marks the first direct port of a Neo Geo or Taito System B game to the Amiga. The port features optimized graphics and sound for the Amiga's AGA chipset, with specific hardware requirements noted for optimal performance.
Smokin' Colts - An AI wild west FPS for the Amiga by Fliegeralarm Games
Fliegeralarm Games has released Smokin' Colts, a new AI-assisted first-person shooter set in the Wild West for the Commodore Amiga. The game features a dynamic open world, two distinct chapters with different player roles, and tactical gunfights, all designed to run on standard Amiga hardware.
Cho Ren Sha - A X68000 Shoot 'em up arrives on the Amiga and it's impressive!
The 1995 Sharp X68000 vertical shoot 'em up Cho Ren Sha 68k has received an unofficial port to the Commodore Amiga, developed by apolkosnik. This port runs the original game code directly on Amiga systems with a 68020 CPU or higher, emulating the X68000's hardware and supporting AGA or RTG graphics. Early feedback is positive, praising the game's performance and fidelity to the original's frame rate and audio.
Lifeforce - 1980's scrolling shooter by Konami for arcades gets an Amiga port via TjLaZer
The 1986 Konami arcade game Life Force has received a new homebrew port for the Commodore Amiga, developed by TjLaZer. This adaptation for AGA chipset Amigas, including the A1200 and A4000, features two-player cooperative play and both horizontal and vertical scrolling stages. The developer recommends specific hardware configurations for optimal performance.
NYBBLE & NIBBLE - An impressive AI Amiga game, that isn't actually AI Slop
NYBBLE & NIBBLE, a new Commodore Amiga port of the original Commodore 64 adventure, has been released by Gaboo Arts Entertainment. The game features reworked graphics, custom Amiga music, and advanced lighting effects, running on standard OCS Amigas with 1MB of RAM. It is praised for its modern indie game polish and inventive use of AI-assisted development.
Centipede - Atari's 1980 classic is getting an Arcade to Commodore Amiga port via Acidbottle
Acidbottle has announced a new project to bring Atari's classic arcade game Centipede to the Commodore Amiga. The port will support OCS, ECS, and AGA configurations and aims to be a pixel-perfect recreation of the 1981 original, including a disk-based high score saving feature. The game was originally designed by Dona Bailey and Ed Logg and was noted for attracting a significant female audience.
Ash - A lovely looking Amiga platformer based on the Norwegian folk tales of Askeladden is teased
Ash is an ambitious new platformer in development for the Commodore Amiga by Thomas Mayer Foss, inspired by Norwegian folklore. The game features dynamic companion swapping, five detailed worlds, and aims to push original hardware limitations with custom Assembler code. Early footage showcases smooth performance on real hardware.
Castlevania AGA - Castlevania for the Commodore Amiga finally reaches 1.0 and it's glorious
Castlevania AGA, a fan-made reimagining of the original 1986 Castlevania for the Commodore Amiga, has reached version 1.0 and is now available for download. Developed by Dante Retro Dev, this project utilizes the aesthetics of Castlevania Chronicles to create an enhanced 16-bit interpretation. A recent update on September 26, 2026, added polish, secret content, gameplay tweaks, and an overhauled final boss encounter, along with a printable PDF manual.
JOTD's Bad Dudes vs DragonNinja port for the Amiga gets an AGA update tease
JOTD has released a new update for their Amiga port of Bad Dudes vs. Dragon Ninja, featuring parallax scrolling, 2-player mode, and faster blits. While the original 1989 release by Data East/Imagine was criticized, this AGA update promises to be a hit in the Amiga scene. The update requires a PAL Amiga 1200/4000 with fast memory and WHDLoad installed.
Dracula — An Amiga and ZX Spectrum Illustrated Adventure by DJSOFT
Developer DJSOFT has released Dracula, a new gothic interactive adventure game for the Commodore Amiga and ZX Spectrum. Inspired by Bram Stoker's novel, the game features a text parser combined with illustrated scenes, environmental storytelling, and a real-time mechanic. The Amiga version emphasizes complex puzzles, while the ZX Spectrum 128K Illustrated Edition offers enhanced visual depth in black and white.
Amiga Rescue - Retro style puzzler for the Commodore Amiga by Steve Higgins
Amiga Rescue is a new retro-style puzzle game for the Commodore Amiga, developed by Steve Higgins using AMOS Professional. The game challenges players to repair virtual circuit boards on faulty Amiga machines across 50 levels, incorporating elements like directional diodes and leaky capacitors. It is available as an ADF disk image or LHA archive.
OutRun Amiga Edition - A vastly superior version of a classic racer has arrived on the Amiga! (40th anniversary of OutRun Update)
A vastly superior homebrew version of Sega's classic arcade racer Out Run has been released for the Commodore Amiga, celebrating the game's 40th anniversary. This new 'Out Run: Amiga Edition' is a ground-up rewrite in assembly, aiming to replicate the arcade experience with significant performance improvements of up to 50% on mid-spec Amiga hardware.
Oracle - An unfinished Amiga dungeon crawler finally makes an appearance
Oracle, a long-lost first-person 3D dungeon crawler RPG originally developed for the Commodore Amiga in 1996, has been released in a preserved, ready-to-run state. This unfinished version 0.3d allows modern players to experience the game via emulators or Amiga hardware, showcasing mid-90s development features like a mouse-driven interface and auto-mapping. While it runs well on expanded Amiga 1200 systems, compatibility may be an issue on stock Amiga 500 configurations.
Columns - Game Gear Columns is coming to the Amiga
A new port of SEGA's classic puzzle game Columns, based on the Game Gear version, is in development for the Commodore Amiga. The developer is utilizing AI and emulation for the project, with plans for a potential HD reskin. An open-source alpha build is available for community testing.
Arrows - A minimalistic puzzler has arrived on the Amiga by KayPirinha
Arrows, a new minimalistic puzzle game by KayPirinha, has been released for the Commodore Amiga. The game features 50 levels with a focus on logic puzzles and a relaxed, mouse-only gameplay experience, accompanied by chiptune music.
c0man - The MSX text-based pacman has now been ported to Amiga by TFHFony
Arnaud de Klerk, also known as TFHFony, has ported the MSX1 text-based game C0man to the Commodore Amiga. This native port retains the original's Pac-Man-style maze, green-on-black aesthetic, and minimalist audio, but runs on the Amiga's 68000 processor. The port utilizes a clever graphical coincidence between the MSX's 8x8 tile grid and the Amiga's resolution, allowing for a direct mapping of game elements.
Deimos Storm - A WIP old school mech platformer for the Commodore Amiga AGA is demo'd
A demo has been released for Deimos Storm, an old-school mech platformer currently in development for the Commodore Amiga AGA. The game is being developed by Muzza (programmer) and lzardo2012 (artist), utilizing a custom engine after initial work on the Scorpion Engine. The demo showcases features like 50Hz scrolling and enemy updates, aiming for positive feedback despite past project confusion.
Project Hydron - This Battle Squadron tease could be rather decent for the Amiga!
Cobour has announced Hydron, a new vertical shoot 'em up for the Commodore Amiga inspired by Hybris and Battle Squadron. The game is designed to run on a standard Amiga 500 with 1MB of RAM and adheres to OCS and PAL standards. Development is ongoing, with monthly devlogs and testable ADF disk images planned.
New game gets simultaneous release on PS5. Xbox and, er the Amiga – what a time to be alive
Fancy Factory has launched its new retro-inspired maze-bomber game, KABOOMANIA, simultaneously on a wide array of platforms including PC, PlayStation 5, Xbox Series X|S, Nintendo Switch, and multiple Commodore Amiga models. The game features 1,000 handcrafted levels, a 16-bit visual style, and a soundtrack by legendary composer Chris Huelsbeck. KABOOMANIA is available now for $9.90, with a physical Amiga edition planned.
Astronaut Jet Pac - A Jet Pac inspiration for the Commodore Amiga by Rozsoft
Rozsoft has released Astronaut Jet Pac for the Commodore Amiga, a new game inspired by the classic ZX Spectrum title Jet Pac by Ultimate Play the Game. The game features a stranded astronaut collecting fuel and dodging aliens across five levels, with a looping difficulty for high-score enthusiasts. Rozsoft has implemented improvements such as collectable items that remain on the ground and extra lives awarded for accumulating points.