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Commodore VIC-20

Hardware, storefront and ecosystem news for Commodore VIC-20.

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Indie Retro News

Snapman 20 - A rather nice Pac-Man clone for the Commodore VIC-20

Beamrider has released Snapman 20, a faithful Pac-Man clone for the Commodore VIC-20, coded entirely in machine assembly. The game preserves the original arcade's ghost patterns and intermissions, requiring a VIC-20 with 35K RAM expansion. This homebrew title bridges 80s UK computer heritage with arcade fun.

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Indie Retro News

Pittfall II - Lost Caverns arrives on the Commodore VIC-20 + 35K by gekka

A fan port of Pitfall II: Lost Caverns has been released for the Commodore VIC-20, developed by gekka using 6502 Assembly. This homebrew title requires a VIC-20 with a 35K memory expansion and supports keyboard and joystick controls, featuring an expanded environment from the Atari 5200 version.

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Indie Retro News

Phoenix - 1980's Arcade game comes over to the Commodore Vic 20 (24/32k)

Milasoft has released Phoenix, an arcade port for the Commodore VIC-20, featuring three combat scenarios across a five-stage campaign. The game challenges players to pilot Earth's last spacecraft against waves of alien vessels, culminating in a battle against a massive mothership.

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Indie Retro News

Knight Lore - Ultimate Play the Game classic arrives on the Commodore VIC-20

The classic isometric adventure game Knight Lore, originally by Ultimate Play the Game, has been ported to the Commodore VIC-20 with a 35K RAM expansion. This follows previous conversions to other 8-bit systems like the Commodore 64. The game challenges players to collect items and brew a cure for a werewolf curse within forty days, navigating deadly obstacles in its signature viewpoint.

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Indie Retro News

Galaga - A fast-paced VIC-20 tribute to Namco’s arcade classic!

Milasoft has released a new VIC-20 version of the classic arcade game Galaga, paying tribute to Namco's 1981 title. This release features smooth animations, scrolling starfields, authentic sound effects, and escalating difficulty. The game includes iconic elements like diving alien formations and Boss Galagas with tractor beams.

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Indie Retro News

Burger Time - Data East's classic 1982 arcade game gets a Commodore VIC-20 port

A new port of Data East's 1982 arcade game BurgerTime has been released for the Commodore VIC-20. Developed by Beamrider using Assembly language, this port offers a smooth and faithful recreation of the classic coin-op experience. Players control chef Peter Pepper to assemble hamburgers while avoiding aggressive food enemies.

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PC Gamer

Proving Doom can actually run on anything, one programmer has made a working build for Commodore 64

Programmer Steve McCrea is developing a version of the classic first-person shooter Doom for the Commodore 64, utilizing ray casting technology. While not a true 3D port, this homebrew project features variable floor and ceiling heights, opening doors, and visible weapons, building upon McCrea's previous work on the Commodore VIC-20. The project is still seeking a musician to compose the soundtrack.

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Indie Retro News

Deathchase for the VIC-20 - A port of the classic Spectrum 3d forest chase game has arrived on the VIC-20

A port of the classic ZX Spectrum 3D forest chase game Deathchase has been released for the Commodore VIC-20, requiring an 8K RAM expansion. Developer Kweepa implemented a clever raster split technique to overcome the VIC-20's color limitations and optimized performance by using a custom lookup table for faster rendering. The port retains the core gameplay while leaving approximately 2K of memory free for community modifications.

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Indie Retro News

Sabre Wulf - An Ultimate Play the Game classic has arrived on the Commodore VIC-20

Homebrew developer gekka has released a new port of the 1984 classic Sabre Wulf for the Commodore VIC-20, originally developed by Ultimate Play The Game for the ZX Spectrum. The conversion features reworked graphics and new bonus collectibles, including the Grail, Necklace, and Treasure Chest, alongside the original amulet fragments.

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Indie Retro News

Jet Set Willy - Willy finally arrives on the Commodore VIC-20!

The classic 1980s platformer Jet Set Willy has been ported to the unexpanded Commodore VIC-20 with a disk drive, a feat previously thought impossible due to the system's memory limitations. Developer Kweepa overcame technical hurdles, including adapting the game's visuals and mechanics to the VIC-20's narrower screen and limited hardware, to bring the legendary title to a platform that historically missed out on an official release.

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Indie Retro News

OuT.Rex - An Outrun Dinosaur Game mash up for the Commodore Amiga by Fourseasons

Fourseasons has released Out.Rex, a new homebrew game for the Commodore Amiga, developed using AMOS BASIC. The game is a mashup of Google's Chrome Dino game and SEGA's OutRun, featuring the Tyrannosaurus Rex driving a sports car along a seaside highway. It includes both ASCII and 16-bit bitmap versions with a reinterpretation of the OutRun soundtrack.

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Indie Retro News

Cosmic Ark - A VIC-20 conversion of the Atari classic Cosmic Ark by Micke

A high-fidelity conversion of the Atari 2600 classic Cosmic Ark has been released for the Commodore VIC-20 by Micke. The game faithfully recreates the original's species-saving gameplay and requires an 8k memory expansion for the VIC-20 to run.

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Indie Retro News

VVVVIC - A VIC 20 port of Markus "Notch" Persson's Java4K game VVVV

Developer lance.ewing has released VVVVIC, a port of Markus Persson's Java4K game VVVV, for the Commodore VIC-20. This homebrew title is a demake tribute to Terry Cavanagh's VVVVVV, featuring gravity-flipping mechanics and a 32-room world where players must rescue stranded crewmembers.

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