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AMD FSR SDK 2.2 released with FSR Upscaling 4.1 and FSR Ray Regeneration 1.1
AMD has released the FSR SDK 2.2, introducing FSR Upscaling 4.1 and FSR Ray Regeneration 1.1 for game developers. While officially supporting only Windows and DirectX, the update enhances image quality and performance, particularly for RDNA 4 GPUs. Vulkan support is notably absent, but there is hope for compatibility through Proton.