PlayStation 3
Hardware, storefront and ecosystem news for PlayStation 3.
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Max Payne 3 Writer Says He Got it “Completely Wrong”, Considers it His Failure
Former Rockstar Games writer Dan Houser reflects on Max Payne 3, considering it his personal failure and the studio's biggest miss. He acknowledges that the game's shift towards high-octane action and away from the original neo-noir style alienated fans, despite its critical acclaim for gameplay and narrative elements.
BlazBlue: CentralFiction PS5 Release Follows TRINITY Update
Arc System Works announced that BlazBlue: CentralFiction is coming to PlayStation 5 with rollback netcode and PC cross-play. The PS5 version will also include new text language options and Training Mode features. A release date has not yet been announced, but it is planned to launch after the TRINITY -PHASE 3- update.
Deadlock surpasses Team Fortress 2's all-time concurrent player count peak as it adds a chess wizard
Valve's new MOBA, Deadlock, has surpassed Team Fortress 2's all-time concurrent player peak with 262,145 simultaneous players during its invite-only test. The game's recent addition of a new hero, Solomon the chess mage, is credited with contributing to this surge. The article also touches on the challenges of breaking into the MOBA genre and Valve's approach to game development.
7 dead PlayStation franchises Sony should bring back for PS6 - Reader's Feature
A reader suggests several dormant PlayStation franchises that Sony Interactive Entertainment should consider reviving for the PlayStation 6. The list includes Jak And Daxter, Resistance, MotorStorm, WipEout, PaRappa The Rapper, Gravity Rush, and Warhawk, with potential developers also proposed for each.
Beloved PS2-era PlayStation Exclusive Action Series Set to Return – Report
A rumor suggests that Sony is considering reviving the PlayStation exclusive action series Sly Cooper, which has been dormant since 2013. While Sucker Punch Productions is unlikely to develop the next entry, Sony is reportedly open to licensing agreements and pitches for its dormant franchises.
Platinum boss teases more Bayonetta games in the future, despite series co-creator Hideki Kamiya having left the studio
PlatinumGames president Atsushi Inaba expressed a strong desire to continue the Bayonetta series, despite several key developers, including co-creator Hideki Kamiya, having departed the studio. While unable to confirm new projects, Inaba stated the studio aims to further develop the character and her world.
PlayStation Bringing Back Adventure Games Not Seen Since PS3 – Report
Sony is reportedly planning to revive the dormant Ape Escape franchise, which has not seen a new entry since PlayStation 3. While the game is rumored to be in development elsewhere and not by Team Asobi, the specific developer remains unconfirmed, though Bandai Namco Entertainment is not believed to be involved. Classic Ape Escape titles are currently available on PlayStation Plus Premium.
PlayStation 5 Remaster of Beloved PS3, PS4 Adventure Game Gets Release Date
The Wolf Among Us remaster will launch on PlayStation 5 on October 29, 2026, with updates to art, shaders, and lighting. Director Matt Saia stated the goal was to honor Telltale's legacy and provide the best version of the game for both new and returning players.
Metal Gear Solid 2 Speedrunner Discovers First Ever Boss Skip in 25 Years
A speedrunner named Apel has discovered the first-ever boss skip in Metal Gear Solid 2: Sons of Liberty, 25 years after its release. The skip allows players to bypass the Olga Gurlukovich boss fight in the Tanker chapter by manipulating game progression flags. This discovery is a significant development for the game's speedrunning community and is expected to lead to new world records.
We will never get anything like Final Fantasy 7 Remake again
The Final Fantasy 7 Remake trilogy is an extraordinary achievement in modern game development, delivering hundreds of hours of content across three ambitious titles in just seven years. However, the article argues that such a feat is unsustainable due to ballooning budgets and industry trends favoring safe bets and live-service models, making it unlikely for similar large-scale projects to emerge.
The Last of Us Day Celebrations Kicked Off With Free PS5 Theme
Naughty Dog is celebrating The Last of Us Day with the release of a free PlayStation 5 theme featuring characters from The Last of Us Part I and Part 2. The developer also announced plans for a livestream on Twitch to reveal further celebrations, including partnerships and digital surprises, with proceeds going to the No Return charity.
Uncharted 2's brilliance isn't just about guns and trains, it's about people
Uncharted 2: Among Thieves is highlighted not just for its action, but for its exceptional character development and storytelling, particularly through Nathan Drake, Tenzin, Chloe, and Elena. The game's technical achievements on the PlayStation 3 are praised, but its true brilliance lies in its human elements and emotional investment, setting a benchmark for narrative-driven experiences.
For Nier Automata, Yoko Taro just made the RPG he wanted to and "tried to stay hidden from Square Enix as much as…
Nier: Automata director Yoko Taro discusses his creative process, explaining that for the hit RPG, he made what he wanted and tried to avoid direct oversight from Square Enix. He reflects on his unique approach to game design, where he aims for 'normal' games that are perceived as 'weird' by a niche audience.
Cyberpunk 2077: Phantom Liberty's Chimera tank boss fight was apparently so complex it took two years of "reiterating over and over" to get it right
The Chimera tank boss fight in Cyberpunk 2077: Phantom Liberty was an incredibly complex and expensive asset, taking two years of development and iteration to finalize. Developers Gabe Amatangelo, Igor Sarzyński, and Paweł Mielniczuk discussed the challenges of balancing gameplay, narrative, art, and worldbuilding for this centerpiece encounter, though the author personally felt the final result did not fully justify the effort.
Duskfade Makes Boss Fights Feel Poignant
Duskfade, an action-platformer with PS3-era sensibilities, uses its story and boss fights to explore themes of loss and grief. While its combat and character designs are derivative, the game's narrative, particularly its use of boss encounters as manifestations of the protagonist's sister's emotions, delivers impactful and poignant moments. The article highlights how the game's simple yet effective storytelling can convey complex emotional subjects with care.
Perfect Ten: The MMOs that paved the path for console MMOs
This article explores the history of MMORPGs on consoles, highlighting ten pioneering titles that paved the way for modern online console gaming. It details games like Phantasy Star Online, Final Fantasy XI, EverQuest Online Adventures, and Destiny, discussing their impact and evolution.
Studio Behind PS3, PS4 Games on the Verge of Closure
Microsoft's Ninja Theory, the studio behind Hellblade: Senua's Sacrifice and DmC: Devil May Cry, is reportedly on the verge of closure. An internal memo from Xbox CCO Matt Booty indicates that negotiations have fallen through, and the company will begin consultations with employees regarding a proposed closure, despite exploring other potential paths forward. This comes as part of a wider restructuring at Microsoft that includes significant job cuts.
"I'm still blown away by the amount of talent": Hellblade devs Ninja Theory face closure after Microsoft fail to reach a deal with buyers
Microsoft is proposing to close Ninja Theory after failing to find a buyer for the studio, which was put up for sale earlier this year as part of broader Xbox layoffs. While Undead Labs was successfully sold, two separate agreements for Ninja Theory fell through, leading to this proposed closure. Former and current developers have expressed devastation and respect for the studio's talent, lamenting the potential loss of future projects.
With "a dozen" music levels, Rayman Legends Retold doubles down on the best bit of the original game, and having played it I couldn't be happier
Rayman Legends Retold is expanding on the original's acclaimed music levels, aiming for a total of a dozen. Developers at Ubisoft Milan and Montpellier are carefully recreating and adding new musical stages, drawing inspiration from tracks like the Macarena and MC Hammer's "U Can't Touch This." The game retains the core 2D platforming gameplay, now presented in a 2.5D visual style, with a focus on making the experience enjoyable for both long-time fans and new players.
Video Games Are Having an Absolutely Insane Run Right Now
The video game industry is experiencing an exceptionally strong period with a high volume of diverse and high-quality releases. Despite initial concerns about release date congestion, the past several weeks have showcased a remarkable variety of games across genres, from major AAA titles to innovative indie experiences. This trend suggests that the industry can support a large number of releases, offering players an abundance of choices and reinforcing the idea that there can indeed be too much of a good thing.