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Hardware, storefront and ecosystem news for PlayStation.
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FZ High Score - Säsongsuppdatering
The FZ High Score program is concluding its summer season with a recap of the top scores and a look at the winning contestant. The article also features reviews for games like SULFUR and Halo: Campaign Evolved, alongside discussions on open-world games and gaming hardware.
Don't worry about $1,000 consoles, you'll be streaming your games soon enough, reckons Take-Two CEO: "I…
Take-Two Interactive CEO Strauss Zelnick believes that low-latency game streaming will soon make expensive gaming consoles unnecessary. He predicts that within three years, streaming technology will mature enough to allow games to be played on a wider range of devices, significantly expanding the potential player base. While acknowledging the current importance of consoles, Zelnick sees streaming as a major opportunity for publishers with broadly appealing titles.
Take-Two CEO on GTA 6 Going Disc-Free: Physical Games Are the New Vinyl
Take-Two Interactive CEO Strauss Zelnick explained the decision to release Grand Theft Auto 6 without a physical disc, comparing the shift to the vinyl record industry. He stated that over 90% of their business is already digital, making discs inconvenient for consumers. This comes as Sony plans to phase out physical disc production for PlayStation titles starting in 2028, a move met with significant backlash from players concerned about ownership and preservation.
Marvel Tokon: Fighting Souls suffers from widespread PC issues at launch
Marvel Tokon: Fighting Souls has launched with significant technical problems for PC players, including stuttering and netcode issues, despite a positive reception from console players. Users are reporting problems even with hardware exceeding recommended specifications, with some unable to launch the game due to anti-cheat and SDK conflicts. Developers have acknowledged the reports and are investigating the issues.
BALL x PIT hits 2 million sales as its final free update lands – and The Escapist still can’t escape it
Devolver Digital announced that BALL x PIT has sold over two million copies across all platforms. The game's final free content update, The Naturalist Update, has also been released, adding new characters, balls, and passive abilities. The update is available on PC, PlayStation, Xbox, Nintendo Switch, and mobile.
Surprise! The original Quake gets a free expansion on all platforms to celebrate its 30th birthday
To celebrate Quake's 30th birthday, id Software and MachineGames have surprise-released a free expansion, Quake: Dawn of the Machine, on all platforms including PC, Xbox, PlayStation, and Nintendo Switch. The expansion features a 19-map campaign with a looping structure, new enemies, weapons, and a soundtrack, offering a fresh take on the classic shooter with roguelike elements.
A Giant Toad Starts A Wild Adventure In John Fox
John Fox, a retro-inspired 2D beat 'em up developed by 9Ratones and published by Ratalaika Games, is now available on PC, Xbox One, Xbox Series X|S, PlayStation, Nintendo Switch, and Steam. The game features pixel-art graphics and a story about a retired super soldier seeking revenge on a murderous toad.
This Week in Switch 2 - Super Mario Sunshine for GameCube App & PlayStation doubles down on no discs
This episode of 'This Week in Switch 2' covers recent gaming news, including discussions on hardware, games, and the operating system. The podcast also touches on a review of Splatoon Raiders and mentions free interactive maps for Hollow Knight: Silksong, Mario Kart World, and Pokemon Legends: Z-A. Shacknews staff confirms they do not use generative AI in their content.
Evening Interviews
This guide for Tom Clancy's Ghost Recon Wildlands covers the 'Last Rites' mission, providing players with essential information to complete it. It is available on PlayStation platforms.
Nintendo’s Physical Releases Accounted for 38.5 Percent of Game Sales in the Latest Quarter
Nintendo reported that physical game sales accounted for 38.5 percent of its total game sales in the latest quarter, a figure significantly higher than Sony and Microsoft. This comes as Sony plans to end PlayStation disc production in 2028, a move that has sparked industry discussion and antitrust lawsuits concerning digital storefronts and game ownership.
Take-Two Interactive CEO Says “Discs Don’t Make Sense to the Consumer”
Take-Two Interactive CEO Strauss Zelnick stated that physical discs 'don't make sense to the consumer' due to the convenience of digital media, noting that 90 percent of the company's sales are digital. Sony Interactive Entertainment is ending PlayStation disc production in January 2028, aligning with consumer trends favoring digital downloads. Ubisoft CEO Yves Guillemot also commented that the shift away from physical discs is 'no big deal' for his company.
Moss: The Forgotten Relic Interview – Player Feedback, Gameplay Pacing, Development Challenges, And More
Polyarc co-founder Danny Bulla discusses the successful transition of Moss: The Forgotten Relic from VR to PC and consoles, highlighting the preservation of the emotional connection between the player and the character Quill. The interview also touches on player reception, the challenges of adapting VR experiences to traditional displays, and the collaboration with Blackbird Interactive on development.
Black Desert launches the guild fame system on PC, brings the Agent and Hyperboost to console
Black Desert has launched its new Guild Fame system on PC, allowing players to contribute to shared guild growth and unlock passive benefits. The PC update also includes a revamp of war declarations and class balancing. Meanwhile, the console version receives the Agent class and Hyperboost feature, along with adventure log updates and easier crafting for spirit essences.
Halo Co-Creator Calls Out Remake For Pandering To “New Era Of Players With 0% Attention Span”
Marcus Lehto, co-creator of Halo, has expressed mixed feelings about the new remake, Halo: Campaign Evolved. While praising upgrades to movement, cinematics, and lighting, he criticized the game's heavy-handed hint system as pandering to players with short attention spans. Lehto also commented on the game's release on PlayStation and the online negativity surrounding it.
Nintendo reports a full 38.5% of its sales are still physical in the wake of Sony abandoning discs
Nintendo reported that 38.5% of its sales in the last quarter were physical, despite the industry trend towards digital. This figure includes Nintendo Switch Online subscriptions and DLC, but excludes hardware bundles. Sony plans to cease physical disc production in 2028, a move that has been met with player backlash, though some publishers like Capcom are not overly concerned.
Halo Studios jettisons long-serving contractors after launch of Halo: Campaign Evolved
Halo Studios has eliminated an unknown number of contract roles following the launch of Halo: Campaign Evolved. Several long-serving contractors have been let go, though no full-time employees were affected. This follows Microsoft's broader decision to cut 3,200 roles across its Xbox division.
If you thought PlayStation might back down over physical media, we have bad news for you
Sony is reportedly phasing out physical media for new PlayStation game releases starting January 2028, with games only available digitally. Despite potential consumer backlash and a planned boycott, the company appears committed to this digital-only future. This shift mirrors trends seen in other media and on PC, impacting the second-hand market and consumer choice.
Nintendo’s Profits Jump $300 Million After Tariff Refunds And Strong Software Sales
Nintendo reported a 52% increase in operating profits, totaling $300 million, for its first fiscal quarter. This jump was attributed to refunds from unlawful US tariffs and strong software sales, which also increased the proportion of software in net sales. The company is also facing a class-action lawsuit from consumers seeking refunds for inflated hardware and software prices due to the tariffs.
Capcom shrugs off PlayStation's all-digital future, suggests shrinking physical market will not have a "significant impact" on its operations
Capcom stated that approximately 90 percent of its unit sales are digital and does not anticipate a significant impact from the shrinking physical game market as PlayStation moves towards an all-digital future. The company's positive outlook is supported by strong sales of titles like Resident Evil Requiem and the upcoming release of Onimusha: Way of the Sword.
Capcom isn't worried about PlayStation and Nintendo shrinking the physical games market: "90% of our unit…
Capcom is not concerned about the shrinking physical games market, as approximately 90% of its unit sales are already digital. While Sony plans to cease manufacturing new PlayStation discs by 2028 and Nintendo's Game-Key cards function similarly to download codes, Capcom anticipates no significant impact on its business. This stance contrasts with broader industry concerns about digital rights and true game ownership.