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Marvel's Wolverine dev Insomniac has "been cooking hard" in response to negative feedback: "We have…
Insomniac Games community director James Stevenson acknowledged player feedback regarding Marvel's Wolverine, stating the team is actively working on improvements. The game has received mixed reviews, with some critics citing issues that detract from its overall quality, especially in a competitive release window and amidst broader concerns about Sony's recent business decisions.
Xbox Game Pass Data Shows Price is The Main Cancellation Cause
A recent survey indicates that cost is the primary reason for cancellations of Xbox Game Pass, PlayStation Plus, and Nintendo Switch Online, with price increases being a significant factor. While overall cancellation rates haven't necessarily increased, the data suggests consumers are becoming more sensitive to subscription costs. The industry is exploring alternative monetization models like advertising to maintain sustainability.
Evening Reading - September 14, 2026
This edition of Shacknews Evening Reading covers a variety of gaming news, including reviews for Marvel's Wolverine and Final Fantasy 7, details on Diablo 5's release window, and the shelving of The Last of Us Part 2 multiplayer mod at Sony's request. It also touches on the Steam Deck pre-order availability and mentions the use of AI in content creation.
PS Plus Extra, Premium September 2026 Games Rolling Out Now
Sony has begun rolling out the PlayStation Plus Extra and Premium games for September 2026, with staggered regional releases. The lineup includes titles like RuneScape: Dragonwilds, WWE 2K26, and Metro Redux for Premium subscribers, alongside classic additions.
Games Inbox: Are Jason and Lucia from GTA 6 good characters?
Readers express skepticism about the likability of Grand Theft Auto 6 protagonists Jason and Lucia, contrasting them with Arthur Morgan from Red Dead Redemption 2. Concerns are raised about the characters' dry presentation in recent footage and a perceived lack of memorability. Other topics include dissatisfaction with Mario Kart World's Grand Prix modes, questions about Marvel's Wolverine's accessibility features, and commentary on long game development cycles and Sony's recent fan reception.
14 amazing video games that were let down by awful marketing
This article discusses numerous video games that suffered from absent, misguided, or bizarre marketing campaigns, impacting their sales despite their quality. Examples range from Nintendo underselling Yoshi And The Mysterious Book to Square Enix's poor promotion of Marvel's Guardians Of The Galaxy and EA's controversial tactics for Dead Space 2 and Dante's Inferno.
Best Marvel's Wolverine Techniques
This guide details the best techniques to unlock early in Marvel's Wolverine to enhance combat effectiveness. It covers essential abilities like Knee Breaker, Relentless, and Healing Strike, explaining their utility and how they improve Logan's offensive and defensive capabilities.
All Marvel's Wolverine suits and how to unlock them
This guide details all 27 unlockable suits and 22 claw variants in Marvel's Wolverine, with an additional five of each for the Digital Deluxe Edition. Most are unlocked by playing missions, while others require specific challenges or crafting using in-game materials. Collecting suits also provides a passive health bonus.
How long does it take to beat Wolverine?
Marvel's Wolverine typically takes between 15 to 20 hours to complete for the average player, with quick playthroughs around 12-15 hours and 100% completion exceeding 20 hours. The game's length is influenced by combat difficulty, collectible hunting, and the number of cutscenes watched.
After cancelling Spider-Noir, Amazon reportedly still has 4 different Spider-Man TV shows in development
Despite cancelling the Spider-Noir series, Amazon and Sony are reportedly developing four new Spider-Man television shows. One project is nearing a series order, with creators Kelvin Yu, Alison Tatlock, Ben H. Winters, Ben Nedivi, Matt Wolpert, and Megan McDonnell attached to potential projects. Amazon has access to over 900 Marvel characters for these potential series.
Xbox Cloud Gaming Changes Are an Unintentional Own Goal in Console Wars
Microsoft has announced new monthly hour limits for Xbox Cloud Gaming, which will arbitrarily restrict play time for subscribers. This move is seen as an "own goal" that alienates consumers, especially when compared to Sony's controversial decision to discontinue disc-based gaming. The new limits range from 5 hours for Game Pass Essential to 15 hours for Game Pass Ultimate, with the cost of additional hours unconfirmed but expected to be a significant drawback for players of long, open-world games.
Resident Evil Movie Director Comments On Physical Media Debate
Resident Evil movie director Zach Cregger shared his views on the debate surrounding physical media, stating he is no longer a proponent due to losing or damaging discs and space constraints. While acknowledging the convenience of digital downloads, he expressed concern over companies' ability to delete purchased digital games.
The GeForce RTX 5090 isn't a "gaming GPU" if AI companies are buying them by the pallet
The author argues that the Nvidia GeForce RTX 5090 is no longer a gaming GPU due to AI companies purchasing them in large quantities for data centers, driving up prices beyond what most gamers can afford. This trend, exacerbated by the lack of AI-specific deterrents like those seen with crypto mining, suggests Nvidia's focus has shifted from gaming to AI and high-performance computing.
Rapport: Sony släppte Physint pga. missade deadlines och budgetproblem
Sony has reportedly ended its collaboration with Kojima Productions on the upcoming spy game Physint due to missed deadlines and budget issues, with Xbox now set to publish the title. The decision was influenced by Death Stranding's sales not meeting expectations and Physint's projected cost and development timeline. Sony's stricter milestone enforcement following the Concord flop also contributed to the decision, alongside their shift away from releasing single-player games on PC.
Wardogs sold over 1 million copies in its first 24 hours, making its launch a bright spot in an otherwise tough year for…
Wardogs has achieved a strong launch, selling 1.25 million copies within its first 24 hours. Despite initial server issues that led to negative reviews, the multiplayer FPS developed by Bulkhead is highlighted as a success in a year that has seen other competitive shooters struggle. The game's flexible approach to gameplay and its unique in-game economy are cited as key factors in its strong performance.
PlayStation has had its worst week ever and it deserves it - Reader's Feature
This reader's feature expresses strong criticism towards Sony PlayStation, arguing the company deserves its recent troubles. The author points to the cancellation of Hideo Kojima's Physint game, the poor reception of Marvel's Wolverine, and the shift to live service games as self-inflicted wounds, contrasting Sony's perceived mismanagement with Xbox's current business practices.
The shockingly good Wolverine game on PS3 saw zero crunch because the terrible movie it accompanied was delayed, dev…
A former developer revealed that the PlayStation 3 game X-Men Origins: Wolverine experienced no crunch due to the movie's delays. This relaxed production environment is credited as a factor in the game's surprisingly high quality, contrasting sharply with the industry's prevalent crunch culture at the time.
New Report Says Sony Ditched Kojima Due To Missed Deadlines And Money Concerns
Sony reportedly canceled Hideo Kojima's new game, Physint, due to missed deadlines and budget concerns. Xbox has since stepped in to publish the title, a decision that has sparked discussion among fans regarding Sony's strategic choices.
Fed up with Sony, PlayStation fans compile a list of all the times the company said "you own" your games and…
PlayStation fans have compiled a list of Sony's past statements and store verbiage that suggest users "own" their digital games, in light of a class action lawsuit challenging these terms. The lawsuit hinges on a California law requiring clear communication about licensing versus ownership, with Sony arguing consumers are not misled by its terms. The article highlights numerous examples from the PlayStation Store and help pages that imply ownership, despite Sony's terms of service stating otherwise.
After Sony tells fans they don't own digital games, one Consumer Rights group is tracking all the times PlayStation said the opposite
A consumer rights group is tracking over 30 instances where Sony has implied customers own digital games, contradicting their recent legal argument that 'reasonable consumers' know they don't truly own them. A class action lawsuit alleges Sony's PlayStation Store is unclear about digital licenses being revocable, while Sony claims their disclosures are sufficient.