Steam Machine
Hardware, storefront and ecosystem news for Steam Machine.
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Valve assures everyone on the Steam Machine reservation list they "will have the option to purchase by the end of…
Valve has assured customers on the Steam Machine reservation list that they will have the option to purchase the device by the end of the year. The company is fulfilling orders daily and sending out purchase emails in the order reservations were placed. Updates also include FSR4.1 availability on Proton Experimental and the release of Steam Machine external geometry CAD files.
Steam Machine reservation queue should be caught up by the end of 2026, Valve says
Valve has provided an update on Steam Machine sales, stating that they are fulfilling orders daily and expect the current reservation queue to be cleared by the end of 2026. The company explained that reservation queues are product and region-specific, leading to varying speeds in order fulfillment. Customers in the reservation queue will receive an email invitation to purchase within three days, with waitlist individuals only being contacted if the reservation queue is exhausted.
Steam Machine Reservations Update; Valve Releases CAD Files
Valve has provided an update regarding Steam Machine reservations, stating that they expect to fulfill all orders by the end of the current year. The company also detailed how some customers on the waitlist might be affected.
Valve has released the CAD design files for the Steam Machine's exterior, leaving us asking: how long before someone makes a GabeCube skin?
Valve has released the CAD design files for the Steam Machine's exterior under a Creative Commons license, allowing users to create custom modifications. While damage from modifications will void the warranty, Valve encourages creative customization, though commercial use is prohibited. This move has sparked discussions about potential custom skins, including a 'GabeCube' design referencing the Nintendo GameCube.
Valve expects all Steam Machine reservations to be fulfilled "by the end of the year"
Valve has announced that all remaining Steam Machine reservations are expected to be fulfilled by the end of the year. While the device received mixed reviews and faced criticism for its price, it has remained sold out on Valve's storefront. The company is sending out purchase invitations in the order of the reservation list, with some regions already moving to waitlists.
Valve says Steam Machine reservation-holders aren't being leapfrogged
Valve has clarified its policy regarding Steam Machine reservations, stating that individuals on the waitlist are not being leapfrogged by current reservation holders. This ensures a fair distribution process for the upcoming hardware.
Steam Deck sales are seemingly down an estimated 82% - Bear with me while I put on my surprised face
Steam Deck sales have reportedly dropped by an estimated 82%, with weekly unit sales falling between 1,400 and 3,000 following Valve's price increases. While the author acknowledges pricing as a major factor, they also suggest the age of the hardware and competition from devices like the ASUS ROG Ally may be contributing to the decline. Despite the dip, the author believes the Steam Deck remains a strong contender in the handheld market.
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Valve replaced a stolen Steam Machine for a UK customer after it was taken by porch pirates. The incident saved the redditor approximately £1,000.
Valve has replaced a Steam Machine for free after it was stolen by porch pirates, saving one UK redditor roughly…
A Reddit user received a free Steam Machine replacement from Valve after their original unit was stolen from their doorstep shortly after delivery. Despite the initial theft, Steam Support ultimately resolved the issue, preventing the user from losing the expensive hardware.
The Steam Machine isn't doing exclusives because Valve thinks "restricting where people can play"…
Valve engineer Pierre-Loup Griffais explained that the Steam Machine will not feature exclusive games, as the company believes restricting access is not a good model. Instead, Valve aims to make the entire PC catalog available on the platform. This approach mirrors that of the Xbox Series X|S, focusing on the breadth of existing PC games rather than new, platform-specific titles.
Valve Doesn’t Want to Use Exclusive Games to Sell Steam Machines, Says Engineer
Valve engineer Pierre-Loup Griffais stated that the company does not intend to make games exclusive to the Steam Machine, preferring to keep the entire PC catalog available. Engineers Yazan Aldehayyat and Griffais also emphasized Valve's interest in fostering innovation among hardware manufacturers rather than dominating the market. Despite early success and high pricing, Valve acknowledges ongoing memory supply challenges for the Steam Machine.
Valve Says Memory Crisis is “Still Getting Worse,” But Believes the Steam Machine is a Success
Valve engineer Yazan Aldehayyat stated that the global memory crisis is worsening, with current retail supply lagging behind bulk orders by three to six months. Despite these supply chain issues, which are limiting production of the Steam Machine, Aldehayyat believes the platform is a success in addressing a real user problem. Valve is continuing production and support for the Steam Machine, even as the memory crisis is projected to continue into 2027.
Business and Finance
Valve is reportedly selling between 12,000 and 15,000 Steam Machine units per week. This data provides insight into the current sales performance of Valve's gaming hardware.
Valve aren't putting any exclusives on the Steam Machine because they see "the whole PC catalog as our 'launch exclusive'"
Valve engineer Yazan Aldehayyat stated that the Steam Machine will not feature any exclusive games, as the company views the entire PC catalog as its 'launch exclusive.' This approach aims to keep the platform open and encourage innovation from hardware manufacturers. Valve also noted that PC hardware supply chain issues are causing delays, with retail availability lagging behind bulk supply by three to six months.
Saturday Multiplex
A trailer has been released for the official Ghost Rider character guide in Marvel Tokon - Fighting Souls. The article also mentions Valve's 14-year journey to create the Steam Machine, as detailed by Jason Schreier.
Saturday Metaverse
The article discusses how the Steam Machine's cloud features have significantly improved the author's gaming experience. It also briefly mentions a billing glitch affecting Amazon Web Services customers.
The Steam Machine's $1,000+ price tag is unlikely to come down anytime soon as Valve says the memory crisis is…
Valve engineer Yazan Aldehayyat stated that the memory chip crisis is worsening, impacting the production and pricing of the Steam Machine. He noted a significant lag between bulk supply observations and retail availability, with prices expected to remain high. The shortage is also limiting Valve's production capacity for the device.
I’m giving up on modern gaming and I know I’m not the only one - Reader’s Feature
A long-time gamer expresses disillusionment with the modern gaming industry, citing the shift from complete, creative experiences to live service models, microtransactions, and endless monetization. The author feels current trends alienate veteran players and that younger generations are indoctrinated into a system that prioritizes profit over artistic integrity. This sentiment leads the author to abandon modern gaming in favor of retro titles and physical media.
'We're interested in having the whole PC catalog as our 'launch exclusive'': Valve talks exclusives and the advantages of an open platform
Valve engineer Yazan Aldehayyat stated that the company is more interested in having the entire PC catalog as a 'launch exclusive' rather than restricting games to specific hardware. Valve aims to grow the PC platform by maintaining an open spirit, allowing other manufacturers to innovate with devices like the Steam Machine and handhelds such as the Lenovo Legion Go.
A delayed next generation of consoles is "better for us", says The Blood of Dawnwalker director, as price rises continue to plague the industry
Konrad Tomaszkiewicz, director of The Blood of Dawnwalker, believes a delayed next-generation console launch would benefit developers like Rebel Wolves due to current component shortages and rising prices. He highlights the increased complexity and cost of developing for new hardware, suggesting that focusing on current-generation consoles is more manageable. The game is set to release on September 3rd for current-gen platforms, with future installments potentially targeting next-gen hardware.