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SPORTAL OUT NOW ON ALL PLATFORMS
SPORTAL, a roguelite arena FPS developed by Sleepwalking Potatoes, is now available on PC, PlayStation, and Xbox platforms, and launches today on Nintendo Switch and Epic Games Store. The game features a unique arsenal of sports equipment used to battle 1950s B-movie monsters across retro pixelated arenas.
Space Tales Sets August 19, 2026 for 1.0 Launch, Adds French and Spanish Today
Saigon Dragon Studios announced that its retro-futuristic sci-fi real-time strategy game, Space Tales, will launch its full 1.0 version on Steam on August 19, 2026. The latest update adds French and Spanish language support, with German coming soon. The 1.0 release will complete the story-driven campaign and expand strategic challenges.
Start packing your bags!
The space-themed farming simulator Farlands, developed with Eric Rodriguez, will leave Early Access on July 16th and is available now as a demo on Steam, Nintendo Switch, PlayStation 4, PlayStation 5, Xbox Series, and Xbox One. Players will manage a farm on a barren planet, explore other celestial bodies for resources, and can even marry characters they meet.
Little Tree Kingdom, a Deckbuilder City-Builder Hybrid Where You Grow a Gnome Colony Inside a Tree, Free Demo Available Now on Steam
Independent studio Bumi Studio, published by Web Global Gaming, has released a free demo for their deckbuilder city-builder hybrid game, Little Tree Kingdom, on PC via Steam. Players manage a gnome colony inside a tree, using cards to build structures and manage resources while facing disasters and phantomlings.
Yell at your ducks and beat all your friends in Quack Quack Up, launching on Steam on June 24
2P Games and FuncoreClub announced that Quack Quack Up, formerly known as Over Duck'd, will launch on Steam on June 24 for $7.99 with a 38% discount for two weeks. This chaotic, physics-based co-op game utilizes microphone-driven gameplay where players must use their voices to herd ducks through various environmental challenges.
STING Releases Major Update for Viractal: Will You Trust Your Party?
STING has released a major update, Version 1.3.0, for their board game RPG Viractal: Will You Trust Your Party?, now available on Steam. The update adds Sword Maiden Yggdra from Yggdra Union as a playable character, a new high-difficulty stage called Sky Harmonia+, and an Instant Card system. The game is also currently on sale on Steam.
‘Mind Diver’ Untangles Memories to Solve Criminal Mysteries
Mind Diver is a unique detective game where players delve into a character's fractured memories to solve a missing persons case, rather than traditional clue gathering. The gameplay involves manipulating objects and conversations within these memories to piece together the truth. A demo was played at BIG Conference, highlighting its captivating narrative and intricate detail.
KRAFTON ANNOUNCES 2026 STEAM PUBLISHER SALE
KRAFTON announced its 2026 Steam Publisher Sale, offering discounts of up to 85% on over 30 PC titles, including PUBG: BATTLEGROUNDS, My Little Puppy, and Dinkum. The sale runs through June 25th on Steam and also highlights upcoming games like Age Twisters and PUBG: Black Budget.
La Tale Celebrates Its 9th Anniversary on Papaya Play as New Episode: “Devil’s Whisper” and “Path of Choice” Goes Live
La Tale is celebrating its ninth anniversary on Papaya Play with the launch of a new episode titled "Devil's Whisper" and "Path of Choice." This update introduces a new story chapter, two new dungeons, system enhancements, and releases over 71,000 character names. The game is available for free on Papaya Play and Steam.
Burglin Gnomes Weapons Guide - Full List & Uses
This guide details the various weapons available in the multiplayer co-op game Burglin Gnomes, explaining their uses and how to find them. Weapons include a Small Gun, Main Gun, Rocket Gun, Bomb, Landmine, Pepper Spray, Taser, Darts, and Forks, each offering different offensive or defensive capabilities.
Myth of Empires: Throne Season 2 “War of the Eight Princes” Launches on June 26 – Character Pre-Creation Opens June 23
Myth of Empires: Throne Season 2, titled "War of the Eight Princes," is set to launch on June 26, 2026, with character pre-creation opening on June 23. This free-to-play seasonal warfare sandbox game will introduce new gameplay themes, expanded progression systems, and significant improvements, including new mounts like Elephants and Rhinos, and enhanced siege warfare. The update focuses on Guild rivalry and territorial competition through a new resource management system.
Major Update Expands Character Expression with Support for "Live2D®" Animated Illustrations!
SmileBoom Co.Ltd. has released version 2.5 for RPG Developer Bakin, introducing support for Live2D animated illustrations to enhance character expression. This update also includes shader management tools, mouse cursor customization, and a new beginner tutorial. Alongside the update, a "SmileBoom Early Summer Sale 2026" is offering RPG Developer Bakin and its DLCs at discounted prices, with the game itself available at a 30% discount.
Split Circuit Arena Announced
Knifing Mantis has announced Split Circuit Arena, a co-op combat game inspired by BattleBots, which is coming soon to Windows PC via Steam. The game features a unique control scheme where players split control of their robot.
Evening Patches
Several games have received new updates, including Brawlhalla with its new Legend Aurus and Battle Pass Classic 8, Pale Coins version 1.1.3, and UnderMine 2's Lunar Magic Update. Unreal Engine 5.8 is also mentioned in relation to these patches.
ReStory Launches This Summer, New Steam Next Fest Demo Available Now
tinyBuild and developer Mandragora announced that the electronics repair simulation game ReStory will launch on PC via Steam this summer. A new demo is available now during Steam Next Fest, showcasing the game's Y2K-era Japan setting, repair mechanics, and customization options for nostalgic devices.
PlayStation’s Marathon Bet Looks Like It’s Already Backfiring
Marathon, Bungie's extraction shooter, is struggling to maintain player numbers on Steam despite a recent season update and a free week, falling significantly from its launch peak. The game's high development cost, estimated at $200-250 million, coupled with Sony's reported $765 million in impairment losses related to Bungie's portfolio, suggests significant financial pressure. The article questions the viability of Marathon as a live-service title given its hardcore PvP focus and the market saturation, especially after Destiny 2's end of support.
PlayerUnknown's survival game becomes free-to-own and offers Steam refunds 'without restrictions on playtime…
PlayerUnknown Productions has announced the closure of development for their survival game, Prologue: Go Wayback!, less than a year after its early access launch in 2025. The game is now free-to-own on Steam, and all players who purchased it during early access are eligible for unrestricted refunds until August 17, 2026. While development on this title has ceased, the studio will continue working on its Melba game engine with a smaller team.
Own the Rights to Every Track You Make in Lassen’s Loop, Demo Out Now
TNB Games's upcoming title Lassen's Loop, a music creation game inspired by composer Justin Lassen, is set to launch on July 1st, 2026 for Android, iOS, PC, and Mac. A free demo featuring over 3,500 music cards is now available on Steam, allowing players to create and export their own songs with full ownership rights.
Empluna Is a Sandbox City Builder with Automation Mechanics, Launches Demo on Steam
Empluna, a sandbox city builder with automation mechanics developed by BigCodersPlanet, has released a demo on Steam as part of Steam Next Fest. The game allows players to manually design every aspect of their city, from individual rooms and buildings to streets and neighborhoods, with a focus on dynamic evolution and player choice. The demo showcases new amusement park features like roller coasters and Ferris wheels, which tie into the game's developing tourism system.
"Gamers don't want it": Palworld lead says Pocketpair doesn't touch AI because players hate it and artists "like doing stuff themselves"
Pocketpair's John Buckley stated that the company avoids generative AI because gamers dislike it and their in-house artists prefer creating assets themselves. He believes the backlash against AI in games, exemplified by recent concerns at Summer Game Fest and Steam's disclosure policies, will continue. Buckley also noted regional differences in AI adoption, with Western markets being more resistant.