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4 years after full launch, Quake Champions is a paid game on Steam with old content unlocked and microtransactions removed as devs announce an end to updates
Quake Champions has transitioned to a paid model on Steam, removing microtransactions and unlocking all characters and most vanity content. This change comes four years after its full launch and marks an end to further content updates for the game, with id Software and Bethesda Softworks citing structural changes within Microsoft's gaming division.
A fashion game where you're the ultimate Dressmaker has been "overrun" with love, earning 96% positive Steam reviews
The indie fashion game Dressmaker has achieved significant success, earning an 'overwhelmingly positive' 96% rating on Steam and recouping its development costs on its first day. Project lead Jonathan Hau-Yoon of Cozy Lives expressed relief and joy at the game's reception, which has been embraced by players and streamers alike. Future updates are planned, including transparent fabrics, an online challenge mode, controller support, and ports to mobile and Nintendo Switch.
NBA 2K27 Best Teams to Rebuild Guide - Save Ideas
This guide for NBA 2K27's MyNBA mode focuses on teams that need rebuilding, offering insights into managing contracts and finding new stars. It details the current state of teams like the Milwaukee Bucks, Memphis Grizzlies, Sacramento Kings, Dallas Mavericks, and Washington Wizards, highlighting their strengths and weaknesses for players looking to make a significant impact.
Quake Champions takes a shower, shedding all its 2017 live-service grime and becoming a $10 game
Quake Champions has transitioned from a free-to-play live-service model to a one-time $10 purchase on Steam. The update removes all live-service elements, including Battle Passes, challenges, stores, and loot boxes, making all champions and most vanity content available to all players. While no further content updates are planned, the game is considered improved by shedding its live-service grime.
Quake Champions moves from F2P to a paid game & unlocks all content for existing players
Quake Champions has transitioned from a free-to-play model to a paid game for new players, with all content now unlocked. Existing players will retain access to all content for free, and those who purchased Platinum within the last 60 days will receive a refund. The Microsoft Store version is being retired, with players encouraged to migrate to Steam.
Oboro no Ichi Is a Spiritfarer-Like Management Sim, But with Spirited Away’s Night Market
Oboro no Ichi is an upcoming cozy market-management simulation game inspired by Spirited Away, developed by solo developer TheLaba. Players will build and manage a spiritual market in a world where wandering souls can find peace by trading memories. The game, which builds on the world of TheLaba's previous title Midori no Kaori, is planned for an Early Access release on Steam.
After thinking he was "putting this game out to die," Steam rewards iconic indie dev with 98% Very Positive…
Indie developer Luke Muscat's new solo venture, Normal Golf Game, has achieved a 98% Very Positive rating on Steam shortly after its release. Muscat, known for his work on Fruit Ninja and Jetpack Joyride, discussed his intense work ethic and the anxiety surrounding the launch of his latest title.
"The Robloxification of Steam": Creator of viral game apologizes after slop rip-offs flood Valve's store
The creator of the viral PC game Needle In A Haystack Simulator has apologized for the flood of copycat games appearing on Steam. The developer expressed dismay at the numerous clones, some of which appear to use generative AI, leading to a sentiment of "the Robloxification of Steam."
Age of Empires studio World's Edge reportedly lost "nearly half" of its staff during yesterday's Xbox cuts and move to Activision
The Age of Empires studio World's Edge has reportedly lost nearly half of its staff following an Xbox restructuring that moved the studio under Activision's control. Former creative director Adam Isgreen confirmed his own departure and that of many colleagues. This news comes amidst broader layoffs and studio consolidations within Xbox, though the article also notes the success of Star Wars Zero Company, which has sold over a million copies despite its development team facing furlough.
Star Wars Zero Company finds success in passing 1m sales, so can the furloughed development team be reinstated and paid now?
Star Wars Zero Company, a turn-based tactics game developed by Bit Reactor, has surpassed one million in sales, generating an estimated $50 million in revenue. This success is contrasted with the studio's decision to furlough most of its development team without pay prior to release, raising questions about their potential reinstatement and payment using game revenue.
Star Wars Zero Company Estimated to Have Sold 1 Million, With Nearly 70% on Steam
Star Wars Zero Company has reportedly sold 1 million copies, with a significant majority of those sales occurring on the Steam platform. This indicates strong initial performance for the title.
WARDOGS Price Will Rise Over Time During Early Access Up To $59.99 in 24 Months, Says CEO
Joe Brammer, CEO of WARDOGS developer Bulkhead, announced that the game's price will increase over its Early Access period, eventually reaching $59.99 within 24 months. He stated that the price hikes are justified by ongoing content additions and the need for long-term game sustainability, advising players unwilling to pay the rising cost to wait or look elsewhere.
Piroker is an eight-player auto-battler that blends Texas Hold ‘Em poker and roguelike mechanics
Piroker is an upcoming eight-player auto-battler that combines Texas Hold'em poker and roguelike mechanics with pirate-themed characters and combat. Developed by Habby.Fun, the game features asynchronous multiplayer and an open playtest currently available on Steam.
Stuntboost is a Tech Dech, skateboarding platformer all about doing sick flips on cardboard constructs in your bedroom, and it's out now
Stuntboost, a first-person skateboarding platformer where players perform tricks on cardboard constructions in a bedroom setting, has been released. The game features speedrunning elements, online leaderboards, and a late '90s/early 2000s inspired soundtrack. It is available on Steam.
Silent Hill: Townfall - All Details: Setting, Release & More
Silent Hill: Townfall is set to release on September 24, 2026, for PlayStation 5, Steam, and the Epic Games Store. Developed by Screen Burn Interactive and co-published by Konami and Annapurna Interactive, the game shifts the series to a first-person perspective on a remote Scottish island, featuring a new protagonist named Simon Ordell and a unique CRTV mechanic for interacting with the environment and enemies. This installment continues Konami's approach of treating Silent Hill as a framework for diverse psychological horror stories.
I made a 'to play' shelf for myself on Steam
The author describes creating a custom 'to play' shelf on Steam to better organize their backlog. This solution was implemented because Steam's default library features do not fully meet the author's hobby tracking needs.
HMUR Demo Is Available Now! news
The demo for HMUR is now available on Steam from September 17 to October 1, allowing players to experience changes made since the last playtests. The demo is also part of the Boomstock 2026 festival, running from September 17 to 24. The solo developer is seeking valuable feedback from players to continue improving the game.
A developer with no games on Steam now has the store's third-most-wishlisted game, behind Light No Fire and…
The airline comedy co-op game Dear Passengers, developed by the mobile-focused studio Flexus, has become Steam's third-most-wishlisted game, surpassing titles like Fable and Resident Evil Veronica. Flexus, which has never released a game on Steam before, has achieved this remarkable feat with Dear Passengers, a game fitting the 'friendslop' trend, amassing 2 million wishlists by July 31st.
Narrative Point-and-Click Game Scholar Adventure Is Getting a Sequel Lost Night
Scholar Adventure: Lost Night, the sequel to the narrative point-and-click game Scholar Adventure, is set to release in 2027 on PC, Nintendo Switch, PlayStation 5, Xbox, iOS, and Android. Developed by indie studio Making Enemies and published by DevilishGames, the game will feature a pixel art style, character-focused dialogue, and an immersive soundtrack.
With $3 million in Steam pre-orders, publisher says its horror-themed Stardew Valley-like "might be massive"
Publisher tinyBuild anticipates a massive launch for Graveyard Keeper 2, a horror-themed simulation game, with pre-orders on Steam grossing nearly $3 million. The sequel to the 2018 hit Graveyard Keeper has garnered over 1 million wishlists and a successful demo, with progress transferring to the full game launching September 22.