Unity
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Peter Molyneux speaks candidly about AI: 'We, as the industry, are pretending we're not using AI, but the reality is, it's almost impossible to code now without using AI'
Legendary developer Peter Molyneux believes the game industry is actively pretending not to use AI, despite it being nearly impossible to code without it. He notes that public perception of AI has been negatively impacted by early, flawed generative models, leading to platforms like Steam requiring developers to disclose AI usage. Molyneux argues that AI is a significant advancement for creativity, especially for smaller studios, and will become deeply integrated into middleware like Unity and Unreal Engine within a year.
AI agent that works inside Unity heads to Gamescom as BGA stacks its Aug. 26 lineup
Bezi will demonstrate its AI agent, which operates within the Unity Editor to assemble scenes, edit prefabs, write scripts, and debug issues, at Gamescom on August 26. The Blockchain Game Alliance is promoting the session, which also features a ONEchain demo of an agent-driven gaming economy. Bezi's agent indexes entire Unity projects in real-time and applies changes directly, differentiating itself from tools that only offer suggestions.
Aura 15.0 Releases with New Features and Unlimited Usage for Unreal Engine and Unity
Ramen has released Aura 15.0, an update to its AI assistant for Unreal Engine and Unity game development, introducing features like Sandbox Mode, Aura Skills, and unlimited usage. The company also announced the acquisition of Flopperam, further enhancing its Unreal Engine capabilities, with Flopperam's co-founder Chris Gong joining Ramen as Senior AI Engineer.
Solo dev plans to "beat the real GTA 6 to launch" with their own, AI-fueled version of Rockstar's…
A solo developer is creating their own version of Grand Theft Auto 6, aiming to release it before Rockstar Games' official title. The project, initially built with Godot and now using Unity, incorporates AI-generated assets and aims for a similar aesthetic to Rockstar's upcoming game. The developer has expressed ambitious goals, including beating the official release and seeking volunteer help.
One lone legend waiting for GTA 6 to launch has decided to make the game from scratch themselves: 'The goal: beat…
An individual named Ziwen is attempting to develop their own version of Grand Theft Auto 6 from scratch using AI agents, aiming to release it before Rockstar Games' official launch. The project is being built using the Godot Engine, with plans to potentially switch to Unity. Ziwen is actively seeking contributors for modeling, coding, level design, and music.
Google unveils new AI cloud tools to support game development
Google has detailed its 'Living Games' concept, leveraging autonomous AI agents and its improved Cloud platform to support game development. Services like Gemini 3 Pro and Vertex AI will assist developers with tasks such as testing and code writing, aiming to create responsive environments while protecting intellectual property. The announcement highlighted collaborations with 10Six Games, Atlas, and Sony Interactive Entertainment, showcasing AI's role in game creation and infrastructure.
Tencent Games Showcases Tech Advancements Shaping Future Player Experience at GDC 2026
Tencent Games will present its technological advancements at GDC 2026, focusing on AI-powered tools for game creation, engine innovation, and player protection. The company will showcase solutions like VISVISE for 3D animation, MagicDawn for enhanced visuals, and ACE for anti-cheat systems. Tencent Games will also highlight its commitment to sustainable growth and talent development through various sessions and initiatives.