Unreal Engine 5
Hardware, storefront and ecosystem news for Unreal Engine 5.
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Epic Games delays a Marvel and Star Wars extraction shooter in order to pivot to an ‘AI first’ production model
Epic Games has reportedly delayed an upcoming Marvel and Star Wars extraction shooter to implement an "AI first" production model, instructing developers to use generative AI for art and eliminate "hand-written code." CEO Tim Sweeney stated the company is pivoting to "maximum AI acceleration" to build more and better content, framing it as a necessary step to "survive the AI revolution."
The MOP Up: Spirit Crossing celebrates the Feast of Bears
Spirit Crossing has launched Update 15.4, featuring the Feast of Bears seasonal event, revamped crafting stations, improved tournament rewards, and new flairs. The cozy social MMO is still targeting an early access release in November. The article also rounds up other smaller MMO news, including updates and early access launches for Delverium, Last Epoch, Neverwinter, and more.
'No old code exists': Tomb Raider: Legacy of Atlantis experience director confirms the 'reimagining' had to be built totally from the ground up on Unreal Engine 5 — but this meant Crystal Dynamics could add more tech upgrades
Crystal Dynamics' Jeff Adams confirmed that Tomb Raider: Legacy of Atlantis is a complete reimagining built from the ground up on Unreal Engine 5, as no original code exists. This approach allowed the team to implement custom technology for physics and graphics, ensuring a modern take on the classic title. The game is set to release on February 27, 2027, for PlayStation 5, Xbox Series X/S, Nintendo Switch, and PC.
Astra Nova Repurchases 60 Million RVV Tokens From the Open Market
Astra Nova has repurchased 60 million RVV tokens from the open market to stabilize supply and strengthen its ecosystem. Future buybacks will be funded by revenue generated from its Nova Toons creator economy platform, shifting towards a performance-based support model. The company aims to create a self-reinforcing loop where creator monetization directly supports the RVV token.
Xbox After The Layoffs: Studios Left And What They’re Making
Xbox has undergone significant restructuring, including layoffs and the divestment of five studios, as it aims to increase profitability and focus on major intellectual properties. This shake-up impacts numerous development teams and projects across Xbox Game Studios, Activision, Blizzard, and Bethesda, with a renewed focus on core franchises and a shift in business strategies like the exclusion of Call of Duty from Xbox Game Pass day-one launches.
Wilder World Unveils Season Zero: The Invasion in Its 5D Metaverse
Wilder World has launched Season Zero: The Invasion, introducing structured gameplay with combat and resource extraction in its 5D metaverse. This foundational season focuses on gathering MILD and Shards within the virtual city of Wiami, with enhanced AI and risk-based mechanics. Built on Ethereum and Unreal Engine 5, Wilder World utilizes NFTs and the WILD token, with future plans for its own Z Chain.
The Blood of Dawnwalker makes one hell of a first impression
The Blood of Dawnwalker, the debut RPG from former CD Projekt Red veterans at Rebel Wolves, emphasizes player choice and time management in its narrative sandbox. The game features a day/night cycle that impacts gameplay and story progression, with consequences for every decision. Rebel Wolves aims to redefine role-playing by bringing the improvisational nature of pen-and-paper RPGs to a virtual setting.
The Expanse: Osiris Reborn plays like a Mass Effect-like sci-fi adventure in fine form, but its developer's use of AI raises some difficult questions
The Expanse: Osiris Reborn, developed by Owlcat Games, presents a promising Mass Effect-like science-fiction RPG experience with impressive visuals powered by Unreal Engine 5. While the gameplay demo showcases engaging combat, dialogue, and environmental destruction, the studio's use of generative AI tools during development raises ethical questions about the final product's human-made status.
Jobs Roundup: February 2026 | UK games publisher PQube appoints Dominic Wheatley as chairman
Several key appointments and leadership transitions have occurred across the games industry. Dominic Wheatley has been named chairman of PQube, Ricardo Briceno is the new CEO of Gamefam, and Craig Cincotta has returned to Xbox. Additionally, Christie Golden joins IO Interactive as principal writer, and Joshua Mills takes over as creative director for Rainbow Six Siege at Ubisoft Montréal.