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Virtual Reality

Hardware, storefront and ecosystem news for Virtual Reality.

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606 articles · newest first
Rock Paper Shotgun

The Steam Frame needs to be more than a cool device if Valve want to reshape the VR market

The VR market is facing a decline in headset shipments and studio closures, with a shift away from mid-range devices towards high-end or AR/XR alternatives. Despite Meta's continued dominance and some internal successes with its Quest ecosystem, the overall VR gaming landscape struggles with visibility and the high cost of developing tentpole titles. Valve's upcoming Steam Frame faces challenges related to pricing and a lack of compelling exclusive content, suggesting VR may become an integrated feature rather than a standalone market.

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FZ.se

Job Simulator: Human Relations skippar VR

Farbridge, in collaboration with Owlchemy Labs, has announced Job Simulator: Human Relations, a potential new entry in the Job Simulator series. Unlike its predecessors, this new title will not feature VR support and will instead focus on co-op and competitive gameplay for up to four players on standard screens. The project is currently seeking funding through a Kickstarter campaign with a goal of $150,000, aiming for a release in early 2028.

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Shack News

SteamOS's latest update includes 'preliminary support for the Steam Frame Wireless Adapter'

The latest beta update for SteamOS, version 3.8.25, includes preliminary support for the Steam Frame Wireless Adapter. This suggests that Valve's new VR headset, the Steam Frame, may be closer to launch than previously anticipated, despite potential component supply issues.

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PC Gamer

Yet another sign the Steam Frame is approaching launch—maybe really for real this time?—as the SteamOS beta adds 'preliminary support' for its wireless adapter

Valve's upcoming VR headset, the Steam Frame, appears to be closer to launch as SteamOS Beta and Preview channels have received preliminary support for its wireless adapter. This update, along with previous import signs and software classifications, suggests a launch is imminent, though the exact date remains unconfirmed. Discussions also speculate if Valve is waiting for an updated Half-Life Alyx before releasing the headset.

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Gamespot

Job Simulator Is Finally Giving Your VR Headset The Day Off

FarBridge has announced Job Simulator: Human Relations, a co-op VR game that expands the Job Simulator universe. The game is seeking crowdfunding via a Kickstarter campaign to raise $150,000 for development. This new title will allow up to four players to work together, navigating virtual workplaces and appeasing robot overlords.

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Engadget

Mario Kart 64 in VR is not for the queasy

Playing Mario Kart 64 in virtual reality offers a unique way to experience the classic game, though it is not recommended for those prone to motion sickness or who have recently eaten. The VR adaptation provides a novel perspective on the beloved kart racer.

Gaming Bolt

Moss: The Forgotten Relic Interview – Player Feedback, Gameplay Pacing, Development Challenges, And More

Polyarc co-founder Danny Bulla discusses the successful transition of Moss: The Forgotten Relic from VR to PC and consoles, highlighting the preservation of the emotional connection between the player and the character Quill. The interview also touches on player reception, the challenges of adapting VR experiences to traditional displays, and the collaboration with Blackbird Interactive on development.

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The Box Hub

Why Gaming Is Becoming One Giant Digital Entertainment Ecosystem

Gaming has evolved from a niche hobby into a vast digital entertainment ecosystem, integrating consoles, PCs, mobile devices, and cloud streaming. Modern platforms now combine communication, commerce, and entertainment, with features like live streaming, subscription models, and cross-platform play fostering larger communities. Technologies like cloud gaming, VR, and AR further enhance immersion and accessibility, blurring the lines between playing, watching, and interacting, positioning gaming at the core of digital leisure.

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PC GamesN

Valve's Steam Frame VR headset reportedly set to cost you over $1,000

Valve's upcoming wireless Steam Frame VR headset is reportedly set to cost over $1,000, according to leaker Tyler McVicker. This price point would position it as one of the most expensive gaming VR headsets on the market, potentially due to rising component costs. The headset aims to offer powerful native performance on SteamOS, reducing reliance on a connected PC for many titles.

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Blues News

Virtual Reality Check

Valve may be preparing updates for its Steam software, as indicated by the recent appearance of Lepton and FEX on the platform. This suggests potential advancements in Valve's virtual reality initiatives.

PC GamesN

Half-Life Alyx gets new Steam branch, and the rumors are already swirling

Valve has added a new 'previous_release' branch for Half-Life Alyx on Steam, sparking rumors of upcoming major changes or updates. This move could be related to engine improvements, the new Steam Frame VR headset, or potentially even hints towards future Half-Life titles.

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Retro Gamer

No pressure Steam Frame: Meta's mixed reality division is still haemorrhaging money, losing $4.6 billion in its…

Meta's Reality Labs division reported a loss of $4.6 billion in the second quarter of 2026, continuing a trend of significant financial losses. Despite revenue increases, spending heavily outweighs income, potentially due to R&D and hardware manufacturing costs. This financial situation is highlighted as Valve prepares to enter the VR market with its Steam Frame.

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PC Gamer

Meta continues to insist AI spend is totally justified, potentially blowing over $8 billion on data centers

Meta reported a record second-quarter revenue of $60.80 billion, but its shares are down due to significant investments in AI infrastructure and Reality Labs. The company plans to spend between $130 billion and $145 billion on AI this year, with CEO Mark Zuckerberg highlighting AI's positive impact on advertising revenue and potential for enterprise services.

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PC Gamer

Meta is still flinging the equivalent of a small country's annual GDP down the Reality Labs money pit each and…

Meta's Reality Labs division reported a significant income loss of $4.6 billion in the second quarter, despite a 16% year-over-year revenue increase to $431 million, driven by AI glasses sales. CEO Mark Zuckerberg highlighted strong sales for Meta's AI-powered glasses, though lower Meta Quest headset sales contributed to the overall loss. This continues a trend of substantial financial losses for Meta's VR and AR segment.

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Shack News

Evening Reading - July 29, 2026

This edition of Evening Reading covers several gaming industry updates, including a sequel in development for Wuchang: Fallen Feathers and a DLC release for Pokemon Pokopia. Financial reports from Capcom, SK Hynix, Electronic Arts, Facebook, and Microsoft are highlighted, with EA CEO Andrew Wilson's compensation increasing due to Battlefield 6's success. Additionally, Facebook's Reality Labs reported significant losses, while Silent Hill: Townfall is noted for its innovative use of outdated technology. The article also touches on streaming events and new content for Marvel's Spider-Man 2.

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Retro Gamer

Stardew Valley "3DVR" mod looks like a whole different game, is "fully playable" and compatible with…

A new mod for Stardew Valley, created by GingasVR, transforms the game into a fully playable 3D experience with optional VR and motion control support. While still a work-in-progress with some visual quirks, the mod is designed to be compatible with existing saves and allows seamless switching between 2D, 3D, and VR modes.

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Shack News

Facebook (META) Reality Labs lost $4.62 billion in Q2 2026

Meta's Reality Labs division reported a loss of $4.62 billion in Q2 2026, an increase from the previous quarter's $4.028 billion loss. Despite significant financial losses, Meta continues its investment in virtual and augmented reality technologies, including its Meta Glasses and VR headsets. The company's overall revenue for the quarter reached $60.80 billion.

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Shack News

Facebook (META) Q2 2026 earnings results beat revenue but miss EPS expectations

Meta Platforms reported its Q2 2026 earnings, exceeding revenue expectations with $60.80 billion but falling short of the $7.10 per share EPS target, leading to a stock price drop. CEO Mark Zuckerberg highlighted AI's accelerating impact on the business and future products, while the Reality Labs division reported a $4.62 billion loss for the quarter.

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Retro Gamer

GamesRadar+ readers voted on how much the Steam Frame should cost, and I'm worried Valve will see the results

A poll conducted by GamesRadar+ readers suggests that the upcoming Steam Frame VR headset should cost between $699-$799, with a significant portion believing it should be under $899. The author expresses concern that Valve might price the device higher, potentially hindering VR adoption due to its niche market and current economic conditions.

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PC GamesN

You can now play Stardew Valley in 3D or VR, thanks to this new mod

A new mod for Stardew Valley allows players to switch between standard 2D, a 3D desktop view, or a full VR experience. Developed by GingasVR, the mod is compatible with most existing mods and expansions, offering a fresh perspective on the farming simulation game without requiring a VR headset for the 3D mode.

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