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Xbox

Hardware, storefront and ecosystem news for Xbox.

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IGNNeutral

As Resident Evil Requiem Passes $500m Revenue, Analysis Shows 8.6% Sales Were on Xbox, With Remaining 91% Shared Between PS5 and Steam

An analysis of Resident Evil Requiem's sales indicates that 8.6% of copies were sold on Xbox, with the remaining 91.4% split between PlayStation 5 and PC. The data highlights a significant disparity in platform sales for the title.

Retro GamerPositive

8BitDo celebrates Tomb Raider's 30th anniversary by transforming its Ultimate 3 and Pro 3 controllers into stunning…

8BitDo is celebrating the 30th anniversary of Tomb Raider with special edition reskins of its Ultimate 3 and Pro 3 PC controllers. The Ultimate 3 features Lara Croft designs and is priced at $119.99, while the Pro 3 pays tribute to the original game's Lost Valley and costs $79.99. Both are expected to ship on October 24.

The Xbox HubNeutral

From Xbox to jackpots: Xbox fans explore the best casino sites in the UK

This article examines the UK's regulated online casino market, drawing parallels between licensed operators and the standards expected by Xbox players. It emphasizes the importance of licensing, independent auditing, and visible terms and conditions for ensuring fair play and responsible gambling, noting a rise in self-exclusion sign-ups.

Metro UKVery negative

It's 24 years since Xbox bought Rare and things have only got worse for everyone

This article analyzes the 24th anniversary of Microsoft's acquisition of Rare, arguing it was an ominous sign for Xbox's current struggles. The piece details Rare's history, its shift from Nintendo exclusivity to Xbox, and the subsequent decline in quality and sales, culminating in its current state under Activision and focus on Sea of Thieves.

NvidiaPositive

Contain the Chaos: ‘CONTROL Resonant’ Launches on GeForce NOW

Remedy Entertainment's CONTROL Resonant is now available on GeForce NOW, allowing players to experience the game's warped Manhattan setting and supernatural abilities via cloud streaming. A special 12-month GeForce NOW Ultimate membership bundle includes the game at no extra cost until September 27. Additionally, GeForce NOW support is coming soon to Googlebooks, and the anime-style RPG DragonSword: Awakening is among nine new games added to the service.

GamespotNegative

Xbox’s New Mythic Achievements Take 15 Seconds To Tell You “Good Job”

Xbox is introducing 'Mythic Achievements,' a new tier similar to PlayStation's platinum trophies, which will trigger a 15-second animation upon unlocking. These achievements are worth zero Gamerscore and are tracked separately. The rollout occurs during a difficult period for Xbox, marked by significant layoffs across Xbox Game Studios and restructuring for studios like Ninja Theory and Undead Labs.

The Xbox HubNeutral

Would You Pull The Lever? The Trolley Solution Arrives On Xbox And PlayStation

The philosophical puzzle game, The Trolley Solution, has been released on Xbox and PlayStation consoles for £8.39. Developed and published by Take IT Studio!, the game presents players with 20 variations of the classic trolley problem, incorporating puzzles and minigames. An expansion pack is also available.

EurogamerNegative

Xbox's version of PlayStation's Platinum Trophy achievement seems to leak, and it's got a sound-effect that's 15 seconds long

Microsoft appears to be introducing a "Mythic Achievement" for Xbox, similar to PlayStation's Platinum Trophy, which is reportedly retroactive and worth zero Gamerscore. This comes amidst significant restructuring within Xbox, including the effective closure of Halo Studios and job losses across multiple development teams like Ninja Theory and World's Edge.

Retro GamerNegative

Wardogs boss says "games need to cost more" and GTA 6 should've been the game to make the change

Wardogs lead Joe Brammer argues that video games are priced too low, citing the high cost of development and suggesting Grand Theft Auto 6 missed an opportunity to set a new $80 price standard. He believes the industry's economic struggles stem from games being too cheap, a sentiment echoed by Double Fine founder Tim Schafer who expressed confusion over game development economics. While some companies like Nintendo and Rockstar have experimented with higher prices, Brammer insists that developers need to be more vocal about increasing game costs.

Games IndustryNegative

Microsoft files patent for "ad-credit" system to show ads on PC and Xbox without disrupting gameplay

Microsoft has filed a patent for an "ad-credit" system that would display advertisements during PC and Xbox gameplay by pausing the game during natural breaks like loading screens. Players would earn credits for ad-free playtime after viewing ads. This follows earlier reports of Xbox considering ads for cloud gaming and recent tests of ad-supported streaming sessions.

Wolfs Gaming BlogPositive

Xbox’s Mythic Achievement Update Dropping Soon

Xbox is introducing a new 'Mythic Achievement' system, similar to PlayStation's Platinum Trophy. Players will earn a Mythic Achievement upon completing all core Achievements for a game.

GamespotVery negative

Halo Stopped Being Relevant A Long Time Ago

The Halo franchise has been irrelevant for longer than it was ever popular, with its peak relevance ending around 2010. The departure of Bungie and subsequent games imitating trends rather than defining them, such as Halo 4's loadouts and Halo 5's MOBA-like Warzone mode, contributed to its decline. Despite attempts at innovation like Halo Infinite's open-world campaign and battle pass, the series has failed to recapture its former glory and is now seen as a victim of poor management and trend-chasing.

The Xbox HubPositive

Heroes of Magic & Cards Review | TheXboxHub

Heroes of Magic & Cards is a roguelike deckbuilder that successfully merges poker mechanics with TCG elements, drawing clear inspiration from Balatro and Slay the Spire. While it doesn't introduce many novel ideas, it executes its core gameplay loop exceptionally well, offering deep strategy and satisfying progression. The game provides a meaty and enjoyable experience, though it may not possess the same addictive replayability as some of its genre peers.

EurogamerNegative

As Halo goes to Activision, fans are worried about this year's Halo Fest and a potential lore reboot from the Call of Duty publisher

Activision is set to develop the next Halo game, a move that has sparked significant concern among fans regarding potential lore reboots and the future of the franchise. This development follows widespread layoffs at Xbox Game Studios, including within the Halo development teams, leading to uncertainty about events like Halo Fest and the overall direction of the series.

Massively OverpoweredNegative

Undead Labs confirms indie status, developer layoffs, and continued State of Decay 3 development

Undead Labs has officially separated from Microsoft and is now an independent, employee-owned studio. Development of State of Decay 3 continues, with the game slated for a 2027 release on Xbox, Game Pass, PlayStation 5, and PC. The transition to independence unfortunately involved an undisclosed number of layoffs.

Retro GamerPositive

Looks like Xbox is about to add its own version of PlayStation's Platinum Trophy: the Mythic Achievement

Xbox is reportedly introducing 'Mythic Achievements,' a system similar to PlayStation's Platinum Trophy, to reward players for 100% game completion. Xbox CEO Asha Sharma had previously confirmed work on such a feature, and recent updates to the Xbox PC app reveal the 'Mythic Achievement' symbol and sound effect. These achievements will be worth 0 Gamerscore and will not include DLC.

EurogamerVery negative

Former Halo leaders lament effective closure of Halo Studios, as one employee finds themselves promoted and fired in same week

Microsoft has drastically downsized Halo Studios, leading to significant layoffs and the effective closure of the studio, with major Halo development shifting to Activision. Former leaders Bonnie Ross and Kiki Wolfkill expressed their dismay, while employee Josh Daniels described being promoted and laid off in the same week. The cuts impact hundreds of employees across various roles, with only a small support team remaining at Halo Studios.

EurogamerNegative

Age of Empires studio World's Edge reportedly lost "nearly half" of its staff during yesterday's Xbox cuts and move to Activision

The Age of Empires studio World's Edge has reportedly lost nearly half of its staff following an Xbox restructuring that moved the studio under Activision's control. Former creative director Adam Isgreen confirmed his own departure and that of many colleagues. This news comes amidst broader layoffs and studio consolidations within Xbox, though the article also notes the success of Star Wars Zero Company, which has sold over a million copies despite its development team facing furlough.

EurogamerNegative

Star Wars Zero Company finds success in passing 1m sales, so can the furloughed development team be reinstated and paid now?

Star Wars Zero Company, a turn-based tactics game developed by Bit Reactor, has surpassed one million in sales, generating an estimated $50 million in revenue. This success is contrasted with the studio's decision to furlough most of its development team without pay prior to release, raising questions about their potential reinstatement and payment using game revenue.

EurogamerNegative

State of Decay studio Undead Labs goes independent after Xbox restructuring, but lays off "a significant number" of the team in doing so

Undead Labs, the developer of the State of Decay series, has become an independent, worker-owned studio after being acquired by Microsoft in 2018. This transition comes with significant layoffs, with the studio stating "a significant number" of staff are departing. Despite the restructuring, development on State of Decay 3 continues for PC, PlayStation, and Xbox, with a closed beta planned before the end of the year and a 2027 release target.