Accessibility
Ongoing coverage on Accessibility.
Latest coverage
Saros Gets New Launch Trailer And Gameplay Details
Sony Interactive Entertainment and Housemarque have released a launch trailer for the action-RPG Saros, showcasing combat, characters, weapons, and boss fights. The game, launching April 30 for PlayStation 5, will feature "Carcosan Modifiers" to adjust difficulty and expanded accessibility options, building on Returnal's features. Narrative contributions from graphic novelist Ram V are also highlighted.
Crimson Desert Drops New Massive Patch, Brings In Difficulty Modes And More | Console Creatures
Crimson Desert has received a significant update, version 1.04, introducing new difficulty modes (Easy, Normal, Hard), new skills for characters Kliff, Damiane, and Oongka, and an overhaul of housing and storage systems. The update also includes UI, control, and accessibility improvements, along with visual upgrades and platform-specific optimizations for PlayStation 5, Xbox Series, PC, and Mac.
Magic Twins arrives on Xbox and PlayStation on April 30th!
The co-op puzzle action game Magic Twins will be released on Xbox and PlayStation on April 30th, expanding its availability beyond Steam and Nintendo Switch. The upcoming release will include major fixes, improvements, and a new trailer, enhancing the overall player experience with features like color filters for accessibility.
Saros: gameplay modifiers, accessibility options, and more detailed
Housemarque announced that Saros will launch on April 30 for PlayStation 5, featuring gameplay modifiers and accessibility options. The game emphasizes "bullet ballet" action with a dark sci-fi narrative and a challenging yet adjustable experience. Collaborations with graphic novelist Ram V and various studios contributed to the game's world and characters.
Crimson Desert Patch Delivers the Ultimate Player Choice: Difficulty That Bends to Your Will
Crimson Desert has released update 1.04.00, introducing customizable difficulty settings that allow players to tailor their experience. The patch also includes new pets, storage items, keyboard and mouse presets, inventory organization improvements, and enhanced distant scenery quality, focusing on player choice and accessibility.
Saros’s Narrative Team Worked With an Eisner Award-Winning Comics Author
Housemarque is highlighting the external studios and creatives involved in the development of Saros, including Eisner Award-winning comics writer Ramnarayan Venkatesan, who collaborated on the game's characters and world. The article also details gameplay modifiers, accessibility features confirmed for post-launch, and early access for Deluxe Edition owners on PlayStation 5.
Left-handed PC Gamers Still Fighting for Basic Arrow Key Support in 2026
Despite advancements in gaming accessibility, left-handed PC gamers who prefer arrow keys over WASD still face issues with basic control rebinding in 2026. While visual and motor accessibility have improved, control customization remains inconsistent, with arrow key support often overlooked in game design and development.
ENDIX Digital Gaming Expo Returns to Steam & Epic in May
The ENDIX Digital Gaming Expo is returning in May, launching for the first time on Steam and Epic Games Store. Built in Unreal Engine, the interactive expo aims to be accessible to everyone, regardless of cost or location, featuring booths from publishers like THQ Nordic, Team17, and 505 Games. A dedicated horror showcase called Theatrum Obscurum and Alienware-sponsored mini-games will also be featured.
God of War Ragnarök Raises the Bar for Inclusive Gaming Experiences
God of War Ragnarök is praised for its significant advancements in game accessibility, offering extensive options for visual, auditory, and motor skill adjustments. While the game provides a robust Guided Setup and a comprehensive accessibility menu, some inconsistencies remain, particularly with the screen reader's coverage across all game features. Despite these minor flaws, the title is recognized as a major step forward in inclusive game design, allowing more players to engage with its narrative and gameplay.
Amazon's new Fire TV Stick HD is slimmer than ever and has no power adapter
Amazon has launched a new, slimmer Fire TV Stick HD priced at $35, featuring a redesigned interface and improved performance. The device is optimized for direct power via a TV's USB port, eliminating the need for a separate power adapter, and supports Wi-Fi 6 and Bluetooth 5.3. Future updates will include an Adaptive Display setting for enhanced accessibility.
League of Legends' new WASD control scheme will be enabled for ranked later this month
Riot Games is officially enabling WASD controls for League of Legends ranked matches in patch 26.9, following extensive testing to ensure balance with traditional point-and-click movement. The update also includes other accessibility improvements like custom keybinds and cursor movement options, though official controller support is not being added.
Masahiro Sakurai Discusses Kirby Air Riders' Development Philosophy
Masahiro Sakurai shared insights into the development of Kirby Air Ride, detailing the design philosophy behind its Road Trip mode, narrative, and player-focused features. He explained how the Road Trip mode was added to increase single-player engagement through challenges and branching paths. Sakurai also discussed the unconventional narrative centered on machines, the design of unpredictable route characters, and the emphasis on accessibility and customization options for players.
Crimson Desert's latest update beckons you to abandon the last of your attention span with its new 4x cutscene speed option
Pearl Abyss has released a new update for Crimson Desert, increasing the maximum cutscene speed option to 4x. The patch also introduces several accessibility features, including a minimum font size and camera adjustments. Additionally, the update adds new abilities for characters Kliff, Damiane, and Oongka, and improves the Abyss puzzles with more hints and clearer terrain.
Call of Duty: Black Ops 7 Expands Accessibility
Activision has announced a new, free accessibility Pilot Program for Call of Duty: Black Ops 7. This program introduces expanded control options, including support for Cephable, to enhance the gaming experience for a wider range of players.
Call Of Duty Adds New Accessibility Options, Including Voice And Head Commands
Call of Duty: Black Ops 7 has introduced new accessibility options, including voice and head commands, through a collaboration with AI software platform Cephable. These features allow players to control the game using alternative inputs, offering greater customization for disabled gamers across various modes. The integration was tested with the RICOCHET Anti-Cheat team and members of the disabled community.
Monster Hunter Wilds: A Bold Evolution That’s Dividing the Community
Monster Hunter Wilds is introducing significant changes aimed at broader accessibility, such as simplified systems, a versatile mount called the Seikret, and a reworked gear system. While these updates make the game more welcoming for new players, they have divided the long-time community who feel the series is losing its challenging identity and strategic depth.
Forza Horizon 6 gives would-be racers another gorgeous open world to explore
Forza Horizon 6 offers a visually stunning open world set in Japan, featuring detailed environments and weather effects. The preview highlights exploration, various racing activities, and new additions like aftermarket sales, while also noting the continuation of accessibility features from its predecessor. The game is set to release on May 19 for Xbox Series X/S, PC, and Xbox Cloud, with a PlayStation 5 version to follow.
Android 17 brings system-level remapping for controllers and its such a relief
Android 17 introduces system-level controller remapping, allowing users to customize button layouts for a more consistent and accessible mobile gaming experience. This feature, currently available in the Android 17 Beta, saves preferences across all games and helps bridge the gap between different platform controller layouts.
'The Hundred Line' Update 1.2.0 Announced, Here's What's Included
Too Kyo Games and Marvelous have released update 1.2.0 for The Hundred Line - Last Defense Academy. This update includes improvements such as Korean language support, colorblind support, and changes to starting new games and skipping animations. Several bug fixes are also implemented, including issues with achievements.
The Hundred Line Last Defense Academy Update 1.2.0 Adds Korean, Color Blind Support, Skippable Enemy
Tookyo Games has released version 1.2.0 for The Hundred Line: Last Defense Academy on Nintendo Switch and Steam. This update introduces Korean language support and color blind options, alongside improvements like skippable enemy animations and a chapter select feature. The game is a strategy RPG with a narrative focus, available on both platforms with a free demo.