Accessibility
Ongoing coverage on Accessibility.
Latest coverage
Games for Change Announces 2026 Special Award Winners
Games for Change has announced the special award winners for its 2026 awards, recognizing significant contributions to social impact in gaming. Jenn Panattoni will receive the Vanguard Award, thatgamecompany the Industry Leadership Award, and SpecialEffect the Giving Award for their work in advancing social causes through games and technology.
Wolverine PS5 Will Win Awards for These Outstanding Accessibility and Difficulty Options
Insomniac Games is implementing extensive accessibility and difficulty options in Marvel's Wolverine for the PlayStation 5, building upon the standards set by Marvel's Spider-Man 2. The game will feature numerous new and improved settings for gameplay assists, visual and audio cues, controls, and violence customization, allowing for a highly personalized player experience.
A Scrappy Indie Studio Is Bringing Tic Tac Toe to 100 Million Players with FRVR
FRVR is launching the Worldwide Tic Tac Toe Championship, making the classic game accessible to over 100 million players through its instant gaming platform. The championship, created by Victor Varnado, features timed rounds, expanding boards, and live global rankings, with an eight-week season culminating in crowning the world's best players. The event also serves as a celebration of Black creativity and independence.
Granblue Fantasy: Relink - Endless Ragnarok Team Outlines New Features and Excitement for Nintendo Switch 2 - NintendoFuse
Developers Tetsuya Fukuhara and Sanshiro Hidaka discuss the upcoming expansion "Endless Ragnarok" for Granblue Fantasy: Relink, detailing new story content, playable characters, expanded combat systems, and progression features. The expansion aims to add 20-30 hours of playtime and will be available on July 9, 2026, for Nintendo Switch 2, PlayStation 4, PlayStation 5, and PC, with a focus on enhancing accessibility and player expression.
The DualSense can still drift, but Sony may be exploring magnetic tech for shape-shifting buttons in whatever comes next
Sony has patented new controller technology that could allow buttons to change hardness and shape in real-time, potentially enhancing tactile feedback and offering accessibility benefits. This innovation builds upon the haptic features found in the PlayStation 5's DualSense controller, though its release on PC is uncertain.
New PlayStation Patent Describes Controllers With Buttons That Can Soften and Harden on Demand
Sony has patented new controller technology that allows face buttons to dynamically change hardness and texture in real-time, offering enhanced tactile feedback for gameplay. The patent describes using magnetoviscoelastic materials or fluid-filled membranes to mimic in-game events like finger grabs or environmental interactions. This technology also has potential applications for accessibility, adapting button feedback for various body parts.
Nintendo Switch 2 System Update 22.5.0 Is Now Live, Here Are The Full Patch Notes
Nintendo has released system update version 22.5.0 for both the Nintendo Switch and the upcoming Nintendo Switch 2. The updates include general system stability improvements, with the Switch 2 receiving new text-to-speech and speech-to-text language options in Accessibility, while the original Switch features a redesigned Nintendo eShop layout and enhanced video playback controls.
Nintendo Switch 2 and Switch update 22.5.0 out now, patch notes
Nintendo has released system update version 22.5.0 for both the Nintendo Switch and Nintendo Switch 2. The update brings general system stability improvements to both platforms. The original Nintendo Switch receives an updated eShop layout with theme color synchronization and video playback controls, while the Switch 2 gains new Dutch and Russian accessibility options for text-to-speech and game chat.
Nintendo Switch 1 and 2 system update 22.5.0 out now
Nintendo has released system update version 22.5.0 for both the Nintendo Switch and Nintendo Switch 2. The update adds new language options for text-to-speech and game chat features on the Switch 2, and introduces a redesigned Nintendo eShop layout with new PIN verification options and video playback controls for the original Switch.
Tomb Raider: Legacy of Atlantis brings back separate difficulty options from Shadow of the Tomb Raider, which is perfect…
Tomb Raider: Legacy of Atlantis will feature customizable difficulty options similar to Shadow of the Tomb Raider, allowing players to adjust combat, traversal, and puzzle challenges individually. Game director Raul Siqueira stated that the team at Crystal Dynamics aims to let players tailor the experience to their preferences, acknowledging that players may excel at different aspects of the game.
Important Considerations Regarding Virtual Sports Wagering with Enhanced Security and Accessibility in an Environment Driven by Constant Innovation - Push Start Play
This article discusses the growing popularity of virtual sports wagering and highlights the importance of enhanced security measures, such as encryption and multi-factor authentication, to protect user data. It also emphasizes the need for improved accessibility through mobile optimization and diverse payment options to ensure a positive user experience. The piece concludes by noting that constant innovation is crucial for operators to remain competitive in the evolving online gambling industry.
'For Spyro: A Realm Beyond, we are very much focused on making it an accessible adventure' — Toys for Bob wants the next Spyro game to be an 'approachable entry' in the series
Toys for Bob is focusing on making Spyro: A Realm Beyond an accessible and approachable adventure for both new and returning players, differentiating it from the more 'hardcore' mechanics of Crash Bandicoot 4. The studio aims to emphasize discovery and exploration, ensuring the game is an inviting entry point into the Spyro series.
Date Everything reveals “Self Care” update, patch notes
The game Date Everything has received its "Self Care" update, coinciding with its first anniversary. This patch introduces community-requested features such as key rebinding, a screenshot mode, and player pronoun options, alongside various content and accessibility improvements. The game is also currently on sale for 66 percent off on the Nintendo eShop.
Age of Empires IV: Anniversary Edition adds a Controller UI on PC
Age of Empires IV: Anniversary Edition has received a new controller UI on PC, making it more accessible for handheld devices like the Steam Deck and ASUS ROG Ally. This update, part of Patch 16.2.10604, allows players to switch between mouse and keyboard and controller interfaces, offering optimized features for gamepad use. The game is also currently on sale on Steam.
Moss: The Forgotten Relic gets Steam Deck Verified ahead of release
Moss: The Forgotten Relic, a new puzzle-platforming adventure combining the VR titles Moss and Moss: Book II, has achieved Steam Deck Verified status ahead of its July release. The game features a narrative-driven journey with environmental puzzles, combat against arcane creatures, and an optional 'skip combat' feature. It will be available on PC and consoles, with modernized visuals and new cinematic cutscenes.
Mina the Hollower Modifiers were partially an effort to make the game more 'kid-friendly'
Director Sean Velasco stated that some modifiers in Mina the Hollower were implemented to make the game more accessible for children. He noted that many children found Shovel Knight too difficult, prompting the inclusion of easier options in his new game.
Wolverine director says violent gameplay is a 'key part' of bringing the character to life, but knows it's not for everyone — 'We also implemented an accessibility feature to turn off gore'
Marvel's Wolverine director Mike Daly stated that while violence is a key part of the character's fantasy, Insomniac Games has implemented an accessibility feature to turn off gore. The game aims for a grounded portrayal of Wolverine's brutality, but players uncomfortable with the violence can disable it in the settings. Marvel's Wolverine is set to release on September 15 for PlayStation 5.
Marvel’s Wolverine’s Accessibility Options Detailed, Includes Gameplay Assists and Visual Options
Insomniac Games has detailed the extensive accessibility options for Marvel's Wolverine, launching September 15th on PlayStation 5. The features include gameplay assists, motion sensitivity adjustments, visual and audio aids, high contrast options, violence customization, and comprehensive controller remapping. These options aim to make the game playable for a wide range of players.
Marvel’s Wolverine is the “Ultimate Wolverine Fantasy,” But You Can Turn Off the Gore
Insomniac Games aims to deliver the 'ultimate Wolverine fantasy' in Marvel's Wolverine, featuring unapologetic violence and gore integral to the character. Game director Mike Daly confirmed that an option to turn off gore will be included to cater to a wider audience. The game, set to launch on September 15th, will follow Wolverine three years after leaving his team, encountering allies like Jean Grey and Sabretooth while fighting Reavers.
Marvel's Wolverine lets you turn off the extreme blood and gore proudly shown at PlayStation's State of Play:…
Insomniac Games has confirmed that Marvel's Wolverine will feature an option to turn off the game's extreme blood and gore. Game director Mike Daly stated that while violence is integral to the Wolverine fantasy, the team implemented this accessibility feature to cater to players who prefer a less graphic experience. The feature is described as nuanced, selectively censoring elements to make the game more palatable.