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Animal Husbandry

Ongoing coverage on Animal Husbandry.

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Rock Paper Shotgun

13 years on, unfinishable survival game Project Zomboid is getting a major update with an expanded Kentucky map, animal husbandry, and revised crafting

The Indie Stone announced that Project Zomboid's major Build 42 update will be released on July 29th. This update, two years in development, introduces animal husbandry, revised crafting and building systems, new map areas, and an improved lighting system. Existing saves from Build 41 will not be compatible with Build 42.

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Escapist Magazine

Struggling to tame animals in Going Medieval? Here’s how it works

This guide explains the animal taming mechanics in Going Medieval, detailing the Animal Husbandry system and the need for settlers with Animal Handling skills. Taming is a gradual process requiring multiple successful attempts over several days, with failed attempts potentially leading to animal aggression. Once tamed, animals can be integrated into settlement production for resources like food and materials.

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Gamezebo

All Heartopia Animals Favorite Foods – Friendship and Quality Levels

This guide for Heartopia details the favorite foods for each animal type, which grant double friendship hearts and improve product quality. It outlines specific food preferences for chickens, cows, sheep, pigs, rabbits, sika deer, ducks, pandas, sea otters, alpacas, capybaras, ferrets, and foxes. The article also explains how friendship levels directly impact the quality and value of animal products.

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