Artificial Intelligence
Ongoing coverage on Artificial Intelligence.
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Perplexity's Comet AI browser is now available for iPhones
Perplexity's AI-powered browser, Comet, is now available as a free standalone app for iPhones and Android devices, following its initial PC release. The browser functions as a chatbot that can summarize webpages and conduct research, acting as a personal assistant. While it leverages Apple's Liquid Glass technology on iOS, it lacks third-party extension support and raises privacy concerns due to Perplexity's data collection practices for ad targeting.
Clair Obscur: Expedition 33 lead writer doesn't use AI for work because "writing is part of the joy," and…
Jennifer Svedberg-Yen, lead writer for Clair Obscur: Expedition 33, stated she does not use AI in her writing process, emphasizing that the creative and emotional struggle is integral to the joy and authenticity of storytelling. She believes AI cannot replicate the human experience and perspective necessary for genuine narrative creation.
GDC 2026 | AI2U: With You ’Til The End
AI2U: With You 'Til The End, an escape room game featuring AI-driven NPC interactions, was showcased at GDC 2026. Players must communicate with characters, solve puzzles, and gather resources, with outcomes depending on player behavior. The game is currently in Steam Early Access with a targeted 2026 release.
UK reverses course on AI copyright position after backlash
The UK government has reversed its proposed stance on AI training data, abandoning a plan that would have allowed AI companies to use copyrighted materials without consent. Following backlash from artists like Paul McCartney, Elton John, and Dua Lipa, the government will now reconsider its approach to copyright law to balance the needs of creators and the tech industry.
AI Is Creeping Into Gaming And Players Are Finally Pushing Back | Invision Game Community
Players are increasingly pushing back against the integration of Artificial Intelligence in video games, particularly concerning its impact on creative aspects like visuals and character detail. While AI can offer production benefits, concerns are rising about a potential homogenization of game aesthetics and the displacement of human developers, especially in light of industry layoffs. The article suggests that player pushback may influence how AI is adopted in the future.
Seven Deadly Sins: Origin – Everything We Know About the Upcoming Open-World RPG
This analysis critiques the increasing reliance on AI technologies like frame generation and image reconstruction in PC gaming, citing concerns about performance, image quality, and cost. The author argues that technologies like DLSS and PSSR, while improving performance, can lead to 'fake frames' and negatively impact visual fidelity. The article also touches on the impact of AI on component costs and the expectation for developers to implement these features.
NVIDIA: Critics "Completely Wrong" About DLSS 5
NVIDIA CEO Jensen Huang addressed criticism regarding the company's DLSS 5 announcement, stating that critics are 'completely wrong.' The report from Tom's Hardware details Huang's response during a press Q&A concerning backlash to NVIDIA's AI technology.
AI Yi-Yi!
The Justice Department has expressed concerns regarding Anthropic's trustworthiness for use in warfighting systems. Reports indicate the Defense Department plans to train AI models, raising questions about the ethical implications and safety of AI in military applications.
Google expands Search Live globally
Google is expanding its Search Live feature globally to all regions where its AI Mode chatbot is available, over 200 countries and territories. The feature, which allows users to point their camera at objects and ask questions, has been updated to run on the Gemini 3.1 Flash model for improved performance and multilingual capabilities. Search Live can be accessed through the Google app on Android and iOS, as well as Google Lens.
Sony Shows Off 20 Minutes of Crimson Desert on a Base PS5
Sony showcased 20 minutes of gameplay for Crimson Desert running on a base PlayStation 5 console. The footage highlighted character appearance changes, including hair and makeup, with the article also touching on the role of AI in game development.
CODEX MORTIS Announces March 26 Early Access Launch - The AI-Made Game the Internet Told You to Hate
CRUNCHFEST and GROLAF announced that CODEX MORTIS, an AI-developed necromantic survival bullet hell game, will launch into Early Access on Steam on March 26, 2026. Despite widespread gamer skepticism towards AI in games, the game's demo saw significant player engagement, with over 10,500 players spending an average of 71 minutes per session. The Early Access version will feature eight unique levels, five schools of dark magic, and local co-op.
"You cannot think of game development without thinking about AI" – Ex-NCSoft president Songyee Yoon on investing in the AI future
Former NCSoft president Songyee Yoon, now founder of Principal Venture Partners, discusses the essential role of AI in modern game development, from predicting player churn to generating NPC dialogue. She emphasizes the need for AI-native companies and addresses concerns about an AI bubble, advocating for transparency and respect for human creativity and intellectual property rights in AI's evolution.
China reportedly approves imports of Nvidia's H200 GPU, but the US government may cap exports to individual Chinese…
China has reportedly approved the import of Nvidia's H200 AI GPUs, a move that could be significant despite potential US export caps. Nvidia CEO Jensen Huang confirmed orders from Chinese customers, though the US government may limit exports to individual entities. This situation highlights the geopolitical tension surrounding advanced AI hardware.
AI is the villain in Pragmata, but director Cho Yonghee wants to stress that his evil AI is slightly different to our real-life evil AI thanks to 'the presence of an AI character like Diana'
Capcom's upcoming game Pragmata features an AI named IDUS as its antagonist, which has taken over a moonbase. Director Cho Yonghee explains that the AI's villainy is distinct from real-world AI concerns due to the presence of a helpful AI character named Diana. The game explores themes of AI for both good and bad purposes, with Diana learning to cooperate with the human protagonist, Hugh.
The Defense Department reportedly plans to train AI models on classified military data
The US Department of Defense is reportedly planning to train AI models on classified military data with companies like OpenAI and xAI. This initiative aims to create AI systems for military use, potentially offering more accurate responses for specific situations. However, concerns exist regarding data security and access control for personnel without the correct clearance.
'It's a Laughable Notion': AI Can't Generate Hit Games Like GTA 6, Says Take-Two CEO
Take-Two Interactive CEO Strauss Zelnick stated that generative AI cannot create hit games like Grand Theft Auto 6, despite its potential as a development tool. He believes that while AI can assist in asset creation, it lacks the human creativity and engagement necessary to produce commercially successful titles. Zelnick emphasized that AI is a tool for developers, not a replacement for the creative process that defines blockbuster games.
Boss of GTA 6 Owner Take-Two Says the Idea That AI Tools Will Mean Everyone Can Create Video Game Hits 'Doesn’t Stand to Reason' - IGN
Take-Two Interactive CEO Strauss Zelnick dismisses the notion that AI tools will enable individuals to create hit video games, calling the idea "laughable." While acknowledging AI's potential as a creation tool, he emphasizes that human creativity and engagement are essential for developing successful and engaging interactive worlds, contrasting this with the rapid launch of numerous games that fail to become hits.
Finding the Success Recipe for the Games Launching in 2026
This analysis discusses key elements for game success in 2026, emphasizing targeting specific audiences over universal appeal and avoiding excessive monetization. It highlights the importance of innovative yet familiar mechanics, unique visuals, careful music selection, and learning from both successful indie titles and established games like Baldur's Gate and Stardew Valley. The article also predicts increased AI involvement, personalization, genre mashups, and a greater need for social media discovery.
You are all wrong and Nvidia is all right – why don’t you just use your eyes, people?
The article argues against the blanket condemnation of AI in gaming, particularly concerning Nvidia's DLSS 5 technology. It suggests that while AI can be misused for cost-cutting, technologies like DLSS 5, described as 'content-control generative AI' or 'neural rendering,' represent a more nuanced application that developers can directly control. The author expresses concern that the gaming industry is moving towards cloud-based, subscription-only models where ownership is diminished, and AI will play a significant role.
Defense Department says Anthropic poses 'unacceptable risk' to national security
The Department of Defense has informed Anthropic that continued access to its warfighting infrastructure poses an "unacceptable risk" to national security. This statement was made in a court filing responding to Anthropic's lawsuit challenging its supply chain risk designation. The department cited concerns over AI systems' vulnerability to manipulation and Anthropic's refusal to allow its model for mass surveillance or autonomous weapons development.