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Artificial Intelligence

Ongoing coverage on Artificial Intelligence.

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EGamers.io

ChatGPT’s New Computer History Feature Turns Your Mac Activity Into an AI-Searchable Timeline

OpenAI has launched a new feature called Computer History within its ChatGPT desktop app for macOS. This feature creates a searchable timeline of user activity on their Mac, which can be used by ChatGPT and Codex to provide assistance and suggest automations. The company emphasizes that it does not capture images or audio, only "events," and that the feature is opt-in with options to exclude specific apps and websites.

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EGamers.io

Report: Stripe Lining Up a $7 Billion-Plus Deal for OpenRouter

Stripe is reportedly in talks to acquire OpenRouter for over $7 billion, a significant increase from its $1.3 billion valuation just nine months prior. OpenRouter provides a routing layer for developers to access various AI models, described by its CEO as "Stripe for AI."

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Engadget

ByteDance agrees to reel in its AI models to protect Hollywood IPs

ByteDance, the parent company of TikTok, has signed a memorandum of understanding with The Motion Picture Association. This agreement aims to ensure that ByteDance's AI models will not infringe upon Hollywood's intellectual property rights.

Gamespot

Why Are Video Game Consoles So Expensive These Days (And Games Historically Cheap)?

Video game consoles and games are becoming increasingly expensive due to a confluence of factors including tariffs, AI-driven demand for components, and a structural shift in the console business model. Experts predict hardware costs will remain high for several more years, potentially impacting future console generations like the PlayStation 6 and Project Helix.

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EGamers.io

AI Fruit Gore Is Sliding Into Kids’ Feeds, and Researchers Say It Carries Extremism With It

A new analysis from the Global Network on Extremism and Technology (GNET) reveals that AI-generated fruit content on social media is increasingly being used to spread violent and extremist material, particularly targeting young audiences. While the report highlights the slide from harmless content to graphic violence and ideological messaging, it also notes caveats regarding the research methodology and the funding source of GNET.

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EGamers.io

Meta’s 6,500-Word AI Manifesto Landed With A Thud — Here’s Why Nobody’s Buying It

Meta CEO Mark Zuckerberg's extensive essay on the future of AI has been met with skepticism, with critics questioning the company's track record and the accessibility of its proposed AI personal agents. The article highlights concerns that Meta's vision for AI empowerment may not align with user experiences or practical implementation, contrasting Zuckerberg's optimistic outlook with the cautious approach of other industry leaders.

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Games Industry

Saber Interactive adds AI disclaimer to Rideshare on Steam; CEO Matt Karch apologies to former lead writer

Saber Interactive has added an AI disclaimer to Rideshare Simulator's Steam page after CEO Matt Karch apologized to former lead writer Stella Sacco. The disclaimer clarifies that while the main campaign is human-written, AI tools are used for voice generation, localization, and optional Free Ride mode content. Karch's apology followed public statements where he initially made disparaging remarks about Sacco and the use of AI in game development.

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Games Industry

Saber Interactive adds AI disclaimer to Rideshare on Steam; CEO Matt Karch apologises to former lead writer

Saber Interactive has added an AI disclaimer to Rideshare Simulator's Steam page following controversy over allegations that a writer was dismissed and replaced with AI-generated content. CEO Matt Karch has since apologized to former lead writer Stella Sacco for his public comments, admitting he "shot first and thought second" in his response. The disclaimer clarifies that while the main campaign is human-written, AI tools are used for voice generation, some localization, and optional Free Ride mode content.

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FZ.se

Det här kommer i 2.0-uppdateringen av Stalker 2

GSC Game World has detailed the upcoming 2.0 update for S.T.A.L.K.E.R. 2: Heart of Chornobyl, which will be released alongside the Cost of Hope expansion on August 20th. The update includes significant visual improvements to lighting and terrain, enhanced AI with more dynamic encounters and improved enemy behavior, new weapons, and extensive difficulty customization options. The expansion will be paid, while the update is free for all players.

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Eurogamer

Saber Interactive finally adds an AI disclaimer to Rideshare Stimulator's Steam page

Saber Interactive has added an AI disclaimer to the Steam page for Rideshare Stimulator following controversy involving CEO Matthew Karch's comments about replacing a writer with AI. The disclaimer clarifies that while AI tools were used for voice generation and some localization in the main campaign, the core narrative and characters were written by humans. An optional Free Ride mode utilizes AI for passenger missions and dialogue, and AI-generated music is also featured on radio stations.

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Eurogamer

Saber CEO Matthew Karch apologises to writer he said he'd have "been happy to replace" with AI

Saber Interactive CEO Matthew Karch has apologized to writer Stella Sacco for publicly stating he would have been happy to replace her with AI. Sacco confirmed receiving a lengthy email from Karch where he unreservedly apologized for his remarks and the subsequent online discourse. While accepting the apology, Sacco maintains her stance on the use of AI in games and the importance of addressing workplace mistreatment.

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EGamers.io

A Pro Se Litigant Buried Prompt Injections in Court Papers, Gambling the Judge Would Let AI Do the Reading

A pro se litigant attempted to use prompt injection by hiding commands in court filings, intending for an AI to read them. However, the court had no AI in use, and a human staff member discovered the hidden text. The judge deemed this a serious litigation abuse, revoking the litigant's electronic filing access and requiring all future submissions to be on paper. This marks the first documented prompt injection attack aimed at a U.S. court and the first sanction for such an attempt.

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EGamers.io

Nvidia halves its OpenAI backstop to $120B as Anthropic’s revenue laughs off the bubble chatter

Nvidia has reduced its financial backstop for OpenAI's AI infrastructure projects from $250 billion to under $120 billion, citing investor concerns about risk exposure. This move comes as Anthropic reports significant revenue growth, doubling its quarterly earnings and projecting substantial future revenue, creating a divergence between supplier caution and customer growth narratives.

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EGamers.io

AI-Written Books Are Swamping Amazon — and Human Authors’ Earnings Are Paying the Price

An analysis reveals that AI-generated books are flooding Amazon's self-publishing catalog, leading to a significant dilution of earnings for human authors. Despite AI books capturing a smaller percentage of sales and revenue individually, their sheer volume is impacting the overall market, with revenue per book declining across most genres for human-written titles. The study also highlights concerns about language overlap with existing copyrighted works and the lack of transparency from Amazon regarding AI disclosure.

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Metro UK

How to make the perfect video game according to Google AI - Reader's Feature

A reader explores the concept of the 'perfect video game' by asking Google's AI for its criteria, which include good controls, clear rules, no wasted time, and good style. The AI's top picks were Super Mario World, The Legend of Zelda: Breath of the Wild, and Elden Ring, prompting a discussion on how games like Grand Theft Auto 5 and Assassin's Creed succeed and fail in meeting these standards.

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EGamers.io

Inside Claude’s Invisible Watermark — and the Subscriber Backlash It Triggered

AI company Anthropic has introduced an invisible watermark system for its Claude chatbot to comply with the EU's AI Act, which has led to backlash from some paid subscribers who are canceling their subscriptions. The watermark subtly influences word choices, making AI-generated text harder to pass off as human work, though it may not be effective on short texts or certain types of code. Despite user complaints and cancellations, Anthropic claims that overall cancellation rates have not significantly increased.

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Gaming Bolt

PlayStation Patents AI “Pseudo Account” to Flag Potentially Hazardous Users

Sony Interactive Entertainment has patented a new "Large Language Model Powered Social Integrity System" for PlayStation. This AI-driven "pseudo account" is designed to mimic potential victims' messaging behavior to identify and flag users engaging in suspicious activities like spam, harassment, or cheating without their knowledge.

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EGamers.io

World Labs’ R2S2R Engine Clones a Single Robot Demo Into Thousands of Training Scenarios

World Labs has developed a new simulation engine called Real-to-Sim-to-Real (R2S2R) that can clone a single robot task into thousands of training scenarios by varying lighting, object placement, physical properties, and camera angles. This engine, which incorporates technology from the acquired startup SceniX, aims to overcome the bottleneck of accumulating sufficient real-world experience for robot deployment. The R2S2R engine reconstructs real-world robot demonstrations into interactive virtual worlds that behave physically the same, allowing control models trained in simulation to be effectively transferred to real hardware with minimal failure.

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PC Gamer

Saber's AI Rideshare Stimulator controversy almost closes on high note with CEO apology, then he calls Portal scribe who mocked him an 'unsuccessful writer'

Saber Interactive CEO Matthew Karch apologized to writer Stella Sacco for his public comments regarding her employment on Rideshare Stimulator, which had been partially developed using AI. However, Karch later criticized Portal writer Chet Faliszek in a LinkedIn post for a video essay that mocked him, reigniting controversy. Karch maintained his stance on using generative AI in game development despite the public relations fallout.

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EGamers.io

SAGE the AI joins SAGE the game: Star Atlas adds a guide for its next C4 test

Star Atlas is introducing an AI assistant named SAGE to help players navigate its upcoming C4 playtest within Star Atlas: Golden Era. This AI, also referred to as SAGE Labs, is designed to guide new players and assist with game mechanics. The C4 playtest, powered by the z.ink testnet, has been evolving with features like Combat V2 and the Nemesis Engine, with ATMTA aiming for a mainnet launch in the coming months.

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