Artificial Intelligence
Ongoing coverage on Artificial Intelligence.
Latest coverage
Remote working down, mid-level contraction, and Eastern migration: the signals we're seeing in games job data
Data from Sorcery.gg reveals significant structural shifts in the games industry job market, including a 4% global contraction in roles and a notable decline in the US. While AI-related job postings surged and then fell, there's a trend of eastward migration, with China surpassing the US in new job availability. Remote work has also decreased, with a shift towards on-site positions globally.
Unity will soon let you create casual games using simple text prompts
Unity is developing a new AI tool that will allow users to generate playable casual games within the Unity editor using simple text prompts. This feature, set to be beta tested in March, aims to significantly lower the barrier to game development by enabling creation without coding. The company expects this AI-driven authoring to democratize game creation and expand the pool of interactive content creators.
Godot veteran says 'AI slop' pull requests have become overwhelming
Godot maintainer Rémi Verschelde has voiced concerns about the increasing volume of "AI slop" pull requests generated by large language models. This influx is reportedly draining and demoralizing for the open-source engine's maintainers, who are struggling to identify and process these submissions. Verschelde suggests increased funding for more maintainers is the only viable solution to manage the issue.
Sony could delay PS6 release to 2028 or 2029 as AI-driven shortage sends consumer tech companies scrambling for memory chips
Sony is reportedly considering delaying the PlayStation 6 release to 2028 or 2029 due to a global memory chip shortage, exacerbated by AI data center demand. This potential delay impacts consumer tech companies and Nintendo is also considering a price increase for its consoles. Despite a decrease in PlayStation 5 hardware unit sales, software revenue reached a record high.
NetEase revenue grows 6.9% to $16.1bn in 2025
NetEase reported a 6.9% increase in overall revenue for 2025, reaching $16.1 billion, with its gaming segment growing 10.1% to $13.2 billion. This growth was driven by strong sales from titles like Fantasy Westward Journey Online, Where Winds Meet, and Marvel Rivals. The company also highlighted its comprehensive integration of AI across its game development cycle, aiming to improve production efficiency and introduce new gameplay experiences.
Free itch.io game about AI-Antichrist XD
The indie game Proseya, described as being about an AI-Antichrist, has been shared by its creator. The article includes a link to gameplay footage and asks for positive comments, while also posing questions about how the game's mechanics reflect real-world discussions on AI ethics.
Is 16GB Enough? Microsoft Says Serious Gamers Need 32GB and Copilot+ PCs
Microsoft is recommending 32GB of RAM for "serious gamers" who play demanding titles or use heavy mods, while 16GB is considered sufficient for average players. The company is also promoting its new Copilot+ PCs, which feature AI capabilities and are pitched as a convenient, pre-configured solution for PC gaming beyond just AI tasks.
Stunning AI Tools for Productivity Search and Creative Work
This article analyzes various AI tools based on their practical application in productivity and creative workflows, ranking them by their effectiveness in real-world scenarios. SearchAtlas is highlighted as a leading tool for its integration of strategy, automation, and visibility across search engines and AI platforms, while ChatGPT, Claude, Notion AI, Midjourney, and Runway are recognized for their specific strengths in ideation, writing, organization, and visual content creation.
How to Use AI Chatbots for Travel — A Very Human Guide
This guide explains how to effectively use AI chatbots for travel planning and during trips, emphasizing personalized prompts and realistic pacing. It also touches on the responsible use of AI NSFW image generators as a private decompression tool or a safer alternative to impulsive decisions while traveling.
Defending Reverie in NBA 2k26 Innovation ProPLAY & Motion Engine
NBA 2K26 introduces the ProPLAY Motion Engine, significantly enhancing defensive realism through improved footwork, collision detection, and AI. The game now features more strategic off-ball defense and fairer shot contests, making defensive play as satisfying as offense. This overhaul aims to create a more balanced and skill-based basketball simulation experience.
AI in My Shenmue | Mega Visions Show #116
The Mega Visions Show #116 discusses a leaked Shenmue 4 trailer that was revealed to be AI-generated, prompting anger from YS Net and a statement from SEGA about their plans to use AI in game development. The episode also covers new releases like Mutant Football League 2 and Terminator 2D: No Fate, a look back at Electronic Gaming Monthly, and what hosts Chris Powell and Adam Powell are currently playing.
GTA 6 release date and time, delay, trailers, and latest news
Grand Theft Auto 6 is slated for release on November 19, 2026, for PlayStation 5 and Xbox Series X|S, with a PC version expected by the end of 2027. The game will feature a staggered midnight release across time zones. Pricing details reveal a Standard Edition at $79.99 and an Ultimate Edition at $99.99, including various in-game bonuses. Rockstar Games and Take-Two Interactive have also provided updates on trailers, story details, and development, emphasizing their stance against generative AI in game creation.
How to Add ChatGPT to Your Meshtastic Network
This guide details how to integrate OpenAI's GPT models into a Meshtastic mesh network, creating an AI bot accessible to all network participants. The system uses a hub-and-spoke model where a single node with internet access processes queries and broadcasts AI-generated responses back to the mesh, offering practical applications for off-grid communication and information access.
Is S.A.M. Evil in Black Ops 6 Zombies?
Speculation surrounds S.A.M., an AI based on Samantha Maxis in Call of Duty: Black Ops 6 Zombies, regarding its true allegiance. While S.A.M. appears to oppose Edward Richtofen and guides the Zombies Crew, its origin by Richtofen and its sinister actions raise suspicions about its motives, potentially positioning it as a future antagonist or final boss.
Gamer’s Thoughts: Let’s Roleplay With AI
This article discusses the potential and pitfalls of using AI chatbots for roleplaying and story creation, highlighting apps like Talkie, Character.AI, and Moescape. While acknowledging the risks of echo chambers and limited AI memory, the author emphasizes the creative outlet these tools provide for users to craft interactive narratives.
AI Chatbots in Games ─ How to Tell If You’re Talking to a Bot
This article discusses how to identify AI chatbots in video games, noting that advanced bots are becoming increasingly difficult to distinguish from human players. It outlines several indicators such as unusual word choices, repetition, vague answers, rapid response times, constant availability, overenthusiasm, and perfect grammar. The piece also briefly touches on the underlying technologies like Natural Language Processing and Machine Learning that power these chatbots and their various roles within games, ultimately suggesting that the quality of the gaming experience is more important than whether one is interacting with a bot or a human.