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Artificial Intelligence

Ongoing coverage on Artificial Intelligence.

Latest coverage

newest first, grouped by day
Retro GamerNeutral

Konami president says AI won't have a "significant" effect on game dev, and if it does, "people and creators" will always be more important

Konami president Hideki Hayakawa stated that artificial intelligence is unlikely to significantly change the game market or lower entry barriers for developers. He emphasized that human creators will remain the most crucial element in producing entertaining and innovative video games, despite potential production efficiency gains from AI.

Retro GamerNegative

"Our industry is rotting" and AI "pushed things over the edge," so the creator of DayZ wants to change how games are made with some of the smartest devs in the industry

DayZ creator Dean Hall believes the game industry is fundamentally flawed and that AI development has exacerbated these issues. To combat this, Hall and his studio RocketWerkz have released "Brutal," an open-source C# framework intended to offer an alternative to mainstream engines like Unity and Unreal Engine, empowering developers with more control and independence.

Retro GamerNegative

Devs are canceling their demos to stop AI users from stealing their games – creator of one of Steam's most-wishlisted is "concerned" it may be ripped off and beaten to its own launch

Alliance Arts has canceled the public demo for their highly anticipated game Drunken Goddess Reflux due to concerns about AI tools being used to steal their game's concepts and rush out a copycat. Instead, they will opt for a closed playtest with stricter rules. This decision reflects a growing trend among developers worried about AI-driven intellectual property theft and rapid replication of their work.

Retro GamerNegative

"Blatant plagiarism": Viral wolf girl colony sim Family Time enters Steam's top 50 most-wishlisted games, immediately gets ripped off by copycat with the same name

The indie game Family Time, about raising wolf children, has rapidly climbed Steam's most-wishlisted charts. However, its success has been overshadowed by a near-identical copycat game also named Family Time, developed by Hilly Games, which the original developer sgthale has accused of blatant plagiarism and filed a DMCA notice against. This incident highlights growing concerns among indie developers about game copying and the potential misuse of AI.

FZ.seVery negative

Jagex skrotar Runescape Reignited efter kritik från spelarna

Jagex has canceled the Runescape Reignited project following significant player backlash. The proposed relaunch, which aimed to introduce new characters alongside existing ones with a separate economy and no microtransactions, was met with strong opposition from players concerned about abandoning their established characters. The company also faced criticism for using AI in a trailer for Runescape 4.

Retro GamerVery negative

"The community aspect of decompilation has been broken" by a wave of low-effort AI slop, and now a major…

Developer Luke Street is shutting down decomp.dev, a site that tracked game decompilations, due to the negative impact of low-effort AI-generated content. Street cites bad actors abusing open-source projects to 'finish' them with AI, undermining the community's collaborative spirit and research focus.

Rock Paper ShotgunNegative

Ahead of Call of Duty: Modern Warfare 4's launch next week, unionised Activision testers have voted to authorise a strike

Unionized quality assurance workers at Activision have voted to authorize a strike, citing stalled negotiations over wages, accommodations, and worker protections, including concerns over AI usage. This action comes just a week before the launch of Call of Duty: Modern Warfare 4 and follows recent layoffs at Xbox, adding to the pressure on Activision to reach a fair contract.

IGNVery negative

A Massive Decompilation Community Is Shutting Down, Thanks to the Deluge of AI Decomps and Ports

A significant community dedicated to decompiling video games is shutting down due to the increasing prevalence of AI-driven decompilation and game ports. The influx of AI tools has made the manual efforts of the community unsustainable, leading to its closure.

PC GamerNegative

The AI bubble may not have burst yet, but $1 trillion worth of air appears to have escaped

Major technology companies, particularly those in the AI and semiconductor sectors, have experienced significant stock price declines, collectively losing over $1 trillion in value. Factors contributing to this sell-off include concerns about potential oversupply in memory markets, increased production capacity, and rising financing hurdles for AI infrastructure development.

Retro GamerNeutral

Accused of using AI in World of Warcraft: Forever videos, Blizzard employee says "hell nah" – we have…

Blizzard Entertainment has denied allegations that generative AI was used in promotional videos for the upcoming MMO World of Warcraft: Forever. The company's digital marketing manager and social media manager both stated that real team members and voice actors were involved in the creation of the advertisements, pushing back against the controversial technology.

Massively OverpoweredPositive

Richard Garriott claims that Shroud of the Avatar has no bugs whatsoever thanks to AI tools

Richard Garriott claims that Shroud of the Avatar has achieved zero bugs daily thanks to the implementation of AI tools in its development workflow. He stated that AI can fix bugs within an hour of discovery and is superior to human workflows, though humans are still needed for artistic judgment.

PC GamerNeutral

Nvidia's RTX Spark makes for an impressive Arm-based gaming laptop but not one I'd recommend you buy just for…

Nvidia's RTX Spark SoC offers an impressive, albeit expensive, Arm-based solution for gaming laptops, particularly excelling in AI workloads. While the Asus ProArt P16 demonstrates strong efficiency and performance comparable to some x86 gaming laptops, its high cost and limitations in single-core performance and emulation compatibility make it difficult to recommend for the average PC gamer. It represents a fascinating glimpse into the future of PC hardware, especially for those heavily invested in AI and creative tasks.

Escapist MagazineNeutral

Epic’s New Launcher Targets Shorter Waits, But Linux Must Wait

Epic Games has released a preview of its redesigned launcher, which claims significantly faster store and library loading times compared to Steam. The new client utilizes AI-first development principles, but Linux users will have to wait for access to the preview build.

Retro GamerNeutral

Valve beats Epic to the punch, updates Steam launcher 1 day before its rival claims to be "faster" thanks to…

Valve has updated the Steam launcher with improved startup performance, seemingly in response to Epic Games' claims of a faster, AI-enhanced launcher. Early tests and user reports indicate that Steam now boots up faster than the newly updated Epic Games Store launcher, contradicting Epic's assertions.

Games IndustryNeutral

Epic Games claims its new "vibe coded" launcher runs 46% faster than Steam from cold start to store page

Epic Games has released a beta version of its new launcher, claiming it is 46% faster than Steam from a cold start to the store page. The company stated that AI was used as a tool in its development process to improve efficiency and speed up the rewrite of the codebase. This move follows reports of Epic shifting to an 'AI-first' production model, leading to delays in a Disney collaboration.

EurogamerNegative

Monster Hunter Wilds' fairly generous Prologue Demo comes to Switch 2 next week

Kotaro Uchikoshi, co-creator of Zero Escape and The Hundred Line, announced that his new studio Crash Keys has had its first game cancelled after about a year and a half of development. Uchikoshi cited major changes in the game development landscape, particularly the impact of AI, as a contributing factor to the cancellation and the studio's uncertain future.

Massively OverpoweredNeutral

Pantheon Rise of the Fallen’s Q&A continues with answers about monetization, scope, and AI tools

Visionary Realms provided further details on Pantheon: Rise of the Fallen's development, addressing monetization, scope, and AI tools. The game will retain a purchase-once-and-play model during Early Access, with no plans to scale back the world's scope, though some less central areas may be deferred. While AI may be used for repetitive tasks, the company is not interested in AI-generated artwork.

GamespotPositive

Epic Is Overhauling Its Anti-Cheat So That Fortnite Can Finally Come To A New Platform

Epic Games is overhauling its Easy Anti-Cheat system to enable a native Linux version of Fortnite, addressing issues that previously prevented multiplayer games from supporting the operating system. This initiative, which will also benefit other developers, is being piloted on Linux through the Epic Games Store launcher. The company is also experimenting with AI-developed software, though this has led to some bugs and concerns about data privacy.

GamespotNeutral

The History of Vision in Marvel Video Games

This article explores the historical representation of vision and artificial intelligence within Marvel video games. It examines how characters and themes related to sight and AI have been depicted across various Marvel titles throughout the years.

Retro GamerNeutral

Epic's bulletproof plan to outdo Steam: "We vibe coded the Epic Games Launcher"

Epic Games has significantly improved the performance of the Epic Games Store launcher, claiming it is now 46% faster than Steam. This overhaul, partly achieved through AI-generated code, introduces features like a "recent games" list and an improved download hub. While the improvements are noted, the article also points out the marginal gains in some areas and mentions Epic's recent layoffs.