Artificial Intelligence
Ongoing coverage on Artificial Intelligence.
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Nvidia GTC live: Jen-Hsun lays out 'the future of real-time rendering' in today's keynote and potentially…
Nvidia CEO Jen-Hsun Huang discussed the future of real-time rendering at the GTC keynote, highlighting AI innovations that promise to revolutionize graphics. Bryan Catanzaro, VP of Applied Deep Learning Research, described generative AI rendering as the most significant update in graphics in at least a decade, with new technologies like neural shaders and RTX MEGA GEOMETRY set to enhance fidelity in PC games.
PSSR 2 is finally here, and the tech that made Resident Evil Requiem look so good promises a big PS5 Pro upgrade for…
Sony's new PSSR 2 upscaling technology is now available for the PlayStation 5 Pro via a system-level update. This AI-powered feature enhances image reconstruction and motion stability, with specific game patches planned for titles like Crimson Desert, Final Fantasy 7 Rebirth, and Monster Hunter Wilds. While generally an improvement, some minor artifacts have been noted in certain games.
Encyclopedia Britannica sues OpenAI for copyright and trademark infringement
Encyclopedia Britannica has filed a lawsuit against OpenAI, alleging massive-scale copyright and trademark infringement. The company claims OpenAI illegally used its content to train AI models and that ChatGPT sometimes reproduces Britannica's articles verbatim or falsely attributes fabricated content to it. This lawsuit follows similar legal actions by Britannica against other AI companies and is part of ongoing legal battles OpenAI faces over copyright concerns.
Tech creator proves for a second time that AA batteries are not a practical power alternative for your gaming PC
A tech creator demonstrated that 64 AA batteries can power a gaming PC for approximately 33 minutes, an improvement over a previous attempt. This experiment highlights the significant power demands of modern technology, including AI data centers, and the ongoing challenges in meeting them, even for major tech companies.
Sony Confirms PlayStation 5 Pro PSSR Upgrades for Cyberpunk 2077, Final Fantasy 7 Rebirth and Even Former Xbox Console Exclusive Hellblade 2 - IGN
Sony has confirmed that numerous games will receive visual upgrades via the PlayStation 5 Pro's PSSR technology through a new system software update. Titles like Cyberpunk 2077, Final Fantasy 7 Rebirth, and even the former Xbox exclusive Senua's Saga: Hellblade 2 will benefit from AI-powered upscaling for improved visuals. The PSSR technology analyzes and enhances the console's output for better and more stable graphics, with specific upgrade timelines varying by game.
AI Yi-Yi!
The article discusses the growing trend of AI-generated logos and the challenge of distinguishing between human-made and AI-created designs. It highlights the speed at which AI can produce logos and the ongoing debate about establishing 'AI-free' standards in creative fields.
GDC: Ramen Acquisition of Coplay Brings Together the Best-In-Class Multi-agent AI Assistants for Unreal Engine and Unity Under One Roof
Ramen has acquired Coplay, integrating Coplay's AI tool for Unity with Ramen's Aura AI assistant for Unreal Engine. This combined offering aims to be the first AI assistant to support 80% of all game platforms and work across both major game engines. Ramen CEO Andy Tsen highlighted the synergy, bringing together the best of AI development for both Unity and Unreal developers.
OpenAI's adult mode reportedly won't generate pornographic audio, images or video
OpenAI's upcoming 'adult mode' for ChatGPT will permit lewd conversations but will not generate explicit audio, images, or video. The feature faced internal debate regarding potential user emotional dependence and risks to minors, with age verification technology showing a significant error rate.
Biting the silver bullet: AI in the games industry in 2026 and beyond | Opinion
Dr. Tommy Thompson argues that while AI has potential in game development, the current focus on generative AI is misguided and driven by corporate greed, overlooking genuine breakthroughs and ethical concerns. He emphasizes the need for a more nuanced industry discussion on responsible AI adoption, distinguishing between hype and practical application.
With over 30 billion images logged, Pokemon Go is using players' activity to train its spinout AI company to help GPS pinpointing: "I'm very focused on trying to re-create the real world"
Niantic Spatial, a spinout from Pokemon Go developer Niantic, is using AR mapping data collected from players to train AI for improved GPS pinpointing. This technology aims to assist delivery robots, such as those from Coco Robotics, in navigating urban environments where GPS is less reliable. The company has trained its system on approximately 30 billion images captured by players, addressing concerns about data privacy by noting that players are informed about data collection for mapping purposes.
Subnautica 2 Publisher Forced To Reinstate Fired CEO, Judge Blames Krafton's ChatGPT Legal Advice
A judge has ordered Krafton to reinstate Ted Gill as CEO of Unknown Worlds and return control of Subnautica 2's release plans following a wrongful termination lawsuit. The ruling criticizes Krafton's use of ChatGPT-inspired legal advice to avoid paying a multi-million dollar bonus to Unknown Worlds' co-founders and CEO.
What place will AI have in game development?
Industry leaders offer nuanced perspectives on the role of AI in game development, moving beyond polarized views. While some express concerns about generative art and job displacement, many see potential for AI in productivity tasks, coding assistance, and empowering human creativity. The consensus suggests AI will be integrated as a tool to augment, not replace, human developers, with a focus on its potential to democratize development and enable new forms of player agency.
Welcome to AI Week
GamesIndustry.biz is launching an editorial series focused on the impact of artificial intelligence across the gaming industry. The series will feature articles, interviews, and analysis exploring AI's role in game development, its potential to offset costs, and the divisive opinions it generates among developers, executives, and players.
Gaming Copilot coming to current-gen Xbox consoles in 2026
Microsoft's Gaming Copilot AI assistant is set to launch on current-generation Xbox consoles in 2026, expanding from its beta availability on PC, mobile, and the ROG Ally. The AI tool assists players with in-game tips, strategies, and game recommendations. New Microsoft Gaming CEO Asha Sharma has emphasized a commitment to ethical AI development within Xbox.
Nvidia's very keen on you 'catching the future of real-time rendering' at this year's GTC, though I suggest not waiting with bated breath for anything groundbreaking
Nvidia's CEO Jensen Huang is expected to discuss the future of real-time rendering, likely focusing on AI integration within the graphics pipeline, at the upcoming GTC event. While the exact announcements are speculative, potential topics include AI-driven path tracing improvements and new DLSS features, though new hardware releases like the RTX 50-series Super refresh seem unlikely due to DRAM shortages.
Tencent Games' VISVISE Makes Its GDC Debut, Showcasing Full-Stack AI Animation and Modeling Solutions
Tencent Games showcased its AI-driven creation platform, VISVISE, at GDC for the first time, featuring the industry's first deployable multimodal motion generation large model and an AI-powered 3D modeling pipeline. The platform aims to accelerate game artistic creation by automating tasks like animation generation, rigging, and 3D mesh creation, allowing studios to focus more on creativity. Director of AIGC Product R&D, Cheng Ge, presented on how these tools can reduce manual labor for artists.
Pokémon Go scans used to train AI robots – you did read the terms and conditions, didn’t you?
Niantic has collected over 30 billion real-world images from Pokémon Go players, which are now being used to train robots for delivery navigation. This massive dataset, gathered over eight years, was created by users scanning landmarks and storefronts without realizing the extent of data collection. The article discusses the implications of this data usage for AI development and user privacy.
En del AI-repliker i Arc Raiders har spelats in på nytt – av människor
Embark Studios has re-recorded some AI-generated voice lines in Arc Raiders with human actors, according to CEO Patrik Söderlund. He stated that while AI is a useful tool for testing dialogue, there is a noticeable quality difference compared to professional voice actors. The company is also licensing some actor voices for less critical in-game sounds.
En del AI-repliker Arc Raiders har spelats in på nytt – av människor
Embark Studios has re-recorded some AI-generated voice lines in Arc Raiders with human actors, according to CEO Patrik Söderlund. While AI is still used as a tool for testing dialogue, the company found a noticeable quality difference and opted for real actors for more important lines. Actors are compensated for their time and voice licensing.
Polar Express is SCARY – The TouchArcade Show #609 – TouchArcade
The TouchArcade Show episode 609 covers various topics including the Polar Express movie and train ride, Apple Vision Pro, AR glasses, and Apple Intelligence. The discussion also touches on the game Mario & Luigi: Brothership for the Nintendo Switch.