Automation Games
Ongoing coverage on Automation Games.
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Part idle game, part automation game, Moon Sweepers exploits the sickness in me that adores both Satisfactory and Cookie Clicker
Moon Sweepers blends incremental gameplay, akin to Cookie Clicker, with automation elements reminiscent of Satisfactory, challenging players to clean a vast, dusty moon. The article explores the addictive nature of these game loops and the author's personal struggle with their unfulfilling yet absorbing progression systems, contrasting them with the complexities of real-life DIY projects.
"Some people like it, some people are annoyed by it": Substructure may look like Factorio, but it changes the automation game in some fundamental ways
Substructure, an upcoming automation game from Dubious Design, offers familiar factory-building mechanics reminiscent of Factorio but introduces unique elements like multi-layered subterranean exploration and a decentralized power system. These changes aim to create more engaging puzzles and a sense of accomplishment for players, differentiating it from its genre predecessors.
Build an Elemental Factory & Discover Amazing Materials in Fakutori, Coming Later This Year
Fakutori, a laid-back automation and factory-building game developed by Antoine Latour and published by Mythwright, is set to launch on Steam in 2026. Players will combine elements to discover over 100 new materials and expand their factories. The game encourages experimentation with elemental combinations and automation tools.
Modulus Launches with Smart Steam Bundle Strategy That Rewards Existing Players
New factory-building game Modulus has launched on Steam with a unique bundle strategy that rewards existing players. Developed by Kwalee, the game is available in three themed bundles that include similar automation titles like shapez 2, Foundation, and The Farmer Was Replaced. Players who already own one of the bundled games can receive an additional discount, stacking with the initial launch price.