Automation
Ongoing coverage on Automation.
Latest coverage
shapez 2 - Factory Released
shapez 2 - Factory has officially launched out of Early Access for Windows, macOS, and Linux on Steam. Developed by tobspr and Gamirror, the game is a manufacturing and automation simulation.
Factory-building Favourite 'shapez 2' Launches on PC following 700,000 Early Access Sales
Indie developer tobspr Games has officially launched shapez 2 on PC, following a successful Early Access period with over 700,000 copies sold. The 1.0 release introduces Manufacture Mode, Achievements, Dark Mode, Steam Workshop support, and significant performance improvements for the factory-building automation game.
Chill survival game Solarpunk launches in June
Publisher rokaplay and developer Cyberwave have announced that the survival game Solarpunk will launch on June 8th for PC, Xbox Series X|S, and PlayStation 5. The game features building, resource management, and automation mechanics on floating islands.
Graveyard Keeper 2 Unearthed – The Darkly Comic Sim Returns With Zombies, Combat And Automation
Graveyard Keeper 2 has been revealed, expanding the dark comedy management sim with zombies, town-building, combat, and automation. Developed by Lazy Bear Games and published by tinyBuild, the sequel is set to launch in 2026 for PC, PlayStation 5, Xbox Series X|S, and Nintendo Switch. The game will feature a larger world, a town to restore, and the ability to command an undead workforce in battle.
Let the CPU Play for You in This Space RTS!
Stellar Warfare, a space real-time strategy game, will introduce a "CPU Assist" feature in its next update, allowing players to automate economy, defense, army production, and combat. This feature aims to help players focus on aspects of the game they enjoy most. The update also includes improvements to CPU opponents, flexible match setups, and various usability and visual upgrades.
With 3 Million Copies Sold Worldwide, Sci-Fi Automation Factory Game Dyson Sphere Program to Add German, French, and Japanese Localization and Voiceover on April 18
The sci-fi automation factory game Dyson Sphere Program has sold over 3 million copies worldwide and will receive German, French, and Japanese localization and voiceover support on April 18. Publisher Gamirror Games confirmed the update aims to make the expansive industrial sandbox more accessible to a global audience. The game has previously received major updates including a combat system and the Dark Fog enemy faction.
Pupple Pop Launches on Steam with Weapon Bubbles and Prestige System
Pupple Pop has launched its full release on Steam, transitioning from a demo to a complete incremental game experience. The developers have incorporated player feedback, adding new weapon bubbles with unique powers, advanced automation features with new fish helpers, and a prestige system for infinite progression. The game emphasizes tactical depth and strategic planning over mindless clicking, aiming to revitalize the incremental game genre with modern design principles and community engagement.
Arknights Endfield Dev Says PS5 Players Want More Than a Genshin Impact Clone
The developers of Arknights Endfield are focused on differentiating their game from similar titles like Genshin Impact by incorporating automation and factory-building elements. Lead developer Ryan explained that this approach aims to provide a unique player experience, encouraging more character combinations and longer engagement times compared to other open-world RPG gacha games.
Code My Robot Vacuum Announced for Steam
Code My Robot Vacuum, a new game focused on programming and logic puzzles, has been announced for Steam. Players will program a robot vacuum to clean rooms and solve challenges, with the game aiming to make coding feel playful and satisfying. BoostedSquad Games, led by Umit Canbolat, is developing the title and is seeking testers.
Announcing Inventor Simulator - Invent, Craft, Sell, Automate, Upgrade
Inventor Simulator is a new crafting, shop management, and automation game where players invent, craft, and sell items to customers. The game features a dynamic crafting system based on component attributes, a detailed pricing model, and lighter automation mechanics compared to traditional automation titles. Players can research new inventions and components to improve profit margins and integrate their supply chain.
Slack's upgraded AI can analyze how you work
Salesforce has unveiled a new version of Slack featuring upgraded AI capabilities, including a personalized AI companion called Slackbot. The new features focus on transcription, note-taking, research, and reusable automation skills. Slackbot will also analyze user workflows to discern preferences and can be used for native customer management, with options to scale up to larger Salesforce products.
Industrial Automation Meets Saturation Firepower. PlanetForge Protocol is coming soon to Steam
Publisher 2P Games and developer Railstar Games have announced PlanetForge Protocol, a new sci-fi strategy game combining industrial automation with tower defense elements, set to release on Steam. Players will build automated production lines and defensive structures on an alien planet, with the ultimate goal of constructing planet-orbiting megastructures. The game recently received third place at the 4th Sci-Fi Planet Awards.
Pokémon Go Adding Item That Automatically Throws Pokéballs and Spins Stops, Helping to Play the Game For You
Pokémon Go is introducing a new in-game item that will automatically catch Pokémon and spin PokéStops. This feature aims to assist players by automating gameplay elements, allowing for a more hands-off experience.
City-Builder Timberborn 1.0 Update Now Available
Mechanistry has released the 1.0 update for their city-builder game Timberborn, introducing automation features, new map objects, and a visual overhaul. The update marks the full release of the game after eight years of development, available on PC via Steam, GOG, and the Epic Games Store.
Beaver-themed city-builder Timberborn has gnawed its way out of early access, and surprise! It has Factorio-style…
The city-builder Timberborn has officially launched out of early access with its 1.0 update, introducing a significant automation feature inspired by games like Factorio. This update adds twenty new buildings that allow for programming structures and objects to operate independently, alongside new environments and maps. The game is currently available on PC with a 20% launch discount.
Survival FPS Frostrail, Interstellar Space Sim SpaceCraft Reach 300k Wishlists Each
Shiro Unlimited announced that its upcoming titles, the survival FPS Frostrail and the space simulation game SpaceCraft, have each surpassed 300,000 wishlists on Steam. Frostrail is set to release on PC later this year, while SpaceCraft will launch on PC via Steam Early Access in Q2 2026.
Pokémon Pokopia has only just released, but players are already starting to figure out Minecraft-like automatic builds and logic gates
Players of the newly released Pokémon Pokopia are already experimenting with advanced building mechanics, creating automatic structures and logic gates reminiscent of Minecraft's Redstone. Users are utilizing in-game laser blocks and doors to trigger mechanisms, with early builds including an automatic lava waterfall and explorations into AND logic gates.
How to make a Portable Miner in Satisfactory
This guide explains how to craft and use the Portable Miner in Satisfactory, an early-game tool for automated resource gathering. It details the crafting recipe, how to place the miner on resource nodes, and how to collect the mined ore, noting its limited inventory capacity.
Timberborn devs announce automation is coming to the city-builder in the 1.0 release
Timberborn is set to receive a major automation feature with its 1.0 release on March 12th. This new system introduces over 20 objects that allow players to automate various city functions using logic gates, sensors, and timers, enhancing gameplay and efficiency for both new and experienced players.
How to Test Mobile Games Across 50+ Android Devices Using Emulators - Walkthrough, Tips, Review
This guide explains how to test mobile games across over 50 Android devices using emulators to overcome device fragmentation. It details the complexity of mobile game testing compared to app testing, the benefits of emulators like cost efficiency and scalability, and types of tests that can be performed. The article also covers setting up a scalable environment, automating tests, managing test data, and best practices, emphasizing the need for real devices for specific hardware-dependent scenarios.