Browser Gaming
Ongoing coverage on Browser Gaming.
Latest coverage
Entity raises $5.8 million to build browser-based "console-quality" gaming platform
Irish startup Entity has secured $5.8 million in seed funding to develop a browser-based gaming platform aiming to deliver console-quality experiences without downloads. The platform, slated for a 2027 launch, will utilize WebGPU and WebAssembly and is founded by veterans of the mobile game Star Trek Fleet Command.
You can now play Morrowind entirely in your browser: 'Honestly just wanted to see if it could be done'
A Reddit user has successfully ported The Elder Scrolls III: Morrowind to run entirely within a web browser using the open-source OpenMW engine compiled to WebAssembly. This allows players to experience the game without installation, with support for saves, controllers, and even mods, though original game files are still required.
The Rise of Browser Gaming: Why Unblocked Casual Games Are Perfect for Quick Breaks
Browser-based HTML5 games, often referred to as unblocked casual games, are gaining popularity for quick breaks due to their instant accessibility and low system requirements. Genres like endless runners, puzzle games, and idle clickers are particularly favored for their satisfying short-burst gameplay. Platforms like Rodeyo offer clean, ad-free experiences for these types of games.
Browser game platform CrazyGames releases extensive analysis of US browser gaming habits
Browser game platform CrazyGames has released an analysis of US browser gaming habits based on 1.74 billion play sessions from May 2025 to May 2026. The data reveals that web gaming sessions average 30 minutes, with weekdays seeing 22% more traffic than weekends, and peak engagement occurring during midday lunch breaks. Hypercasual and Puzzle games dominate the market, accounting for nearly all tracked playtime.
Kalski Games Launches Massive 3D Space MMO – Playable Directly in Your Browser
Kalski Games has launched Millions of Billions of Suns, a persistent 3D space MMO designed for browser-based play supporting over 100,000 players. The game offers deep tactical gameplay, fleet command, and logistics without requiring large downloads or high-end hardware, and is currently in Public Beta.
Multiplayer Commodore 64 Gaming in the Browser? Welcome to C64-Cade!
C64-Cade, created by Andrew Hayes, has launched C64-Live, a platform enabling real-time, multiplayer Commodore 64 gaming directly in web browsers. This system allows a host to stream a C64 session, with a second player joining remotely to control the second joystick port. The platform also supports live spectating, interactive chat, online lobbies, and versatile loading options for cartridges and disk images, aiming to make classic multiplayer accessible to a wider audience.
Flash is Dead, Long Live the Web Arcade: Preserving Casual Gaming History
The article discusses the historical significance of Flash games as a gateway to gaming culture and the challenges posed by Flash's discontinuation. It highlights preservation efforts like the Flashpoint Archive and the evolution of web arcades using HTML5 and WebGL, emphasizing how casual game design philosophies continue to influence the modern gaming industry.