Bug Fixing
Ongoing coverage on Bug Fixing.
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'We are no longer using that one red pipe asset we weren't supposed to use': The Blood of Dawnwalker hotfix clears up one of the game's more charming mistakes
A new hotfix for The Blood of Dawnwalker has been released, addressing stability issues, progression blockers, and controller-related frame rate drops. The update also removes a placeholder red pipe asset that was unintentionally included in the game.
The Blood of Dawnwalker patch notes are among the funniest I've read, axing the "one red pipe asset we weren't supposed to use" and silencing dead NPCs who could still talk
The latest hotfix for Rebel Wolves' vampire RPG, The Blood of Dawnwalker, includes several humorous fixes, such as preventing torches from growing uncontrollably and stopping dead NPCs from initiating dialogue. The patch also removes a misplaced "DO NOT USE" red pipe asset and improves overall game stability.
The Blood of Dawnwalker's first post-launch patch is here as Rebel Wolves promises more updates with fixes for…
Rebel Wolves has released the first post-launch patch, version 1.0.2, for their debut title, The Blood of Dawnwalker. This small update addresses several gameplay bugs and includes PC-specific fixes for controller input issues. The developer has promised more updates to improve performance and address issues like stuttering and game crashes.
Stars Reach’s latest hotfix addresses lost homesteads, marketplace listing bugs, and stability
Stars Reach has released a new hotfix addressing several issues, including a serialization problem affecting marketplace listings and safeguards to prevent homesteads from being lost. The update also includes optimizations for flora and fauna and ongoing efforts to resolve server crashes. Access to two wild wormhole planets has been temporarily disabled while developers work on a fix.
Fellowship shifta away from new seasons to focus on bug fixing and improving its core for 1.0
Developers for the multiplayer early access game Fellowship have announced a shift in focus away from new seasonal content towards bug fixing and improving the game's core mechanics. This decision comes in response to challenges including lower player counts and player retention issues, with the ultimate goal of preparing the game for a 1.0 release. The team at Chief Rebel will prioritize addressing existing bugs, balancing abilities, and enhancing quality of life features over the next several months.
How to Fix the Apocalymon Wall Dungeon Bug in Digimon UP
Players experiencing a bug in Digimon UP's Apocalymon Wall dungeon, where the Attempt button does not work, can resolve it by pressing the button once and waiting 5-10 seconds for the dungeon to load. This issue occurs even with sufficient tickets and is a known bug in the game. Repeatedly pressing the button or leaving the screen will not help.
After a year and a half of rigorous testing, Path of Exile 2 devs finally convinced Nvidia to fix a driver bug by…
Grinding Gear Games has resolved a persistent GPU shader crash bug in Path of Exile 2 after a year and a half of development and collaboration with Nvidia. The issue, which caused intermittent freezes and crashes, was fixed by Nvidia in a recent driver update after Grinding Gear Games provided detailed steps to reproduce the problem. This resolution allows developers to focus on further optimization for the game's upcoming 1.0 launch.
Path of Exile 1 sees yet another surge of Steam players and two days of hotfixing for its latest expansion
Path of Exile's latest expansion, Curse of the Allflame, has seen a surge in player activity on Steam, reaching a peak of over 155,000 concurrent players. Developer Grinding Gear Games has released numerous hotfixes to address bugs related to hardcore mode, crashing, and other issues encountered during the launch weekend.
Pantheon Rise of the Fallen shares efforts on Enchanter and Rogue mastery, bug fixing, and polishing
Pantheon: Rise of the Fallen is continuing development on its Enchanter and Rogue masteries, with the Enchanter system finalized and work beginning on the Rogue class. The development team is also focused on bug fixing, polishing, and improving server scalability and performance, though timelines for mastery system releases are not yet available.
MMO Week in Review: EverQuest rising
This week's MMO news roundup highlights the resurgence of the EverQuest franchise with EverQuest Legends entering paid beta and expansions teased for EverQuest and EverQuest II. Other major stories include the implosion of DreamWorld, potential layoffs at Blizzard and Bethesda, and Sony's shutdown of PS3 and PS Vita storefronts. The article also covers updates and news from various other MMOs like Elder Scrolls Online, Conan Exiles, and Valheim.
Star Citizen prioritizes addressing bugs for alpha 4.9, shifting major content pieces to August
Cloud Imperium Games is shifting the focus of Star Citizen's upcoming Alpha 4.9 update from new content to addressing critical bugs impacting core gameplay systems. Major content additions like Siege of Orison have been moved to Alpha 4.10 in mid-August, while Alpha 4.9 will prioritize fixing issues such as broken freight elevators, ship retrieval, and inventory interaction, with a mid-July launch still planned.
Terraria's next patch will be its "largest" hotfix ever, as yo-yos "finally" get some improvements and Re-Logic gets "rolling on what comes next" for the sandbox game
Re-Logic has announced that the next Terraria update will be its largest hotfix to date, focusing on significant improvements to yo-yos and rebalancing for all weapon classes. This update aims to address residual bugs from the 'Bigger and Boulder' patch and is expected to be the final hotfix before the developer shifts focus to future content, with crossplay also anticipated to launch around the same time.
Pax Dei delivers an Unreal Engine update and addresses long-standing bugs
Mainframe Industries has released patch R46 for the MMORPG Pax Dei, focusing on backend improvements, bug fixes, and stability. The update includes an upgrade to Unreal Engine 5.6, enhancing frame rates, visuals, and loading times, alongside reworked aggro systems and UI improvements.
New Starfield Patch Takes Yet Another Shot at Crash Fixing on PS5, Two Months After Launch
Bethesda has released patch 1.000.006 for Starfield on PlayStation 5, aiming to resolve persistent crashing issues that occur when exploring planet surfaces. This update addresses various stability problems, including freezes during traversal and specific crashes related to ship placement and data slates, two months after the game's launch on the platform.
Blizzard tried to fix a Diablo 4 bug and only made things worse, to the joy of Warlock sickos now one-shotting its…
Blizzard Entertainment's attempt to fix a bug in Diablo 4 has inadvertently created a new, more severe issue where Warlocks can one-shot enemies, including in high-level content. This unintended consequence has led to widespread discussion and a likely hotfix from the developer.
Final Fantasy XIV asks for player help solving the case of the vanishing furnishing items
Final Fantasy XIV players are experiencing issues with housing furnishing items not displaying correctly, particularly when exceeding 400 items. While developers have identified a cause for the 400-item issue and are working on a fix, they are unable to replicate a similar problem occurring with fewer items. Players are encouraged to provide feedback to help developers resolve the bug and improve housing decoration consistency.
Windrose expects its next major content update will take ‘at least six months to deliver’
Kraken Express, a studio backed by Pocketpair, has announced that the next major content update for Windrose will take at least six months to deliver. The studio is prioritizing bug fixes and performance improvements before releasing the ambitious expansion, which will include a new biome called the Ashlands.
Crimson Desert Update Chaos: Bugs, Hotfixes, Current Stability and What’s Next | Invision Game Community
Crimson Desert has experienced a turbulent period following its 1.04 update, marked by numerous bugs, rapid hotfixes, and ongoing adjustments by Pearl Abyss. While the update introduced significant new features, issues like missing mounts and performance problems emerged, prompting swift developer responses. The game is now in a more stable state, with major bugs resolved, though some performance inconsistencies remain as Pearl Abyss continues to refine the experience and plan future content.
Diablo 4 hotfixes squash bugs blocking Lord of Hatred quest progression and stop Necromancers from using broken skills…
Blizzard Entertainment has released hotfixes for Diablo 4 to address bugs that were blocking progression in the Lord of Hatred DLC and the "The Soil, The Seed, the Fruit" quest. The fixes also resolve issues with a missing Talisman tab. The "She Sleeps Within You" quest bug is acknowledged and will be addressed in a future update.
I'm losing track of Crimson Desert patches at this point: rapid-fire hotfix targets broken difficulty settings and horse gear as players say "Pearl Abyss, rest is allowed"
Pearl Abyss has released another hotfix for Crimson Desert, addressing issues such as broken difficulty settings and horse gear. While players appreciate the rapid patches, some are suggesting the developers take a break. The update includes minor fixes for save file conflicts and font size application.