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Character Design

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PC Gamer

It's time to set the record straight: Doomguy's armor does not have a tummy window, his shirt just got ripped

This article clarifies that Doomguy's iconic armor from the original Doom does not feature a deliberate 'tummy window,' but rather a ripped shirt exposing his abs, a detail stemming from Don Punchatz's cover art. While subsequent games and fan art have often depicted this as an intentional design choice, John Romero confirmed that the torn shirt was an artistic decision by Punchatz, not an in-game feature.

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Nintendo Life

Random: "Personally, I Prefer The Movie Version" - Star Fox Designer Weighs In On New Look

Original Star Fox character designer Takaya Imamura shared his thoughts on the new character designs for the upcoming Star Fox game and The Super Mario Bros. Movie. While he finds the game's new realistic look to be a good concept, he personally prefers the movie version of the characters.

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My Nintendo News

Star Fox’s original artist prefers movie Fox McCloud design to the new one

Original Star Fox artist Takaya Imamura expressed a preference for the Fox McCloud design in The Super Mario Bros. Movie over the one featured in a new Star Fox game for the Nintendo Switch. While he finds the new game's design clear and well-defined, he personally favors the movie's interpretation.

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Nintendo Everything

Star Fox’s original artist comments on Nintendo Switch 2 game’s character designs

Takaya Imamura, the original artist for Nintendo's Star Fox, has shared his thoughts on the character designs for the upcoming Nintendo Switch 2 game. While not involved in the new title, Imamura expressed that he thinks the concept is good and has a clear direction, though he personally prefers the movie version.

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Eurogamer

Star Fox's original artist reckons Fox McCloud's design is better in The Super Mario Galaxy movie than it is in the Switch 2 game

Original Star Fox artist Takaya Imamura prefers the character design of Fox McCloud in The Super Mario Bros. Movie over the upcoming Nintendo Switch remake of Star Fox 64. Imamura, who designed the original Star Fox characters, stated he was not involved in the new game's designs but offered his personal opinion on the updated look.

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Nintendo Life

Talking Point: Star Fox Old Vs. New Designs Compared - Which Do You Prefer?

Nintendo is releasing a new Star Fox 64 remake on June 25th for the Nintendo Switch, featuring a "cinematic take" with updated graphics and character redesigns. The new designs for Fox, Falco, Slippy, and Peppy are more detailed and animal-like, sparking divided opinions among fans comparing them to previous iterations from Star Fox 64, its 3DS remake, and Star Fox Zero.

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IGN

Star Fox Creator Prefers Character's Movie Design, Following Mixed Response to Nintendo Switch 2 Game Reveal

Star Fox creator Takaya Imamura has expressed a preference for the character's design in The Super Mario Bros. Movie over its appearance in a new Nintendo Switch game. The article notes mixed reactions to the recent reveal of the upcoming Nintendo Switch title.

Gamespot

Fans Can't Stop Clowning On The Latest Star Fox Reveal

Fans are reacting negatively to the latest Star Fox reveal, which is another remake of Star Fox 64 for the Nintendo Switch 2, and features controversial hyper-realistic character redesigns. This marks the third remake of Star Fox 64 in the franchise's history, leading to fan disappointment and widespread memes.

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Destructoid

Nintendo just shadow-dropped a Star Fox showcase to finally announce a new game in the franchise

Nintendo surprise-announced a new Star Fox game for the Nintendo Switch 2, inspired by Star Fox 64. The game features updated visuals and realistic character designs for Fox, Falco, and Slippy Toad, which have drawn mixed reactions. It is set to launch exclusively on the Nintendo Switch 2 on June 25, 2026.

Two Average Gamers

Lords of the Fallen 2's New Armor Sets Show What Fan Feedback Actually Looks Like

Axiom Games has implemented new female armor sets for Lords of the Fallen 2 based on direct community feedback, avoiding common sexualized tropes. This decision is highlighted as a rare example of a studio actively listening to and respecting its player base, particularly female players, in character and armor design.

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Escapist Magazine

Lords of the Fallen 2’s new armor sets has fans torn over aesthetics

Lords of the Fallen 2 is facing community division over the aesthetic choices for its new female armor sets, with some players desiring more practical or masculine-styled options. Chief Creative Officer Ryan Hill, who has a background in women's fashion, is drawing inspiration from 80s and 90s dramatic designs. The developers at CI Games aim to balance fan feedback with their creative vision, though some armor designs have drawn comparisons to Elden Ring.

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Push Square

Lords of the Fallen 2's Idea of Female Armour Is Downright Embarrassing

CI Games' upcoming Lords of the Fallen 2 features female armor designs that are criticized for being overly sexualized and impractical, resembling generic mobile game advertisements. This design choice is linked to the studio's stance against perceived "DEI elements" in gaming, as articulated by CEO Marek Tyminski and marketing director Ryan Hill.

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Gaming Bolt

007: First Light Studio Had to Discuss “Weird Things” Like Which Colored Cars Bond Wouldn’t Drive

IO Interactive discussed peculiar details during the development of 007: First Light, including debates over which car colors James Bond would and wouldn't drive. The studio also confirmed that Patrick Gibson plays a young James Bond, and Lennie James praised Gibson's performance, suggesting he'd be a strong candidate for future film roles. The game is set to release on May 27th for PC, PlayStation 5, Xbox Series X/S, with the Nintendo Switch 2 version delayed to Summer.

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PC Gamer

Marvel once caused a problem for Capcom by insisting 'Juggernaut can't jump'

Marvel imposed strict character rules on Capcom during the 1990s, notably insisting that Juggernaut could not jump, which caused development issues for fighting games like X-Men: Children of the Atom. Former Capcom localization lead Takuya Shiraiwa recalled the challenges of negotiating these rules, but eventually, Marvel relaxed its stance after the success of Capcom's Marvel fighting games. Modern titles like Marvel Rivals show a more flexible approach to character abilities.

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Siliconera

3.0 Zenless Zone Zero Characters and Voice Actors Teased

HoYoVerse has revealed official art and voice actors for upcoming characters in Zenless Zone Zero's Season 3 update, which will be part of the 'Before the Wind Rises' event. Norma and Velina are confirmed playable characters debuting with the 3.0 update, with more details on other characters and their release banners expected. The game is available on PlayStation 5, Xbox Series X, PC, and mobile devices, with a Steam version planned.

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PC Gamer

I was today years old when I learned that Clippy has a canonical gender

This article delves into the canonical gender of Microsoft's former digital assistant, Clippy, sparked by a discussion about AI assistants in Google Docs. It explores designer Kevan Atteberry's past comments on Clippy's gender and fan interpretations, noting Clippy's recent reappearance as an Easter egg in Microsoft Copilot.

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Happy Gamer

Starsavior Drops Mysterious Fei Character Gameplay Footage | HappyGamer

Developer MagicAnimeX has released gameplay footage for a character named Fei in their upcoming game, Starsavior. The announcement was made with minimal fanfare, focusing on building anticipation through mystery. This character-focused reveal highlights a modern marketing approach that values gradual unveiling and player imagination over extensive feature lists.

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Happy Gamer

Apex Legends Reveals Axle: New Character Breaks Limits in Overclocked Trailer | HappyGamer

Respawn Entertainment has revealed Axle, a new Legend for Apex Legends, through the 'Overclocked Anthem' trailer. The character is described as one who breaks limits rather than tests them, suggesting a significant impact on the game's meta and competitive play. This reveal emphasizes a departure from traditional character archetypes and hints at game-changing mechanics, with the potential to influence future character design in the battle royale genre.

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Happy Gamer

Overwatch 2's New Mauga Skin Adds Sound Effects to Pec Dance | HappyGamer

Overwatch 2's new Mauga skin introduces custom sound effects for his 'pec dance' emote, adding a unique auditory detail to the cosmetic. This attention to detail in character design and cosmetics is highlighted as a way Blizzard aims to make each item feel special and worth the investment for players.

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Nintendo Life

Talking Point: Is Legend Of Zelda's Link Left Or Right-Handed? Let's Look At The Evidence

The dominant hand of Link, the hero of The Legend of Zelda series, has been a subject of debate among fans for decades. While Link was predominantly left-handed in early titles, including the original The Legend of Zelda and Zelda II: The Adventure of Link, later games like Twilight Princess (Wii version), Skyward Sword, Breath of the Wild, and Tears of the Kingdom have featured him as right-handed. This shift is often attributed to design choices related to motion controls and controller layouts, though the character's ambidexterity remains a point of discussion.

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