City Simulator
Ongoing coverage on City Simulator.
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LEGO Batman’s Gotham Could Be Its Biggest Selling Point
This article discusses how Gotham City's design could be the biggest selling point for LEGO Batman: Legacy of the Dark Knight. It emphasizes the importance of a dense, layered, and interactive city that rewards exploration and player engagement, rather than just padding playtime with generic activities. The author suggests that leveraging LEGO's building mechanics and incorporating unique character abilities could make Gotham a dynamic playground that enhances the gameplay loop and narrative.
The Road to Success Begins on the Streets of The Guild – Europa 1410
Ashborne Games, developers of Last Train Home, have released a new developer diary for their upcoming game, The Guild - Europa 1410. The diary focuses on the four playable cities, detailing their unique districts, risks, and rewards, and how player actions will influence their evolution over time. The game emphasizes strategic city management and competition with rivals in a medieval setting.
Post-Apocalyptic Simulator City 20 Takes Players Deep Underground In The Bunker Update
Untold Games has released the 'Bunker Update' for their post-apocalyptic city simulator, City 20. This free update introduces underground environments, a GPS navigation system, improved dialogue, and rebalanced loot and enemy encounters. The update is available now for PC players on Steam and Epic Games Store.