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Company Restructuring

Ongoing coverage on Company Restructuring.

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Engadget

GoPro to lay off over 20 percent of staff by the end of 2026

GoPro plans to lay off 23 percent of its global workforce, impacting 145 employees by the end of 2026 as part of a restructuring effort. The company is facing increased competition from rivals like DJI and Insta360, as well as smartphone cameras, after experiencing a revenue decline in 2025. Despite these challenges, GoPro is optimistic about 2026, pinning its hopes on its new AI-centric GP3 processor for upcoming camera models.

Massively Overpovered

World of Warships’ 2026 roadmap says Wargaming had to rebuild the majority of its team post-2022

Wargaming's World of Warships development team underwent significant restructuring after exiting Russia and Belarus in 2022, leading to the rehiring of two-thirds of its staff and a shift in priorities. The studio's 2026 roadmap focuses on improving core mechanics, quality-of-life features, and content production while rebuilding lost experience.

Games Industry

Eidos-Montréal announces 124 job cuts; studio head David Anfossi departs after 19 years at developer

Eidos-Montréal has announced a workforce reduction affecting 124 employees, with studio head David Anfossi departing after 19 years. The decision is attributed to changing project needs and impacts across production and support teams. This follows previous layoffs in December and March, with the studio reportedly focusing on co-development projects like Microsoft's Grounded 2 and Fable.

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Games Industry

Four Nacon subsidiaries file for insolvency

Four Nacon subsidiaries, including developers Spiders, Kylotonn, Cyanide, and Nacon Tech, have filed for insolvency and commenced reorganisation proceedings in France. This follows Nacon's own court-supervised reorganisation after its majority shareholder, Bigben Interactive, failed to repay a loan.

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Shack News

Epic Games lays off 1,000 employees, citing 'downturn in Fortnite engagement'

Epic Games has laid off approximately 1,000 employees as part of a plan to cut over $500 million in spending. The company cited a 'downturn in Fortnite engagement' as a contributing factor to the restructuring.

Wolfs Gaming Blog

Epic Lays Off 1,000 Following Fortnite Dropoff

Epic Games is laying off 1,000 employees due to declining Fortnite engagement and rising operational costs. CEO Tim Sweeney stated that the company is spending more than it earns, necessitating significant cuts to ensure financial stability. The company plans to focus on developing new Fortnite experiences and advancing its Unreal Engine technology.

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Blues News

Epic Lays Off Over 1000

Epic Games has announced over 1000 layoffs, according to a company-wide note from CEO Tim Sweeney. The decision is attributed to a downturn in Fortnite engagement that began in 2025, impacting the company's financial projections.

Games Industry

Epic Games lays off over 1,000 employees following "downturn in Fortnite engagement"

Epic Games has laid off over 1,000 employees, citing a downturn in Fortnite engagement and increased operational costs. CEO Tim Sweeney stated the cuts are necessary for financial stability and to put the company in a more sustainable position. This follows a previous round of layoffs in September 2023.

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Gaming Bolt

Nacon’s Cyanide Studios, Spiders, Klyotonn Have Paused Payment to Employees – Rumor

Nacon's subsidiary studios Cyanide Studios, Spiders, and Klyotonn have reportedly paused employee payments amid the publisher's insolvency proceedings. Approximately 320 developers are impacted as Nacon undergoes court-ordered restructuring. The company cited a difficult economic environment for postponing its Nacon Connect showcase.

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Gamedeveloper.com

Ubisoft names new Creative House and Creative Network leaders

Ubisoft has announced new leadership appointments to support its Creative House operating model. Julien Bares will manage Creative Houses 3 and 5, overseeing live and casual game brands, while Thomas Andrén will lead the new Creative Network to provide cross-functional support. These changes come as Ubisoft undergoes a significant restructuring, including studio closures and cost-cutting measures.

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Blues News

Business and Finance

Ubisoft has announced new leadership appointments for its Creative Houses and Creative Network. This move signals a significant organizational change within the company's creative development structure.

Push Square

As Warner Bros' Future Looks Uncertain, Gotham Knights Dev Reportedly Cuts More Staff

WB Games Montréal, the studio behind Gotham Knights, has reportedly undergone another round of layoffs. The exact number of affected employees is currently unknown, but this follows previous job cuts and project cancellations within Warner Bros. Games' portfolio. The studio is also known for Batman: Arkham Origins and was previously assisting Monolith Productions on the cancelled Wonder Woman game.

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Tech Raptor

Ex-Humble Games Heads Buy Back Label and Rename It to Balor Games

Former Humble Games heads Alan Patmore and Mark Nash have acquired the indie publishing label and rebranded it to Balor Games. The new entity, formerly Good Games Group, has secured the back catalog of Humble Games, including titles like A Hat in Time and Slay the Spire, and aims to become a leading "triple-I" publisher.

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Blues News

Evening Interviews

Sumo Group has outlined a clear strategy for its future following a period of restructuring. The company aims to adapt to the evolving landscape of the gaming industry.

Gaming Instincts

Nacon Connect 2026 Officially Postponed

Nacon has postponed its Nacon Connect 2026 event, originally scheduled for March 4, to May due to a difficult economic environment and its recent insolvency filing. The company is focusing resources on upcoming releases and development, aiming to present its projects in the best possible way at the rescheduled event. This decision follows Nacon's filing for insolvency and request for judicial reorganization proceedings due to its majority shareholder Bigben Interactive's financial difficulties.

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Tech Raptor

Nacon Files for Insolvency Just Days After Announcing Next Nacon Connect

Nacon, the publisher behind games like RoboCop: Rogue City and Ravenswatch, has filed for insolvency due to long investment cycles and industry transformations. The company aims to restructure its finances to ensure sustainability and protect jobs. This announcement follows the reveal of its upcoming Nacon Connect showcase, which will feature information on titles like The Mound: Omen of Cthulhu and GreedFall 2: The Dying World.

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Wolfs Gaming Blog

Hardware Creator And Game Publisher Nacon Files For Insolvency Due To Bigben Financial Problems

Hardware creator and game publisher Nacon has filed for insolvency due to its majority shareholder, Bigben Interactive, defaulting on a €43 million bond repayment. This financial crisis puts Nacon's operations and future at risk, despite the company's plans to continue operations and hold its Nacon Connect showcase. The situation stems from Bigben's inability to secure a credit facility and weak game sales, impacting Nacon as its primary source of income.

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Games Industry

Yves Guillemot: "Changes of this scale naturally raise questions and create tension"

Ubisoft CEO Yves Guillemot acknowledged employee concerns following recent cost-cutting measures and layoffs, stating that such changes naturally create tension. He emphasized the need for transparency and open dialogue while navigating a competitive industry. Guillemot also defended the appointment of his son, Charlie Guillemot, as co-CEO of the Tencent-backed subsidiary Vantage Studios.

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Rock Paper Shotgun

Microsoft's throne room rejigging has seen Sarah Bond take the bullet for marketing strategy which was "failing internally", report claims

Microsoft's gaming division is undergoing significant leadership changes, with Xbox president Sarah Bond reportedly resigning amid internal criticism of a failing marketing strategy. CEO Phil Spencer is also retiring, with Asha Sharma taking over as the new head of Xbox. The report suggests Bond bore the brunt of the blame for the 'This Is an Xbox' multiplatform marketing push, which has been questioned due to declining hardware revenue.

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Gamedeveloper.com

Ubisoft announces new Assassin's Creed leadership team

Ubisoft has announced a new leadership team for its Assassin's Creed franchise within its Vantage Studios creative house. Martin Schelling, Jean Guesdon, and François de Billy will lead the brand strategy, creative direction, and production excellence, respectively. This announcement comes as part of a larger company restructuring that includes partnerships and the cancellation of some games.

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