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Cooperative Play

Ongoing coverage on Cooperative Play.

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GematsuPositive

over the hill PC playtest set for April 24 to 26

Funselektor and Strelka Games will host a closed playtest for their off-road exploration game over the hill from April 24 to 26 on Steam, with sign-ups currently open. The game, featuring vintage 4x4s and cooperative play, is set to release on PC in 2026, followed by PlayStation 5, Xbox Series, and Switch.

GematsuNeutral

Windrose launches in Early Access on April 14

The cooperative pirate survival game Windrose is launching in Early Access for PC via Steam on April 14. The game will offer players a chance to experience its early development stages on the popular digital distribution platform.

GematsuNeutral

Side-scrolling co-op horror game Lost Railway announced for PC

Polden Publishing and Crossbridge Game Studios have announced Lost Railway, a new side-scrolling cooperative horror game. The title is currently in development for PC.

Rock Paper ShotgunVery positive

The Witcher 3 multiplayer mod's latest major update adds the only mount you'll ever need - your fellow players

The Witcher 3 multiplayer mod, Witcher Online, has received a major update adding new traversal options like piggyback rides on other players and the ability to transform into animals. The update also introduces item trading and a significant rewrite of the client and server architecture for improved performance and stability. Players require a non-pirated copy of The Witcher 3 updated to version 4.04, along with the Hearts of Stone and Blood and Wine DLCs, to use the mod.

Retro GamerNegative

Ghost of Yotei Legends' upcoming Raid won't launch with matchmaking, despite devs warning it's impossible…

Sucker Punch Productions has announced that the upcoming Raid mode for Ghost of Tsushima: Legends will not feature matchmaking at launch, with plans to implement it a few weeks later. The developer encourages players to coordinate with friends or the community, as the Raid is designed to require a full four-player team and significant coordination.

N4GPositive

SWORN Co-op Review [Co-Optimus]

SWORN, developed by Team17 and Windwalk Games, offers a cooperative experience inspired by the success of Hades. While it may not match Hades in depth, it provides a strong multiplayer component, similar to TMNT: Splintered Fate from Super Evil Megacorp.

The Sixth AxisPositive

Friendslop horror game Content Warning is now out on consoles

Landfall has released their horror game Content Warning on PlayStation 5, Xbox Series X|S, Xbox One, and Nintendo Switch. The game, which was initially a PC exclusive, now features crossplay between all platforms and is Steam Deck verified. Content Warning achieved viral success, selling millions of copies after its initial free limited-time release on PC.

Invision CommunityVery positive

Reanimal Review – A Familiar Nightmare Reborn | Invision Game Community

Reanimal is a cinematic horror platformer from Tarsier Studios that successfully evolves the studio's signature formula into a cooperative experience. The game features unsettling environments, tense chase sequences, and environmental puzzles, with a narrative told through imagery and implication. While playable solo, it shines brightest in co-op, offering a polished and atmospheric survival horror experience.

Games PressPositive

Salvation Denied Announcement - Build Big, Fall Hard

Digital Vortex Entertainment and Firevolt announced Salvation Denied, a cooperative building simulation game where players control construction robots to build massive structures. The game features a physics-driven building system and will launch on PC in Fall 2026, with PlayStation 5 and Xbox Series X versions planned for 2027. A limited open playtest is currently available on Steam.

GematsuNeutral

Co-op building simulation game Salvation Denied announced for PS5, Xbox Series, and PC

Publisher Digital Vortex and developer Firevolt have announced Salvation Denied, a cooperative building simulation game. The title is set to release on PlayStation 5, Xbox Series X, and PC.

Games PressVery positive

DRAGONKIN: THE BANISHED IS NOW AVAILABLE IN ITS 1.0 VERSION

NACON and Eko Software have announced the 1.0 release of Dragonkin: The Banished, now available on PC, PlayStation 5, and Xbox Series X|S. The game, which previously underwent early access on Steam, features a medieval fantasy world, four unique heroes with dragonkin subclasses, deep customization, and co-op for up to four players.

Nintendo EverythingPositive

Spook-A-Boo coming to Nintendo Switch, a new ghost hunting game featuring Sly Cooper voice actor Kevin Miller

Soft Source and Wala Interactive have announced Spook-A-Boo, a new ghost hunting game featuring voice actor Kevin Miller, for the Nintendo Switch and other platforms. Inspired by Saturday morning cartoons, the game supports local cooperative play for up to four players and is set to release later this year.

GematsuNeutral

Deep space co-op cleaning simulation game Cleaner Company announced for PC

Publisher Mythwright and developer Wildflame Studio have announced Cleaner Company, a cooperative cleaning simulation game set in deep space. The game is set to be released on PC.

Noisy PixelPositive

Story-Driven Don Quixote Adventure 'Hidalgo' Announced for PC

Infinite Thread Games and Loopr Partners have announced Hidalgo, a story-driven adventure game inspired by Don Quixote. The game features solo and local co-op modes, environmental puzzles, and boss fights within a handcrafted puppet world. Hidalgo is set to launch on PC via Steam later this year.

Alphabet GamerVery positive

Shadowstone – Open Beta | Alpha Beta Gamer

Shadowstone, a 1-4 player tactics roguelite, is entering its open beta. The game features turn-based tactical combat with an emphasis on strategic positioning and hero synergies. Players can experience randomized encounters, upgradeable skills, and cooperative online play.

PlaystationNeutral

Official PlayStation Podcast Episode 536: Legendary Cooperation

The Official PlayStation Podcast episode 536 features discussions on upcoming releases like The Seven Deadly Sins: Origin, MLB The Show 26, Crimson Desert, and Death Stranding 2. The episode includes an interview with Darren Bridges, Lead Designer at Sucker Punch, about Ghost of Yōtei Legends, and highlights updates for Helldivers 2, Tomb Raider I-III Remastered, and Little Nightmares: Altered Echoes for PS VR2.

Super Jump MagazineNegative

The Loneliness of Friendslop

The article discusses the 'friendslop' genre of low-budget multiplayer games, exploring how they can paradoxically create feelings of loneliness despite their social focus. While games like Lethal Company and PEAK effectively use mechanics like proximity chat to enhance gameplay and emergent moments, YapYap is criticized for lacking engaging cooperative mechanics, making the inherent loneliness of the genre feel unrewarding. The author suggests that successful friendslop games leverage environmental design and player interaction, whether cooperative or competitive, to turn isolation into a meaningful part of the experience.

N4GVery positive

Towerborne Review

Towerborne is a cooperative experience designed for up to four players online, where abilities can overlap to create more dynamic combat scenarios. Players can coordinate roles, with one focusing on high-damage targets while another manages crowds, making the gameplay more engaging.

N4GPositive

Towerborne Review

Towerborne is designed for cooperative online play with up to four players, enhancing combat and ability synergy. The game is available on Xbox Series X, with its multiplayer features significantly improving the overall experience.

Massively OverpoweredPositive

Spirit Crossing discusses balancing the in-game economy to encourage cooperation and limit grind

Spry Fox is discussing the in-development game Spirit Crossing's economy balance, aiming to encourage cooperation and limit excessive grinding. The current design prioritizes player retention with a more conservative economy, but the goal is to increase generosity once all economic systems are in place, ensuring player time is respected without diminishing the value of community goals.