DDoS Attacks
Ongoing coverage on DDoS Attacks.
Latest coverage
Are Gears of War E-Day servers down?
Players are experiencing issues with Gears of War E-Day servers, with error codes and login problems reported. The Coalition has confirmed that DDoS attacks are the cause of the server overcrowding. While online multiplayer is affected, the campaign can still be played in offline or split-screen co-op modes.
DDoS Disruption Marred Gears of War: E-Day’s First Weekend
The Coalition confirmed that Gears of War: E-Day experienced significant online service disruptions during its launch weekend due to distributed denial-of-service (DDoS) attacks. These attacks caused intermittent disconnects and login issues for players. The studio stated its teams were actively monitoring and mitigating the attacks.
Gears of War: E-Day DDoS attacks are to blame for "intermittent disconnects" and "login issues", The Coalition confirm
The Coalition has confirmed that distributed denial-of-service (DDoS) attacks were responsible for intermittent disconnects and login issues experienced by players of Gears of War: E-Day during its launch weekend. The studio is actively monitoring and mitigating the ongoing attacks, which targeted the game's online services.
As Gears of War E-Day servers take a battering following DDoS attack, The Coalition is "continuing to monitor and…
The Coalition is actively working to mitigate ongoing DDoS attacks that are disrupting online play for Gears of War: E-Day. Players have experienced intermittent disconnects and login issues since the game's launch last week. The developer is monitoring the situation and expects normal service to resume shortly.
Gears of War: E-Day server crashes and login problems are because of DDoS attacks, studio says
The Coalition has confirmed that Gears of War: E-Day is experiencing server crashes and login problems due to distributed denial-of-service (DDoS) attacks targeting its online services. While the studio is working to mitigate the activity, these issues have caused significant disruptions for players, impacting even campaign playability. This follows similar DDoS incidents affecting other games earlier this year.
Gears of War: E-Day Dev Confirms DDoS Attack
The Coalition, developer of Gears of War: E-Day, confirmed that the game was subjected to a DDoS attack over the weekend. The attack caused disruptions to the game's services.
As Wardogs sells 3 million copies, lead admits "bottom feeder cheaters," "constant DDOS attacks," and much more have left devs "overwhelmed," so many are taking mandatory holiday
Despite selling three million copies, Bulkhead's CEO Joe Brammer revealed the team behind Wardogs is overwhelmed by cheaters and DDoS attacks, leading to mandatory holidays for staff. Brammer acknowledges the challenges but remains committed to the game's long-term vision.
"Can't lose if you never give up": After a last-minute delay and pivot into early access, new extraction shooter grosses $1 million in its first 12 hours as devs battle DDoS attacks
The new extraction shooter Sand: Raiders of Sophie has grossed $1 million in its first 12 hours on Steam after a pivot to early access. Publisher tinyBuild announced the strong financial performance despite ongoing DDoS attacks that have impacted player reviews. Developers Hologryph and TowerHaus are actively working to stabilize the game.
Valorant players claim they're being DDoS'd mid-game, as patch 12.10 descends into bug fiesta
Valorant players are reporting being subjected to DDoS attacks mid-game, causing severe lag and rubber-banding, particularly after the recent patch 12.10. This issue, alongside a significant number of other bugs affecting agents and maps, has led to player frustration. Riot Games has been contacted for clarification on the alleged exploit.
Do Gamers Undervalue Cyber Security?
This article discusses how many gamers undervalue cybersecurity, often associating it only with in-game elements rather than real-world threats like DDoS attacks and malware. It highlights common vulnerabilities such as IP address exposure through P2P networking and outdated systems. The piece recommends protective measures like using VPNs, enabling two-factor authentication on gaming accounts, and keeping software updated to mitigate these risks.
Morning Tech Bits
Ubuntu servers experienced significant downtime due to a DDoS attack that lasted for several days. Separately, an article from TechSpot discusses how Frame Generation technology does not inherently fix poor game performance.
Ubuntu servers restored after DDoS attack sends services down for days
Canonical, the company behind the Ubuntu operating system, has confirmed that its services, including websites and repositories, are back online after a major Distributed Denial of Service (DDoS) attack. The attack, which began around April 30th and lasted for five days, disrupted critical infrastructure and access to security updates. While services are largely restored, some degraded performance may still be experienced as systems fully recover.
Canonical, the company that makes Ubuntu Linux, says its web infrastructure is under a 'sustained, cross-border…
Canonical, the company behind Ubuntu Linux, is experiencing a sustained, cross-border cyberattack that has impacted its website, blog, and potentially its software repositories. The company is working to address the issue and provide updates through official channels. Reports suggest a hacktivist group may have claimed responsibility for the attack.
Morning Safety Dance
Krebs on Security reports that an anti-DDoS firm allegedly launched attacks against Brazilian internet service providers. The article details how the firm may have used these attacks to promote its own services.
Mastodon was hit by a 'major' DDoS attack that briefly took down parts of the service
Mastodon experienced a major Distributed Denial of Service (DDoS) attack that briefly took down its primary mastodon.social instance. The platform's head of communications, Andy Piper, described the incident as significant, but countermeasures were implemented, and service has largely been restored. This follows a similar DDoS attack on the decentralized platform Bluesky the previous week.
"DDoS is not a game. It's a crime!" Europol targets the youth in latest bid to take down DDoS-for-hire…
Europol, in collaboration with 21 countries, has conducted Operation PowerOFF, targeting DDoS-for-hire services. The operation resulted in the takedown of 53 domains, issuance of 25 search warrants, and four arrests, with over 75,000 users of these services receiving warning emails. The initiative also includes preventative measures aimed at young people, emphasizing that DDoS attacks are a crime, not a game.
Bluesky blames DDoS attack for server outages
Bluesky experienced significant server outages due to a sophisticated Distributed Denial-of-Service (DDoS) attack that intensified throughout the day. The attack caused interruptions to feeds, notifications, threads, and search functions, though Bluesky stated there is no evidence of unauthorized access to private user data. The platform provided an update on the ongoing situation.
Morning Safety Dance
Meta is reportedly ending end-to-end encryption for Instagram direct messages, raising concerns about data privacy. Separately, federal agencies have disrupted large IoT botnets responsible for significant DDoS attacks.
War Thunder Fights Back Against Digital Siege with Player Compensation
War Thunder is compensating players with Premium Account time and boosters due to recent widespread DDoS attacks that disrupted server access. Gaijin Entertainment acknowledged the attacks and is implementing strengthened monitoring and protection measures. The studio also extended a task deadline for the Pacific Pearl event, recognizing the impact of connection issues on limited-time rewards.
Path of Exile blames ‘very persistent and targeted DDOS attacks’ for its continuing server issues
Grinding Gear Games has identified persistent and targeted DDoS attacks as the cause of ongoing server issues in Path of Exile since the Mirage update. While service providers have implemented mitigations, the studio will not consider the problem resolved until disconnections cease. A recent hotfix addressed specific crashes and a bug with the Spectral Shield Throw ability.