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Dark Souls

News, coverage and analysis tracking Dark Souls across the outlets.

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Tech Raptor

Elden Ring Movie Release Date Revealed Alongside Full Cast

The live-action Elden Ring movie, directed by Alex Garland and produced by A24, is set to release in theaters on March 3rd, 2028, and will be presented in IMAX. The full cast has also been revealed, though character assignments are not yet known. The article also briefly mentions FromSoftware's upcoming multiplayer game, The Duskbloods, for the Nintendo Switch.

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Eurogamer

Sekiro Jet Set Radio Mod adds skateboarding and graffiti to FromSoft's stylish ninja classic

A new PC mod for Sekiro: Shadows Die Twice, titled 'Jet Set Sekiro', adds skateboarding mechanics, mid-air tricks, and graffiti tagging inspired by the Jet Set Radio series. The mod introduces a separate level where players can tag spots and engage enemies with new movement options, complete with custom music.

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Happy Gamer

Dark Souls 2’s Lost Sewers Map Reveals The Ambitious World

A content creator has discovered a large, fully realized sewers map from Dark Souls 2 that was cut from the final game. This discovery offers insight into the game's development and potential for a more interconnected world. The find highlights the ambition of FromSoftware's titles and the stories that remain untold within game files.

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PC Gamer

A YouTuber has unearthed Dark Souls 2's enormous cut sewers map, and it's another fascinating insight into the design of FromSoftware's most divisive work

A YouTuber has uncovered a massive cut sewer map from Dark Souls 2, offering a glimpse into the game's troubled development and mid-project reboot. This discovery provides fascinating insights into design decisions and cut content, highlighting how the game's challenges may have informed later FromSoftware titles like Sekiro: Shadows Die Twice and Elden Ring.

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Gamespot

15 Years Later, Games Still Can't Nail What Portal 2 Perfected

Fifteen years after its release, Portal 2 is still considered a benchmark for successful comedy in video games. The article analyzes how Valve's approach to humor, characterized by brevity, character-driven jokes, and thoughtful design, contrasts with many modern games that struggle to integrate comedy effectively. Portal 2's shorter playtime and its characters' genuine motivations contribute to its lasting comedic impact.

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GTOGG

“Whoa, that looks cool!” or… upcoming indie games you may not have heard of – GTOGG’s picks – GTOGG

This article highlights several promising upcoming indie games that may have flown under the radar. Featured titles include Project Shadowglass, a love letter to immersive sims; Silver Pines, a survival horror metroidvania; and HABROMANIA, a quirky point & click adventure with a dark secret. Other notable mentions are Am I Nima, a psychological horror game with a unique premise, and The Bagman, a retro-style stealth horror adventure inspired by Clock Tower.

Destructoid

The dirtiest Dark Souls 2 run shows the game at its very best

YouTuber ymfah has completed Dark Souls 2 using only dung pies as weapons, showcasing a unique and entertaining challenge run. This unconventional playthrough highlights the game's progression and offers a humorous perspective on its mechanics and level design, particularly the difficulty in obtaining the necessary items to defeat certain enemies.

N4G

Starfield Trophy Guide and Roadmap

Starfield offers standard RPG gameplay with acceptable performance for a Bethesda title, but ultimately fails to engage players with its mundane experiences and lack of compelling challenges. The game provides residual information about its world rather than rewarding players for overcoming obstacles, unlike titles such as Dark Souls.

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N4G

Starfield Review (PS5) A Great Big Universe With A Lot of Nothing - PSU

Starfield offers functional RPG gameplay and adequate performance for a Bethesda title, but ultimately fails to engage players with its mundane experiences and lack of meaningful rewards. The game's content is described as residual information and humdrum, failing to provide the compelling challenges and rewards found in titles like Dark Souls.

N4G

Starfield Review (PS5) – A Great Big Universe With A Lot of Nothing - PSU

This review of Starfield criticizes the game for its lack of engaging content and mundane experiences, despite acceptable performance for a Bethesda title. The reviewer contrasts Starfield's unrewarding gameplay loop with the direct challenges and rewards found in games like Dark Souls.

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Destructoid

What if the industry started remaking bad games instead of good ones?

This opinion piece argues that the video game industry should focus on remaking underperforming but promising titles rather than constantly redoing successful ones. It suggests that remaking games like Dark Souls 2 or Legacy of Kain: Defiance could unlock their full potential and foster more innovation, contrasting this with the current trend of remaking established hits like Final Fantasy VII.

Rock Paper Shotgun

The best videogame characters who came back from the dead

This article discusses memorable videogame characters who have returned from the dead, exploring themes of resurrection and rebirth. It highlights characters like Revan from Star Wars: Knights of the Old Republic, the endlessly respawning NPCs in The Elder Scrolls games, and Raziel from Legacy of Kain: Soul Reaver, examining the narrative and gameplay impact of their returns.

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Two Average Gamers

Board Games for Video Gamers: Tabletop That Feels Like Your Favorite Games

This guide matches board games to popular video game genres, suggesting titles like Slay the Spire: The Board Game for roguelike fans and Gloomhaven: Jaws of the Lion for action RPG players. It emphasizes that many board games offer similar strategic depth and satisfying loops to video games, often with a lower time commitment and a unique social element.

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Game Hunt

Playstack Unveils Official Gameplay Reveal Video for Mortal Shell II - GameHaunt

Mortal Shell II is set to launch in late 2026 for PlayStation 5, Xbox Series X|S, and PC, with an open beta planned for Summer 2026 on Steam. Publisher Playstack and developer Cold Symmetry revealed the soulslike action RPG's first gameplay footage at the Summer Game Fest Live Showcase 2025, showcasing its signature shell-swapping combat and grim atmosphere. The standalone sequel promises a refined experience with smoother animations and new shells, and players can sign up for the beta on the official website.

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Happy Gamer

Indie Dev’s First Game Sets Stage for ‘Most Immersive VR Dungeon Crawler’

Indie developer Ethan has released his first game, Wizards and Warlocks, on Steam and announced plans for an ambitious VR dungeon crawler. This upcoming VR experience aims for extreme immersion, including pain simulation and advanced AI, with development slated to begin in September. Ethan acknowledges the challenges of solo development and experimental features, but is committed to pushing the boundaries of immersive gaming.

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PC Gamer

What the heck: A superhuman has beaten Dark Souls at level 1, hitless, and without using dodge roll or ranged weapons

A player known as Zeldasouls has completed Dark Souls at level 1, without taking any hits, and without using the dodge roll or any ranged attacks or items. This challenge run, which took over two years to complete, involved a strict set of conditions including no leveling up, no bows, no magic, and no defensive maneuvers like backsteps or quit-outs. The player described it as the hardest hitless run ever performed in the Dark Souls series.

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N4G

Marathon review - ignore the noise, this game speaks for itself | Eurogamer

Marathon is a challenging multiplayer shooter that rewards strategic risk-taking and punishes mistakes, drawing comparisons to Dark Souls for its steep initial learning curve. The game emphasizes fair gunplay and avoids catering to a "lowest common denominator" audience, offering a high-stakes experience akin to Halo crossed with Rainbow Six Siege when played with others, or a solo equivalent of Alien: Isolation.

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Retro Gamer

The Witcher 4 and Cyberpunk 2077 dev would've loved to playtest the original Dark Souls or Demon's Souls: "Where do you draw the line between challenge that motivates you?"

A user experience researcher from CD Projekt Red expressed a desire to have playtested the original Demon's Souls or Dark Souls to understand the balance between challenging gameplay that motivates players and frustrating difficulty. The discussion touches on the extensive internal debates FromSoftware likely had during the development of these influential titles.

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Eurogamer

Elden Ring's brilliant predecessor turns 10, and here's what makes it a classic worth revisiting a decade on

This article celebrates the 10th anniversary of Dark Souls 3, arguing for its classic status and revisiting its strengths. The author praises its refined combat, meticulous world design in Lothric, and memorable boss encounters, considering it a high point for FromSoftware despite the release of Elden Ring.

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Happy Gamer

Crimson Desert Reviews Trigger 28% Pearl Abyss Stock Crash

Pearl Abyss experienced a 28% stock crash following mixed reviews for their seven-year developed game, Crimson Desert. Despite praise for graphics and combat, criticisms regarding controls and depth led to a Metacritic score of 78, significantly impacting investor sentiment and highlighting the volatile relationship between artistic vision and market expectations in the gaming industry.

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