Dieselpunk
Ongoing coverage on Dieselpunk.
Latest coverage
The Division developers Massive are now "the global brand" in charge of Splinter Cell and Ghost Recon, alongside a new Ubisoft dieselpunk MOBA
Ubisoft has announced a significant restructuring, designating Massive Entertainment as the global label responsible for the Tom Clancy's Splinter Cell and Tom Clancy's Ghost Recon franchises, as well as the new MOBA March of Giants. This move is part of a broader reorganization following a large investment from Tencent, which has led to layoffs and the creation of dedicated 'creative houses' for major brands. While the Splinter Cell remake and a new Ghost Recon are confirmed, the impact on affected development teams remains unclear.
Iron Nest Preview – An alternate history military sim that’s set to be a big shot
Iron Nest is an upcoming alternate history military simulation game where players operate a massive gun turret in a dieselpunk setting. Developed by Dominik Latos and Nick Talmers, the game focuses on analog systems and detailed calculations for targeting enemies. The developers have emphasized community involvement in its development, with the game set to release on August 6th.
SAND: RAIDERS OF SOPHIE, THE DIESELPUNK MECH MULTIPLAYER EXTRACTION FPS, LAUNCHES INTO EARLY ACCESS TODAY ON STEAM
SAND: Raiders of Sophie, a dieselpunk multiplayer FPS with mechs, has launched into early access on Steam today, June 22, 2026. Developed by Hologryph and TowerHaus in collaboration with publisher tinyBuild, the game allows players to customize and command mechs, scavenge for loot in a desert world, and battle other players. It is available for $19.74 with a launch discount.
Demos and Freebies
Kanun 1919 is an upcoming action-adventure game set in a dieselpunk world, available on PC. Players will take on the role of an imperial courier investigating a disappearance within a sealed city.
BLEEDING – Beta Sign Up | Alpha Beta Gamer
BLEEDING is a hardcore dieselpunk first-person shooter where players control a blue-collar worker with a combat prosthetic anvil. The game features a combat loop of shooting, smashing enemies with the anvil to retrieve ammunition, and health-restoring dashes. It boasts hand-painted dieselpunk visuals and promises fluid movement between aerial and ground-based attacks.