Difficulty Levels
Ongoing coverage on Difficulty Levels.
Latest coverage
Multiplayer dungeon delver Fellowship prepares to reset progression on October 22
The multiplayer dungeon RPG Fellowship will reset all player progression on October 22nd as it prepares for major structural changes. This reset is part of an ongoing early access period that will also see improvements to the loot system, itemization, and the addition of new content like a treetop dungeon.
All Star Wars Zero Company mission difficulty levels explained
This guide explains the mission difficulty levels in Star Wars Zero Company, categorizing them as Risky (Easy), Dangerous (Medium), and Extreme (Hard). These difficulties are relative to the overall campaign difficulty chosen at the start of the game.
All Phasmophobia Difficulty Levels And Differences Explained
Phasmophobia offers five preset difficulty levels, plus custom and challenge modes, that impact ghost aggression, evidence gathering, Sanity drain, and rewards. The guide breaks down each difficulty, from Amateur for beginners to Insanity for experienced players, detailing player and ghost settings, contract parameters, and unlock requirements.
Brotato “All Pain No Gain” update announced, patch notes – Nightmare difficulty, new character, weapon, more
The "All Pain No Gain" update for Brotato introduces a new Nightmare difficulty with exclusive enemies and events, alongside the "Wounded" character and the "Rail Gun" weapon. The update also includes various balance adjustments to existing weapons and items, with detailed patch notes provided for all changes.