Direct3D 3
Ongoing coverage on Direct3D 3.
Latest coverage
D7VK 1.10 brings even more 2D upgrades for retro Direct3D games on Linux
D7VK version 1.10 has been released, offering further enhancements for running retro Direct3D games on Linux and SteamOS through Wine and Proton. This update focuses on improving 2D game performance by optimizing surface data copies and includes fixes for flickering issues, missing backgrounds, and various other rendering problems across a range of classic titles.
D7VK 1.9 brings 2D upgrades for classic Direct3D games on Linux
D7VK version 1.9 introduces significant upgrades for classic 2D Direct3D games on Linux, improving performance, rendering accuracy, GPU usage, and frametime consistency. This release enhances 2D/3D interoperability with features like delayed image uploads and dirty tracking, fixing over 30 issues and improving compatibility for titles such as Dungeon Keeper 2, Anno 1503, and Gothic 1/2.
D7VK version 1.7 brings even more retro Direct3D gaming to Linux
D7VK version 1.7, a Vulkan-based translation layer for running older Direct3D games on Linux via Wine/Proton, has been released. This update improves rendering for legacy Direct3D versions 3, 5, 6, and earlier, enhancing compatibility for titles like O.R.B: Off-World Resource Base, Requiem: Avenging Angel, and Warhammer: Dark Omen. Further work is planned for fixed function lighting and other legacy features.
D7VK version 1.5 brings Direct3D 3 support via Vulkan on Linux
The D7VK project has released version 1.5, adding support for Direct3D 3 via Vulkan on Linux, bringing the total supported Direct3D versions to 3, 5, 6, and 7 for use with Wine and Proton. This update includes significant improvements and fixes for various games, such as implementing execute buffers and back buffer/depth write backs, which resolve issues in titles like Star Wars: Shadows of the Empire and SimCity 4.