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DLSS

Ongoing coverage on DLSS.

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Games Industry

Arm explains its mobile-first AI-reconstruction technology, which takes a different tack from the "black box" approach of DLSS 5

Arm has unveiled its new AI-native compute platform and Mali G2-Ultra NX GPU, focusing on mobile-first AI reconstruction technology. This approach aims to improve graphics performance and reduce power consumption, offering an open alternative to Nvidia's proprietary DLSS 5. The technology supports features like ray tracing and is designed to be adaptable by developers, with upcoming support for Unreal Engine and potentially Unity.

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Tech Radar

Modders have solved Nvidia DLSS 5's two biggest issues — boosting performance massively, and bringing it to more games — but I wouldn't risk doing either

Modders have developed tools to improve Nvidia's DLSS technology, enabling its use in more PC games and significantly boosting performance. While these mods offer impressive results, the author advises caution due to potential security risks and image degradation, recommending observation over direct implementation.

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PC Gamer

Kingdom Come: Deliverance director says DLSS 5 does right by KCD 2, 'people are crazy' for thinking it's…

Daniel Vávra, director of Kingdom Come: Deliverance 2, defended the use of DLSS 5, stating that critics have "literally gone crazy" and that the technology helped realize the team's artistic vision by improving lighting and detail. However, some users on X argued against his point, with one stating it "oils up characters to the nth degree for muh realism." The article also touches on Warhorse Studios's previous controversy regarding AI replacing an editor.

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IGN

DLSS 5 Will Be Coming to Older Graphics Cards After All

Nvidia has confirmed that DLSS 5 will eventually support older RTX 40 series graphics cards. However, an Nvidia employee indicated on the company's forums that users will likely have to wait some time for this expanded compatibility to be implemented.

Shack News

Stellar Blade on Switch 2 is a notionally impressive technical feat, but it comes with a big cost

This analysis examines the technical feasibility and compromises involved in porting Stellar Blade to the Nintendo Switch 2. While ShiftUp utilized DLSS and AMD's FSR 3.1 for upscaling and frame interpolation, the resulting visual degradation, particularly in handheld mode, makes the port a compromised experience, akin to the PS Vita version of Mortal Kombat.

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Engadget

NVIDIA's DLSS 5 launches with NBA 2K27 on September 3, but there's little reason for excitement

NVIDIA's DLSS 5 technology is launching with NBA 2K27 on September 3rd. However, the article suggests there is little reason for excitement surrounding this release.

Gaming Bolt

Tides of Annihilation Gets New Trailer Showcasing RTX, Path Tracing

A new trailer for Tides of Annihilation showcases the game's visual fidelity with RTX and path tracing enabled, utilizing DLSS 4.5 for stable frame rates. Developer Eclipse Glow Games is continuing to reveal details about the title, which features a modern take on Arthurian legend with protagonist Gwendolyn commanding knights. The game is in development for PC, PlayStation 5, and Xbox Series X/S, with no release date announced.

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XBOX

RTX: Inside the Game | Gears of War: E-Day with DLSS 4.5 and RTX Mega Geometry

This article delves into the technical aspects of Gears of War: E-Day, focusing on its implementation of Ray Tracing and DLSS 4.5 technologies. It explores how these features, particularly RTX Mega Geometry, enhance the visual fidelity and performance of the game.

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Gaming Bolt

The Witcher 3: Wild Hunt – Remastered Launches on September 29th as a Free Upgrade

CD Projekt RED announced The Witcher 3: Wild Hunt – Remastered, launching September 29th as a free upgrade for existing owners. The remaster includes significant visual and gameplay improvements, such as revamped textures, lighting, animations, controls, and a new skill tree. It also adds features like cross-platform mod support, an expanded Photo Mode, HDR improvements, and support for technologies like Nvidia DLSS 4.5, AMD FSR 4.0, Path Tracing, and Ray Reconstruction on PC, with specific enhancements for Xbox Series X and PlayStation 5.

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Gaming Bolt

Rayman Legends Retold Showcases its Macarena Musical Level in New Trailer

Ubisoft has released a new trailer for Rayman Legends Retold, showcasing a musical level featuring a rendition of the song Macarena. The remake includes new visuals, a new world with new levels, and four new musical stages, including one with MC Hammer's 'Can't Touch This'. Rayman Legends Retold is set to launch on October 1st for PC, PlayStation 5, Xbox Series X/S, and Nintendo Switch 2, with the Nintendo Switch 2 version targeting 60 FPS and 4K resolution when docked, utilizing DLSS technology.

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Games Industry

Nvidia brings ray-traced Nanite, native anti-cheat, and DLSS 4.5 to Gamescom 2026 lineup

Nvidia announced several new technologies at Gamescom, including DLSS 4.5 Ray Reconstruction, RTX Spark support from major publishers like Electronic Arts and Ubisoft, and RTX Mega Geometry for Unreal Engine 5's Nanite system. Gears of War: E-Day will be the first title to feature RTX Mega Geometry, enabling full-detail ray tracing for Nanite. The company also detailed updates for its GeForce Now cloud platform and RTX Remix modding toolkit.

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Nvidia

Leading Publishers Bring Blockbuster PC Games and Technology to NVIDIA RTX Spark

NVIDIA is launching its RTX Spark platform this fall, bringing enhanced RTX gaming features to PCs. Publishers like Electronic Arts, Embark, and Ubisoft are supporting the platform with titles such as EA SPORTS F1 25, Apex Legends, Anno 117: Pax Romana, ARC Raiders, and THE FINALS. RTX Spark will integrate NVIDIA's DLSS and Reflex technologies, along with native EA Javelin Anticheat support.

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Gaming Bolt

Monster Hunter Wilds on Nintendo Switch 2 Might Run at 1440p With Dynamic Resolution – Rumor

Datamining suggests that Monster Hunter Wilds on the Nintendo Switch 2 will utilize dynamic resolution, targeting resolutions between 1080p and 1440p when docked and lower resolutions in handheld mode, with frame rates aiming for 30-40 FPS. These performance targets, which may include DLSS technology, are speculated to be similar to Capcom's previous titles like Resident Evil Requiem and Pragmata. The article also briefly mentions the upcoming expansion Ascendance and the potential release of Dragon's Dogma 2 on the platform.

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Blues News

Morning Tech Bits

The beta for Gears of War: E-Day is set to launch on August 6th and will feature NVIDIA's DLSS technology. The article also briefly mentions ownership of Asus and a separate piece on data centers.

Blues News

Morning Tech Bits

NVIDIA reports that Halo: Campaign Evolved is launching today with DLSS support. Capcom has detailed how Path Tracing was implemented in their RE ENGINE for games like Pragmata and Resident Evil. The article also briefly touches on the impact of AI over the past year.

Tech Radar

Nvidia tries again to get gamers to accept DLSS 5 — and doesn't entirely succeed

Nvidia presented updates on its DLSS 5 technology at Siggraph 2026, aiming to address gamer concerns about AI-generated artifacts and artistic integrity. The company highlighted increased developer control through three AI models, adjustable intensity sliders, and masking options to prevent interference with specific game assets. Despite these changes, skepticism remains among gamers and developers regarding the level of control and potential performance impact.

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PC Gamer

Acer and Gigabyte will launch RTX Spark laptops too, but not before Microsoft and Co.

Nvidia has announced that its Arm-based RTX Spark laptops, combining CPU and GPU for AI and gaming, will be available this fall from partners including Asus, Dell Technologies, HP, Lenovo, Microsoft Surface, and MSI. Acer and Gigabyte will follow with their models later. The article also touches on the upcoming DLSS 5 technology, expected to launch by the end of 2026.

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Major Nelson

How The Coalition and NVIDIA are Building Gears of War: E-Day for PC

The Coalition and NVIDIA are partnering to enhance the PC version of Gears of War: E-Day, built on Unreal Engine 5 and DirectX 12. The collaboration will integrate NVIDIA's GeForce RTX technologies, including ray tracing, DLSS 4.5 with Dynamic Multi Frame Generation and Super Resolution, and Reflex for improved performance and visual fidelity. The game will also support AMD FSR, Unreal Engine TSR, Intel XeSS, and Advanced Shader Delivery for broad hardware optimization and reduced load times.

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The Sixth Axis

The Elder Scrolls IV: Oblivion Remastered launches for Switch 2 in August

Bethesda has announced that The Elder Scrolls IV: Oblivion Remastered will launch for the Nintendo Switch 2 on August 11th. The port, developed by Virtuos, will feature Switch 2-specific enhancements like motion controls and touch screen support, targeting 900p 30fps in handheld and 1080p 30fps docked using DLSS upscaling. The game utilizes Unreal Engine 5 for its modern visuals.

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My Nintendo News

Elder Scrolls IV Oblivion Remastered Switch 2 is 900p 30fps handheld and 1080p 30fps docked, has DLSS

The Elder Scrolls IV: Oblivion Remastered is set to release on the Nintendo Switch 2 on August 11th. Bethesda has confirmed that the game will run at 900p resolution and 30fps in handheld mode, and 1080p resolution and 30fps when docked. The remaster will also feature DLSS technology.