Dungeons & Dragons
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Hasbro CEO Chris Cocks on AI, KPop Demon Hunters, and Harry Potter
Hasbro CEO Chris Cocks discussed the company's significant investments in games and digital media, highlighting the success of the mobile game Monopoly Go. He also touched upon the importance of established brands like Magic: The Gathering and Dungeons & Dragons, as well as Hasbro's expansion into original video games such as Exodus.
Hasbro CEO Chris Cocks on AI, KPop Demon Hunters, and Harry Potter
Hasbro CEO Chris Cocks discusses the company's significant investments in games and digital media, highlighting the success of the mobile game Monopoly Go. He also touches upon the expansion of established brands like Magic: The Gathering and Dungeons & Dragons, as well as new ventures such as the upcoming video game Exodus.
Hasbro CEO Promises No Generative AI In Its Video Games
Hasbro CEO Chris Cocks has stated that the company will not be using generative AI in its video games, particularly for its Magic: The Gathering and Dungeons & Dragons franchises. This stance follows backlash from fans regarding AI-generated artwork in a D&D sourcebook and marketing imagery for Magic: The Gathering. While Cocks acknowledged potential uses for AI in concept generation, he emphasized a commitment to human creators for the final game products.
Hasbro CEO still has 'so much AI-based' grist in his own D&D games 'it would floor you', but he's not putting it in MTG cards or D&D books because people 'just don't want it'
Hasbro CEO Chris Cocks still uses AI extensively in his personal Dungeons & Dragons games but does not believe it is suitable for official Magic: The Gathering cards or D&D books due to fan reception. Despite his personal use, Cocks acknowledges the disruptive potential of AI in the industry but notes that business models are still undefined.
Gamer Creates Custom PS2 Box to Honor Epic D&D Campaign Finale
A gamer created a custom PlayStation 2 game box and disc to commemorate the finale of a JRPG-themed Dungeons & Dragons campaign. This project highlights the intersection of tabletop and video game cultures, with the PS2 era being a fitting choice due to its significant JRPG library. The creation serves as a testament to the personal and creative ways players celebrate meaningful gaming experiences.
Tabletop gaming saved videogame RPGs
Tabletop gaming mechanics have significantly influenced the evolution of video game RPGs, leading to greater player agency and more creative combat systems. Games like Disco Elysium and Baldur's Gate 3 demonstrate this trend, offering deep role-playing experiences that owe a debt to tabletop origins. This approach is proving successful for both large and small studios, revitalizing the genre.
One Of My Favorite TTRPGs Is Kicking Butt On Kickstarter
The tabletop role-playing game Nimble, originally a D&D 5e ruleset, has evolved into its own system and is currently exceeding its Kickstarter goals for a reprint and expansion. Designer Evan Diaz highlights the system's speed and simplicity, with new content including a monster book, creator's kit, and additional character classes like the Artificer and Psion. Diaz emphasizes a focus on maintaining the system's scope and avoiding complexity creep as it grows.
Resident Evil Requiem has surpassed 5m copies | TAG
Resident Evil Requiem has achieved over 5 million sales in less than a week, marking a significant success for Capcom and the survival horror genre. The game launched on February 27, 2026, for PlayStation 5, Xbox Series X|S, Nintendo Switch 2, and PC, and has received strong critical and user reviews. The article also touches on Dungeons & Dragons' "5.5e" update, Pokémon Pokopia's global release, and Capcom's commitment to addressing PC performance issues in Monster Hunter Wilds.
D&D's clunkily-named 2024 ruleset, a revamp of 5e, finally throws up its hands and goes fine, we'll call…
Wizards of the Coast is unofficially adopting the '5.5e' moniker for the 2024 Dungeons & Dragons ruleset on its D&D Beyond website, a move that simplifies branding for players and Dungeon Masters. This iteration, while maintaining backward compatibility with the 2014 5th edition, introduces significant changes to mechanics like grappling and class designs.
Dungeons & Dragons Takes Inspiration from Live-Service Video Games, With a New Plan For Themed Seasonal Releases - IGN
Dungeons & Dragons is adopting a live-service video game model by introducing themed seasonal content updates for its products, starting with a 'Season of Horror' in April 2026. This new strategy includes major book releases and accompanying products tied to unifying themes throughout the year, a move inspired by companies like Bungie and Blizzard. The publisher, Wizards of the Coast, is owned by Hasbro, and the article also notes the success of Baldur's Gate 3 and its upcoming TV series.
The best Los Angeles events for the week of March 2 - March 8 — MP3s & NPCs
This guide highlights Los Angeles events happening from March 2 to March 8, focusing on comedy and improv shows. Featured events include "Mindblower" at The Pack Theater, "The Best Time With Nnamdi" at UCB Theatre, and Amy Vorpahl's D&D musical comedy "She's Got Non-Player Character Energy" at The Elysian. The weekend also includes improv showcases, an all-ages show, and a unique cooking and improv show called "Clean Plate Fun".
Dungeons & Dragons 2026 Roadmap Promises Seasons of Horror and Magic
Wizards of the Coast has unveiled the 2026 roadmap for Dungeons & Dragons, introducing a seasonal release model. The first three seasons, 'Season of Horror,' 'Season of Magic,' and 'Season of Champions,' will feature themed sourcebooks and adventures, including 'Ravenloft: The Horrors Within' and 'Arcana Unleashed: Deadfall'.
Having never played Dungeons and Dragons, I used AI (fine, kill me) to play a solo game, talking to ChatGPT like it was my DM – It was mindblowing
The author details a mind-blowing solo Dungeons and Dragons experience using ChatGPT as a Dungeon Master, overcoming a lack of a peer group to play with. The AI guided character creation and ran a narrative session, offering an accessible entry point into tabletop role-playing for those who might otherwise not play.
Elf Names: 400+ Fantasy, D&D, and Cool Names for Elves
This guide provides over 400 elf names for fantasy characters, including male, female, and unisex options inspired by various elven types like high elves, wood elves, and dark elves. It offers naming conventions, examples, and tips for creating unique and fitting names for role-playing games and stories.
Sony ditches PC & Stardew Valley News | TAG
Sony is reportedly shifting focus back to console exclusivity for its single-player PlayStation games, potentially limiting future PC releases. Meanwhile, Stardew Valley's upcoming 1.7 update will add new marriage candidates, and Nvidia has recalled a problematic GPU driver.
Gnomecast 231 - Running Published Adventures
This guide discusses the process of running published adventures in tabletop role-playing games. It offers tips and tricks for GMs to effectively utilize pre-written modules and make them work for their specific campaigns. The discussion touches upon Dungeons & Dragons and the 7th Sea role-playing game.
100+ Wood Elf Names (Male, Female, and Unisex)
This article provides a comprehensive list of wood elf names, categorized into male, female, and unisex options, inspired by nature and elven culture. It delves into the characteristics of wood elves in fantasy lore, offering guidance on selecting names that reflect their connection to nature, archery skills, and cultural nuances. The guide also references popular fantasy properties like Lord of the Rings, The Elder Scrolls, and Warhammer for examples.