Early Access
Ongoing coverage on Early Access.
Latest coverage
Subnautica 2 adding "better callouts for Silver" in first patch as players struggle to find any
Developer Unknown Worlds is aware that finding Silver in Subnautica 2 can be difficult and plans to improve resource callouts in the first patch. The team is also considering a broader overhaul of the resource flow system to address player concerns about scarcity and visibility.
Deep Rock Galactic: Rogue Core
Deep Rock Galactic: Rogue Core has launched into Early Access on Steam for PC players. This new co-op roguelite shooter expands the Deep Rock Galactic franchise, with developer Ghost Ship Games offering the initial launch.
Noun Town Launches
Noun Town has officially launched out of Early Access on Steam for PC. The word-based game is currently available with a 25% launch discount, and a playable demo is also offered.
Release Dates/Windows
Several games have announced release dates or windows. Alruna: End of History released its trailer on June 4th. CLOCKFALL's gameplay trailer announced its road to Early Access on May 28th. Ledgerbound also announced its release date with a trailer on July 14th.
Paralives early access impressions — The beginnings of the next great life sim
Paralives is showing promise as a new contender in the life simulation genre, with early access impressions highlighting its potential. The game aims to offer a robust life simulation experience for players.
New data shows only 21% of Early Access games perform better after full release
New data from GameDiscoverCo indicates that only 21% of games released from Early Access on Steam in 2026 generated more revenue in their first 30 days of full release compared to their initial 30 days in Early Access. This suggests that for most developers, the primary sales opportunity occurs during the Early Access period rather than at the 1.0 launch. The analysis also highlights concerns about the increasing disconnect between developer intentions and player expectations regarding the state of games entering Early Access.
Paralives is the very definition of early access, but it's already a promising Sims rival
Paralives is launching into early access on May 25th after seven years of development, and while it's buggy and incomplete, it shows immense promise as a rival to The Sims. The game features robust build/buy tools, extensive character customization with inclusive options, and engaging townie requests, though its live mode and AI autonomy require significant improvement.
Subnautica 2 Angel Comb locations - all adaptations
This guide details the locations of the four Angel Combs in Subnautica 2's early access build, which are crucial for player adaptation and survival. The guide provides specific coordinates and directions from the Lifepod for obtaining the Digestion Adaptation, Heat Tolerance, and Axum Vision adaptations, with tips for clearing polyps and finding necessary upgrades.
Subnautica 2 devs aren't "judging players who want combat," but it isn't happening: "Subnautica has always been built around vulnerability"
Unknown Worlds has confirmed that Subnautica 2 will not feature combat, emphasizing the game's core design around vulnerability and exploration. While acknowledging player requests for combat options, the developer plans to improve creature behavior and player mitigation tools rather than introduce weapons. These changes will be implemented through a series of upcoming patches.
Moonlighter 2 The Endless Vault Gets Adorable Blob-Life Balance Update | Invision Game Community
Moonlighter 2: The Endless Vault has received its second major content update, the Blob-Life Balance update, introducing companion Bloblets, shop upgrades, new weapons with a poison damage path, and a Very Hard difficulty mode. This update continues the game's Early Access journey, with a full launch planned for PC, Xbox Series X|S, PlayStation 5, and Nintendo Switch later this year.
It's not you, would-be Subnautica 2 fish murderers, it's our creature encounters not feeling "fair, readable, and engaging" enough, say Unknown Worlds
Unknown Worlds has addressed community concerns regarding creature encounters in Subnautica 2, acknowledging that some predator interactions feel frustrating rather than engaging. While the studio is committed to non-violent solutions, they will implement adjustments to creature aggression, tool effectiveness, and overall encounter readability in upcoming patches. The developers apologized for any miscommunication and emphasized that Early Access is intended as a collaborative conversation with players.
Clockfall Launches Into Steam Early Access on May 28 | Invision Game Community
Clockfall, developed by Rever Games and Radical Theory, will launch into Steam Early Access on May 28, 2026. The game features a blend of dungeon crawling, village defense, and time-driven progression. Console versions for PlayStation 5 and Xbox Series X|S are planned for 2027.
Detroit: Become Human Dev Quantic Dream Kills Live Service Game 3 Months After Early Access Launch, Insists Star Wars Eclipse ‘Continues as Planned’
Quantic Dream has canceled its live service game, Spellcasters Chronicles, only three months after its early access launch. Despite this cancellation, the studio confirmed that Star Wars Eclipse is still proceeding as planned.
Subnautica 2: Devs admit those Marrowbreach and Nibblers are too aggressive – promise rebalance patches to save your little toes
Unknown Worlds, the developer of Subnautica 2, has acknowledged player feedback regarding overly aggressive creatures in the game. The studio plans to release patches to rebalance creature timing, aggro range, and the effectiveness of defensive tools. While the game will maintain its focus on survival through avoidance rather than direct combat, developers aim to make encounters feel fairer and more engaging.
Time-Loop Action-RPG Roguelite "Clockfall" Launches Into Steam Early Access May 28
The time-loop action-RPG roguelite Clockfall will launch into Steam Early Access on May 28, 2026. Developed by Rever Games and Radical Theory, the game features a unique dual rhythm of dungeon crawling and village defense, where time is a critical resource. Clockfall is also planned for release on PlayStation 5 and Xbox Series X|S in 2027.
8 hemtrevliga minuter från Sims-liknande Paralives
The life simulation game Paralives is set to launch in Early Access on May 25th, after a previous delay. A nearly nine-minute gameplay video showcases character creation, building, job searching, and other activities. The game is expected to remain in Early Access for approximately two years, with mod support available through Steam Workshop.
MEDIC: PACIFIC WAR DEPLOYS INTO STEAM EARLY ACCESS JUNE 4
Hypnotic Ants announced that Medic: Pacific War will launch into Steam Early Access on June 4th. The World War II simulation places players in the role of a frontline medic tasked with saving lives amidst the chaos of the Pacific Theatre. The Early Access period will involve community-driven development for future updates and content.
Every Subnautica 2 leviathan and where to find them
This guide details the leviathan-class creatures and other deadly fauna present in the early access version of Subnautica 2. It describes the Collector Leviathan and Shiver Leviathan, along with other dangerous creatures like the Deepwing Brooder and Great Jaw, and provides tips for survival and navigation within the game's current map boundaries.
Moonlighter 2: The Endless Vault Early Access ‘Blob-Life Balance’ update now available
Publisher 11 bit studios and developer Digital Sun have released the 'Blob-Life Balance' update for Moonlighter's Early Access version. This update focuses on balancing the game's 'blob-life' mechanics.
Outward 2 visa upp "potatisläge" för väldigt svaga datorer
The action RPG Outward 2 will launch in early access on July 7. A new trailer showcases the game's "Potato" graphics setting, demonstrating that it will run on very low-end PCs, with minimum requirements including a GTX 750 TI graphics card. The game will also feature split-screen co-op.