Early Access
Ongoing coverage on Early Access.
Latest coverage
Mini MMO Farever previews new bosses and new rewards in its forthcoming Call to Glory update
Shiro Games announced that the Mini MMO Farever will receive its 'Call to Glory' update on September 30th. This update will introduce a heroic mode for dungeons with new bosses and rewards, a reputation system, and other quality-of-life improvements aimed at revitalizing the game's player base.
When will Wardogs come to PS5 or Xbox Series X?
Wardogs, currently available in early access on PC via Steam, is planned for release on PlayStation 5 and Xbox Series X, but not until 2028. Developer Bulkhead is prioritizing the PC early access period, which is expected to last one to two years and will include new content and system expansions.
Monsters & Memories plunges testers into The Deep weeks ahead of early access launch
Monsters & Memories has released its first major module, 'The Deep,' just weeks before its October 1st early access launch. This update introduces Deep Elves and Deep Gnomes, along with new zones like the Great Cavern Sea and Underdocks, though these areas are still under construction. The patch also includes significant revamps to the Paladin and Elementalist classes, a solo challenge mode, a new spellbook UI, and additional housing options.
New FPS Wardogs Is Dominating Steam Charts, And You Could Get It At A Discount Already
The new first-person shooter Wardogs has quickly climbed to the #4 spot on Steam's concurrent player charts during its early access launch. The game offers a tactical experience, drawing comparisons to Arma and Hell Let Loose, and is currently available at an 18% discount on Fanatical.
Bribing medics to revive me first in Wardogs is one of my favorite shooter mechanics in ages
The shooter Wardogs features a unique mechanic where players can bribe medics to prioritize their revival, a system the author finds highly engaging and a favorite among shooter mechanics. This bribe system, along with other economic incentives, creates a fittingly nihilistic approach to warfare where profit drives actions, making each life an investment. Despite a shaky launch with many players, the game's economy system is seen as a smart way to incentivize battlefield roles, with potential for growth during its early access period.
1,25 miljoner sålda ex för Wardogs det första dygnet
The tactical shooter Wardogs has sold 1.25 million copies in its first day of early access. Despite strong sales, the game has received a 'Mixed' rating on Steam due to issues such as network errors, lack of colorblind options, and anti-cheat problems with Proton.
WARDOGS Crosses 1 Million Sales and Nearly Peaks at 338,000 Steam Players While Servers Buckle
Bulkhead's new first-person tactical shooter WARDOGS has achieved over one million sales within hours of its PC early access launch, peaking at nearly 338,000 concurrent players on Steam. Despite server issues causing "Mixed" user reviews, the studio is encouraged by the strong player reception and plans to continue developing the game for PC, Xbox Series X/S, and PlayStation 5.
Wardogs sets 2028 console release window
BULKHEAD has announced that the military shooter Wardogs, currently in Early Access on PC, will be released on consoles in 2028. The announcement was made via a trailer reminiscent of Halo 3's "Believe" campaign, celebrating the game's launch on Steam.
Wardogs servers go down as over 300,000 people rush to play on launch day
Wardogs, a new 100-player milsim FPS, has experienced significant server issues on its launch day due to an overwhelming player count exceeding 300,000. Developer Bulkhead has taken servers offline to address the problem, with CEO Joe Brammer suggesting Valve's rate-limiting may be a contributing factor. Players are advised to remain in the queue for potential re-entry.
FC 27 Release Date, Early Access Start Times, & Preload Details
EA Sports FC 27 is set to release on September 25, 2026, for consoles and September 24 for PC. Early access begins on September 18 for Ultimate and Ultimate+ Edition owners, with EA Play subscribers getting a 10-hour trial starting September 17. Pre-loads for early access holders commence on September 15.
Wardogs Has A Massive Start On Steam, But Players Face Brutal Server Queues
Wardogs, a new military FPS, has achieved a strong launch on Steam with over 300,000 peak concurrent users, becoming the platform's number one best-seller. However, players are experiencing severe server queues and issues with incorrect bans. Developer Bulkhead is working with Valve to address rate limiting and resolve the queueing problems.
Palworld publishing chief worries early access has 'lost its meaning' as the rise of 'hyper-casual' gaming culture means people often don't understand what they're getting into
Pocketpair's John Buckley believes the concept of early access gaming has lost its meaning due to the rise of hyper-casual gaming culture. He argues that players now often treat early access titles like finished products, diminishing the collaborative feedback loop developers rely on. Buckley suggests developers must be transparent with players about update schedules and content to manage expectations.
Wardogs Season 1 Changelog patch notes adjusts progression, fixes voice chat & more
Bulkhead has released the Season 1 Changelog patch notes for Wardogs ahead of its early access launch. The update focuses on adjustments to player progression, including significant changes to XP curves and vendor prices, alongside fixes for voice chat, exploits, and performance issues. The developers have also implemented a new report tracking system and adjusted various gameplay elements like vehicle balance.
The Stream Team: Visiting Valheim on its official launch day
Massively OP's MJ Guthrie is streaming Valheim on its official launch day, marking the game's exit from early access. The stream will offer a look at the new Deep North region, though MJ may be distracted by other new content. The event is scheduled for 8:00 p.m. EDT on September 9th, 2022.
Palworld lead worries Steam early access has "lost its meaning": players treat it like "a normal game" and the program has been "abused for a lot of reasons"
John Buckley, communications and publishing lead for Palworld developer Pocketpair, expresses concern that Steam's Early Access program has lost its original meaning. He believes players now treat Early Access games like finished products, leading to unrealistic expectations and a decline in meaningful feedback, which he feels has been "abused for a lot of reasons."
Valheim 1.0's Steam player count soars to a huge 5-year high, but it's not enough to beat the viral survival game's early access peak
Valheim has experienced a significant surge in player count on Steam following its 1.0 release, reaching its highest numbers in five years. While the current player count is impressive, it has not yet surpassed the game's early access peak. The update introduces a new biome, numerous weapons, and crafting additions, and the game is now also available on PlayStation 5, Nintendo Switch, and Xbox Series X/S.
RuneScape Dragonwilds announces that its price won’t change when it makes its 1.0 launch
Jagex has announced that RuneScape: Dragonwilds will maintain its $30 price point upon its full 1.0 launch on September 15th, eschewing the common practice of raising prices after early access. The studio expressed pride in the game's development and thanked early access players. Future monthly updates and a content patch called Luminance are planned.
Gods, Death & Reapers aims for early access in February 2027 while its next playtest hits this month
Gods, Death & Reapers has delayed its early access release to February 2027 to allow for more playtesting and development. A sixth closed alpha test is scheduled for September 24th, featuring new characters, the Asgard map, a summoner archetype, a new faction called The Chosen, and a training area.
Rally Point: Strong simulation and team building can't carry Menace forever
Menace offers a compelling core of turn-based shooting, simulation, and character leveling, but its execution is often hampered by frustrating elements. While some annoyances are expected in early access, the game's premise and faction interactions feel underdeveloped, lacking personality and meaningful choices. Despite these flaws, the tactical combat and squad customization remain satisfying.
Skate Season 5 brings underflips, block parties, and the S.U.M.R. Camp location
Skate's Season 5 update introduces the S.U.M.R. Camp location, new underflip tricks, and block parties. The season features a premium battle pass for early access to the new mega park, with general access starting October 6th. Developer Full Circle also announced changes to legacy skate passes and various gameplay fixes.