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Esports

Ongoing coverage on Esports.

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Games IndustryPositive

Onimusha, Resident Evil, Pragmata, and Monster Hunter franchises boost Capcom H1 results

Capcom reported significant financial growth for the six months ending September 30, 2026, with net sales up 49% year-on-year. This surge was primarily driven by strong performance in its Digital Contents segment, fueled by major franchises like Resident Evil, Pragmata, Monster Hunter, and Onimusha. Several titles, including Resident Evil Requiem and Pragmata, exceeded sales expectations, contributing to an overall increase in unit sales.

Shack NewsNeutral

Evening Reading - October 27, 2026

This edition of Evening Reading covers several game-related news items including Pokemon Unite ending service in March 2027, Valorant's latest patch, and a cyberattack on Warhorse Studios. It also notes the announcement of a Nintendo Indie World Showcase, Capcom delisting Street Fighter 5, and Evo Brazil's confirmed dates. Business news includes investments from Nvidia and AMD into Facebook, and Seagate's earnings report.

Last Word GamingVery negative

Pokemon Unite Announces End After 5 Year Run

TiMi Studio Group and The Pokemon Company have announced that Pokemon Unite will cease operations on March 23, 2027, after five years. The decision follows a decline in player base and changes to the competitive scene, with the Aeos Crown 2027 event still scheduled to proceed. The game's shutdown is attributed to a perceived negligence towards community feedback.

Last Word GamingNeutral

Clash Royale League 2026 World Finals Details

The Clash Royale League 2026 World Finals will take place from November 6th to November 8th, 2026, in Shanghai, China, featuring 16 players competing for a $560,000 USD prize pool. The tournament will utilize a double-elimination bracket with best-of-3 matches, escalating to best-of-5 for the finals. Last year's champion, Mohamed Light from Egypt, is among the participants.

IGNVery negative

Pokemon Unite to Be Taken Offline in 2027, In-Game Sales Suspended Immediately

Pokemon Unite will cease operations on March 23, 2027, with its final competition, the Aeos Crown 2027, concluding just two days prior. In-game sales have been suspended immediately.

Shack NewsVery negative

Pokemon Unite will end service in March 2027

The Pokemon Company has announced that the free-to-play MOBA Pokemon Unite will end service on March 23, 2027, for both Nintendo Switch and mobile platforms. Aeos Gem sales have been suspended, though a library feature is being added to allow players to access unlocked items post-service. The final Pokemon Unite tournament, Aeos Crown 2027 Tokyo, is still scheduled to take place.

Shack NewsNeutral

Evening Reading - October 26, 2026

This edition of Shacknews Evening Reading covers a variety of industry news, including a review of Phantom Blade Zero, a delay for Emberville's Early Access release, and Skydance launching a voluntary buyout program. It also touches on OpenAI facing a lawsuit from Texas and the bankruptcy of Finnish esports organization ENCE. Microsoft is offering voluntary exit buyouts to employees, while Arrowhead Game Studios is focusing on Helldivers 2 over a potential Helldivers 3.

Shack NewsVery negative

Finnish esports organization ENCE files for bankruptcy

Finnish esports organization ENCE has filed for bankruptcy after 13 years of operation, citing a 79 percent drop in revenue over the last two years. The organization, primarily known for its Counter-Strike teams, recently won the Elisa Masters Espoo 2024 competition. The future of its players, coaches, and staff remains uncertain.

GamespotVery positive

Warhammer 40,000: Dawn of War IV Looks To Right The Wrongs Of Its Predecessor

Warhammer 40,000: Dawn of War IV aims to rectify the missteps of its predecessor, Dawn of War III, by returning to the series' roots with a focus on robust base-building and engaging real-time strategy mechanics. Developed by King Art Games, the preview build suggests a faithful melding of the original Dawn of War and Dawn of War II's best elements, offering a more active and strategic experience.

Shack NewsNeutral

Evening Reading - October 20, 2026

This edition of Evening Reading covers a variety of gaming news, including updates for Cyberpunk 2077 and EVE Online, a potential delay for Umamusume: Pretty Derby due to immigration policies, and the announcement of a new Deadlock update. It also touches on financial news for Tesla, SpaceX, and Netflix, and mentions the potential for a 2027 Xbox handheld.

Shack NewsVery negative

Esports team Evil Geniuses is ending 'competitive and day-to-day operations' in November

North American esports team Evil Geniuses has announced it will cease all competitive and day-to-day operations on November 2, 2026. All players, coaches, and staff are now free agents. The organization cited missed partnership opportunities for Valorant's 2026 VCT as a contributing factor to the closure.

8bit DigiNeutral

Kin-Yoobi Con Announces Nexus!, New eSport Event

Kin-Yoobi Con has announced a new monthly eSports event called Nexus!, with the first iteration scheduled for October 23rd. The event is aimed at eSports gamers in the Bay Area.

IGNNegative

Pro Dota 2 Player Claims He Had to Play a Full Match in Front of Police Officers to Prove His Identity

A professional Dota 2 player claims he was forced to play an entire match in front of police officers to prove his identity. The unusual situation highlights a bizarre intersection of competitive gaming and law enforcement.

Last Word GamingNegative

FIFA Postpones FIFAe Finals Over Security Concerns

FIFA and the Saudi Esports Federation have postponed the FIFAe Finals, originally scheduled for October 2026, due to recent regional security concerns. The exact new dates and venue have not yet been announced. This postponement is seen as a responsible choice for safety but a major disruption for the prepared teams.

Game CheckupVery positive

Gegap Gempita Panggung Esports: Rahasia Sukses di Balik Penyelenggaraan Turnamen Kelas Dunia

This article analyzes the key elements behind the success of world-class esports tournaments, highlighting the critical role of robust network infrastructure, precise stage design with soundproof booths, and dynamic lighting synchronized with gameplay. It also details the complexities of broadcasting production, athlete welfare, strict regulations, and effective monetization strategies that contribute to the massive growth and appeal of the esports industry.

Invision CommunityNeutral

Worlds 2026 Swiss Stage Teams Prioritize Early Baron Power Plays | Invision Game Community

This analysis examines the risks associated with early Baron Nashor attempts in League of Legends during the Worlds 2026 Swiss stage. It argues that rushing the objective at the 20-minute mark is a perilous trap due to insufficient itemization, monster debuffs, and short death timers, often leading to disastrous comebacks for teams that prioritize it over safer macro plays like jungle control or dragon stacking.

PC GamesNNeutral

I like the 2026 League of Legends Worlds anthem, but it isn't the True Damage comeback I wanted

The author expresses disappointment with the latest League of Legends Worlds anthem, 'Know My Name,' feeling it prioritizes Lee 'Faker' Sang-hyeok and T1 over the True Damage group. While acknowledging Faker's legendary status, the piece criticizes the lack of focus on other players and the True Damage group itself, suggesting the music video's direction misses the mark for this year's US-based tournament.

Game CheckupPositive

Mitos vs Fakta: Benarkah Refresh Rate Tinggi Bikin Jago Main Game?

This analysis debunks the myth that high refresh rates alone make gamers better, explaining the difference between refresh rate (Hz) and frame rate (FPS). While high refresh rates reduce system latency and motion blur, they do not replace essential skills like game sense, aiming, and muscle memory. The article concludes that high refresh rate monitors are a worthwhile investment for competitive players with capable hardware, but they are not a shortcut to professional skill.

Jay Is GamesNeutral

Why Some Great Competitive Games Never Become Great Esports: The Spectator Design Problem - Walkthrough, Tips, Review

This analysis explores why many deep competitive games fail to become successful esports, focusing on the 'spectator design problem.' A game needs to be engaging for viewers, tournament organizers, and broadcasters, not just players. Factors like readability, production costs, and publisher control over intellectual property significantly impact a game's potential as an esport.

Retro GamerPositive

Razer has evolved the BlackShark V3 X HyperSpeed headset into a pair fit for Lucario fans

Razer has released a new Lucario Edition of its BlackShark V3 X HyperSpeed wireless gaming headset, featuring blue earcups and Lucario artwork. The headset maintains the original model's specifications, including 2.4GHz wireless and Bluetooth connectivity, 7.1 surround sound, and 50mm audio drivers, but comes at a higher price point of £119.99 in the UK.