Skip to content
feed.gg
Topic74 articles

Frame Generation

Ongoing coverage on Frame Generation.

Latest coverage

newest first, grouped by day
FZ.seNeutral

Uppgraderingsdags? Så stor är skillnaden mellan RTX 5080 och 3080 i Control Resonant

This article compares the performance of Nvidia's GeForce RTX 5080 and RTX 3080 graphics cards in the game Control, utilizing DLSS and path tracing technologies. The RTX 5080 significantly outperforms the RTX 3080, especially with advanced features like frame generation enabled, demonstrating a substantial generational leap in graphical capabilities.

PC GamerNegative

AMD says its working on FSR's frame pacing issues, but there's still conspicuously no mention of Multi Frame…

AMD has acknowledged issues with frame pacing in its FidelityFX Super Resolution (FSR) frame generation technology, with improvements planned for FSR 4.1. Despite these promises, the company has not yet detailed a timeline or specific hardware support for these fixes, and conspicuously omitted any mention of Multi Frame Generation for AMD GPUs.

FZ.seVery positive

Control Resonant – den perfekta DLSS 4.5-försökskaninen

This article analyzes the implementation of Nvidia's latest DLSS 4.5 technologies in Remedy Entertainment's Control Resonant. The analysis details step-by-step testing of DLSS Quality, path tracing, and frame generation, showing significant improvements in FPS and reduced latency, particularly with frame generation 4X enabled.

Gaming BoltNeutral

PlayStation Files a Patent for its Own Implementation of Frame Generation

PlayStation has filed a patent for its own frame generation technology, dubbed "Generation Super Sampling." While similar to Nvidia's DLSS and AMD's FSR, PlayStation's implementation may leverage controller input for more accurate frame predictions. This technology could allow for higher visual fidelity at smoother frame rates on future consoles.

PC GamerPositive

The Blood of Dawnwalker's first major update will add directional animal petting and a new story mode that's…

Rebel Wolves is releasing update 1.1 for its vampire RPG, The Blood of Dawnwalker, which will introduce "directional animal petting" and a new Story mode with combat assist. The update also includes a feature to rework abilities via the Draught of Mind Rebirth, improved combat targeting, and other enhancements, totaling over 1100 changes.

PC GamerPositive

I jammed Nvidia's new DLSS 5 October update model into the RTX Spark and it's 25% faster at 1440p

Nvidia's latest DLSS 5 update, featuring a new Neural Rendering model, shows a 25% performance increase at 1440p in NBA 2K27 when tested on the Nvidia RTX Spark platform. The updated model is reportedly half as demanding on hardware and reduces VRAM usage, though visual improvements are most noticeable in cutscenes rather than gameplay.

Tech RadarPositive

'Half the GPU overhead' with 'comparable visual fidelity': Nvidia dramatically improves DLSS 5, which is great — but gamers want it on more GPUs

Nvidia has significantly enhanced its DLSS 5 technology, achieving up to 40% faster frame rates and reducing GPU overhead by half while maintaining visual fidelity. The updated DLSS 5 model, launching October 16, will be available on RTX 5000 series GPUs, RTX Spark laptops, and GeForce Now, with new game integrations for Hogwarts Legacy and Where Winds Meet. Additionally, Nvidia introduced a new performance mode for frame generation, offering further frame rate boosts, and is working to bring support to older RTX 4000 series cards.

PC GamerNeutral

Nvidia says my RTX 4070 Super isn't capable of Multi Frame Gen, but I'm surprised by how smooth this…

Despite Nvidia's official limitations, an RTX 4070 Super graphics card can achieve higher Multi Frame Generation rates through unofficial mods, leading to surprisingly smooth gameplay in titles like Black Myth: Wukong and Lost Records: Bloom & Rage. While some games exhibit artifacting or ghosting with these mods, the experiment suggests that current-generation hardware still has significant untapped potential, potentially delaying the need for an expensive upgrade.

PC GamerNeutral

The Witcher 3 updated system requirements are in, and you will need an RTX 5080 for path tracing with DLSS and frame…

CD Projekt Red has released the updated system requirements for The Witcher 3 Remastered, detailing the hardware needed for its path tracing graphical mode. While minimum requirements for 30 fps at 1080p are relatively modest, achieving 60 fps at 4K with path tracing and DLSS will necessitate an Intel Core i9 13900K or AMD Ryzen 7 9800X3D paired with an Nvidia GeForce RTX 5080.

PC GamerNeutral

How to get unlocked Multi Frame Gen working on an RTX 40-series graphics card

This article explains how to enable Nvidia's Multi Frame Generation (MFG) feature on GeForce RTX 40-series graphics cards, a feature officially restricted to the newer RTX 50-series. It involves using unofficial software like the ReShade HDR Installer to bypass Nvidia's limitations, though it is not officially supported and may introduce latency or visual artifacts.

Gaming BoltNeutral

PS6 and Xbox Project Helix Chips Have Reportedly Taped Out – What Does That Mean for Next-Gen Gaming?

Reports suggest that the chips for the PlayStation 6 and Microsoft's Project Helix (likely the next Xbox) have undergone 'tape-out,' indicating their designs are finalized and ready for manufacturing, targeting a late 2027 release. The PS6 is rumored to have 40 TFLOPS of power, while Project Helix could reach 56 TFLOPS, suggesting different approaches to next-generation performance focusing on efficiency and AI for Sony, and raw power for Microsoft.

IGNNeutral

The Witcher 3 Gets 30 FPS On an RTX 5080 With Frame Gen Disabled

The Witcher 3: Wild Hunt's remaster is set to release with graphical improvements. However, achieving maximum settings with path tracing on a high-end PC, such as one with an RTX 5080, requires significant hardware power, especially when frame generation is disabled.

Retro GamerNegative

Stellar Blade is adding a frame gen toggle on Nintendo Switch 2 after players said it looks bad, and I need more games…

Developer ShiftUp will add an optional frame generation toggle to Stellar Blade on Nintendo Switch 2 following player feedback about visual and performance issues. The current implementation, which targets 60fps by generating frames from a 30fps base, has been criticized for input lag and visual artifacts, leading to a less than ideal player experience.

My Nintendo NewsNeutral

Stellar Blade Switch 2 will add on/off toggle for frame generation at launch

Shift Up has announced that the Nintendo Switch version of Stellar Blade will include an on/off toggle for its frame generation technology at launch. This feature was added in response to criticism regarding input lag in the demo.

Nintendo EverythingPositive

Stellar Blade will let players turn off frame generation on Nintendo Switch 2

Stellar Blade will feature a toggle for frame generation on the Nintendo Switch 2, allowing players to enable or disable the feature. This option aims to reduce input lag and graphical artifacts, addressing feedback from the game's demo. The feature targets 60 frames per second when enabled, with a potential trade-off in frame rate when disabled.

Nintendo EverythingPositive

Dragon’s Dogma 2 using frame generation on Nintendo Switch 2, first Capcom game to do so on the console

Capcom has confirmed that Dragon's Dogma 2 will utilize frame generation technology on the Nintendo Switch 2, marking the first time the company has implemented this feature on the console. Producer Naoto Oyama explained that while the game targets 30 FPS, frame generation will provide a smooth visual experience equivalent to 60 FPS, with the option to toggle it on or off.

Gaming PHPositive

How to Install Lossless Scaling LSFG-VK 2.0 on Steam Deck for Smoother, Faster FPS

This guide details how to install Lossless Scaling's LSFG-VK 2.0 on the Steam Deck, a significant update that brings frame generation technology to Linux and SteamOS via Vulkan. Version 2.0 offers improved performance, reduced memory usage, and enhanced compatibility, particularly for AMD-based handhelds, allowing for smoother gameplay by generating additional frames.

PC GamesNPositive

New mod brings Nvidia's Multi Frame Generation to RTX 30 graphics cards

A new mod allows PC gamers with Nvidia GeForce RTX 30 series graphics cards to utilize Multi Frame Generation, a feature previously exclusive to RTX 50 series GPUs. This unofficial modification enables frame rate boosts in supported games, with examples showing convincing results in Cyberpunk 2077 on an RTX 3080. The mod's existence raises questions about why Nvidia has not officially extended this support to the RTX 30 and RTX 40 series.

Retro GamerNegative

Hands-on with DLSS 5 in NBA 2K27: Here's what works and what doesn't work about Nvidia's new AI upscaler

This hands-on analysis of Nvidia's DLSS 5 technology in NBA 2K27 reveals mixed results. While DLSS 5 enhances photorealism in environments and character models, it significantly impacts performance when frame generation is not used. Issues with lip-syncing in dialogue scenes also detract from the experience, leading to a critical view of its current implementation.

PC GamerPositive

The Blood of Dawnwalker - best settings to tweak

This guide provides tips for optimizing performance in The Blood of Dawnwalker, a demanding PC game. It details how to adjust graphics settings like Shadow Quality, Light Quality, Foliage Quality, and Detail Quality to achieve a smoother frame rate without significantly sacrificing visual fidelity. The article also discusses the experimental Frame Generation feature as a way to further enhance smoothness.