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Gambling

Ongoing coverage on Gambling.

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Gamedeveloper.comNeutral

Valve argues mystery boxes are 'widely used' in the tangible world

Valve is arguing against the New York Attorney General's lawsuit that claims its games promote illegal gambling through loot boxes. The company asserts that these mystery boxes are widely used in both video games and the physical world, comparing them to baseball card packs and blind boxes. Valve also stated that it does not cooperate with gambling sites and has locked over one million Steam accounts involved in such activities.

IGNNeutral

Valve Breaks Silence Over NY Attorney General Lawsuit, Says Loot Boxes Are Like Baseball Cards, Pokémon, Magic the Gathering, and Labubu - IGN

Valve has responded to a lawsuit from the New York Attorney General, arguing that loot boxes in games like Counter-Strike 2 are akin to baseball cards or Pokémon cards and do not constitute illegal gambling. The company stated that virtual items are cosmetic, transferable, and that they actively combat the use of their items on gambling sites. Valve expressed concerns about the AG's demands, which they believe go beyond existing law and could negatively impact users and developers.

Checkpoint GamingNeutral

Loot boxes are used not just in video games, argues Valve

Valve has responded to the New York Attorney General's lawsuit, arguing that loot boxes in their games do not constitute illegal gambling and do not encourage minors to gamble. The company stated that they have been educating the NYAG about their virtual items since early 2023 and that loot boxes are also prevalent in physical collectibles like baseball cards and Pokémon packs. Valve also defended their item transfer system, stating it benefits consumers by allowing them to trade unwanted items, and expressed concerns about the invasive technologies required to verify user locations and ages.

Happy GamerNeutral

Valve Fights Back: Loot Boxes Are Just Digital Trading Cards, Company Claims

Valve Corporation is defending its loot box model in a New York lawsuit, comparing them to physical trading cards like Magic: The Gathering. The company argues that the digital nature does not change the collectible and discovery experience. Critics, however, highlight concerns about transparency, potential addiction, and the real-world financial implications of digital item marketplaces.

Blues NewsNeutral

Valve Responds to NY State Lawsuit

Valve has issued a public response to a lawsuit filed by New York State, which accuses the company of its loot box mechanics constituting illegal gambling. The company's statement was posted on Steam, addressing the allegations.

PC GamerPositive

Valve says New York Attorney General's violent videogame fearmongering is 'a distraction and a mischaracterization we’ve all heard before'

Valve has responded to a lawsuit filed by the New York Attorney General concerning loot boxes, calling the claims of illegal gambling a mischaracterization. The company also criticized the Attorney General's unrelated comments linking violent video games to real-world gun violence, stating that numerous studies have found no such connection and that these remarks are a distraction.

DestructoidNeutral

Valve speaks out about New York loot box lawsuit in rare attempt at damage control, saying ‘it would have been bad for users and other game developers’ to preempt situation

Valve has publicly addressed the lawsuit filed by the New York Attorney General regarding loot boxes, describing them as gambling. The company stated that the AG's proposed changes to its business operations would have negatively impacted users and developers on Steam, affecting privacy and the ability to trade in-game items.

Rock Paper ShotgunNeutral

"Valve does not cooperate with gambling sites" - Counter-Strike publishers issue rare public defence of lootbox mechanics, following New York lawsuit

Valve has publicly defended its lootbox mechanics in Counter-Strike 2, Dota 2, and Team Fortress 2 against a lawsuit alleging illegal gambling. The company argues that these mechanics are not unique, do not provide in-game advantages, and that they have actively worked to combat gambling on their platform. Valve also stated they would comply with future legislation but disagreed with the proposed measures, believing they would harm users and developers.

Games IndustryNeutral

Developer sues publisher after leaving Kickstarter backers waiting over two years for promised physical editions

Valve has responded to a lawsuit filed by the New York Attorney General, disputing claims that loot boxes in Counter-Strike 2, Dota 2, and Team Fortress 2 constitute illegal gambling. The company stated it has been educating the NYAG about its virtual items since early 2023 and believes the transferability of digital items is a consumer right. Valve also addressed separate legal proceedings initiated by the Performing Right Society over alleged unlicensed use of music on Steam.

PC GamerPositive

Valve comes out swinging against New York lawsuit with rare public statement: 'The type of deal that would satisfy the NYAG would have been bad for users and other game developers'

Valve has publicly responded to a lawsuit filed by the New York Attorney General, defending its practices regarding in-game loot boxes and stating they do not constitute illegal gambling under state law. The company highlighted its efforts to combat fraud and theft related to virtual items and expressed concern that the AG's demands would negatively impact users and other developers.

Games IndustryNeutral

Valve responds to NY Attorney General lawsuit: "We have serious concerns with the alterations the NYAG claims are necessary to make to our games"

Valve has responded to a lawsuit filed by New York Attorney General Letitia James, disputing claims that loot boxes in Counter-Strike 2, Dota 2, and Team Fortress 2 unlawfully encourage minors to gamble. Valve stated it does not believe its virtual items violate gambling laws and expressed disappointment that the lawsuit proceeded despite their efforts to educate the NYAG. The company also addressed concerns about the transferability of digital items and invasive data collection proposed by the NYAG.

EngadgetNeutral

Valve defends loot boxes in response to New York's lawsuit

Valve has responded to a lawsuit filed by New York's attorney general accusing the company of promoting illegal gambling through loot boxes in games like Counter-Strike 2 and Dota 2. Valve defended its use of mystery boxes, comparing them to physical trading cards and emphasizing that the items are purely cosmetic and transferable, arguing that removing transferability would harm consumers.

Massively OverpoweredNegative

Valve faces a second lawsuit over game lockboxes as it argues that they’re exactly like trading card packs

Valve is facing a second lawsuit, this time a class action in Washington state, concerning its in-game lockbox monetization. The lawsuit alleges that these lockboxes are designed to mimic slot machines and employ psychological mechanisms similar to casinos. Valve has previously compared lockboxes to trading card packs in response to a similar lawsuit filed by the New York attorney general.

Retro GamerNeutral

Valve says loot boxes are just like "Pokemon, Magic the Gathering, and Labubu" as it pushes back against New York lawsuit, claims it's being pressured to "collect more personal data" for "additional age verification"

Valve is pushing back against a lawsuit from the New York Attorney General's office that claims its loot boxes constitute gambling. The company argues that these "mystery boxes" are akin to collectible card games and has expressed concerns about demands for increased personal data collection for age verification. Valve states it will comply with any future legislation but intends to fight the current lawsuit.

EurogamerNeutral

Valve argues loot boxes "widely used, not just in video games but in the tangible world" as it expresses 'disappointment' over New York state lawsuit

Valve has responded to a lawsuit filed by New York State, which alleges that its loot box system constitutes illegal gambling. The company expressed disappointment, arguing that the transferability of digital items is beneficial to consumers and that their "mystery boxes" are comparable to tangible collectibles like baseball cards. Valve also highlighted its efforts to combat the misuse of game items on gambling sites and its concerns about the invasive data collection proposed by the state.

Two Average GamersPositive

How Marathon avoids the mistake that Concord and Highguard made

Marathon is praised for avoiding the "Blorko" problem that affected Concord and Highguard by implementing a unique "Shells" mechanic for combat avatars. The game, developed by Bungie, launched on March 5, 2026, for PlayStation 5, Xbox Series X|S, and PC, offering a fresh take on shooter gameplay with depth and flexibility. The article also briefly mentions other games like Crabmeat, Pragmata, Fortnite, Super Mario Lego, Never's End, Crimson Desert, and the lawsuit against Valve regarding lootboxes.

UnigamesityPositive

Leveling Up the Experience: The Intersection of Gaming Mechanics and Modern Digital Wagering - Unigamesity

This guide provides strategies for maximizing the online casino experience, focusing on responsible gambling and informed decision-making. Key advice includes choosing reputable platforms, utilizing bonuses, managing bankroll effectively, learning game rules and strategies, and taking advantage of mobile gaming and community resources.

GamespotNeutral

Valve Addresses New York Loot Box Lawsuit: "We Refuse To Do That"

Valve has publicly responded to a lawsuit filed by the New York Attorney General, which claims that the company's loot box mechanics constitute illegal gambling. Valve denies these claims, arguing that loot boxes are akin to physical collectibles and that players are not required to engage with them. The company also stated it refuses to remove item transferability or implement invasive user data collection as demanded by the Attorney General.

Gaming On LinuxVery negative

Another new lawsuit against Valve in Washington USA takes aim at lootboxes

Valve Software is facing a new class-action lawsuit in Washington, USA, targeting loot boxes in games like Counter-Strike 2, Dota 2, and Team Fortress 2. The lawsuit, filed by Hagens Berman, alleges that Valve uses gambling-like psychological techniques to encourage spending on loot boxes, particularly affecting minors. This adds to a series of recent legal challenges against the company regarding its monetization practices.

Rock Paper ShotgunVery negative

New lawsuit wants Valve to repay "billions" earned from "illegal gambling" lootboxes in Counter-Strike, Dota 2 and Team Fortress 2

A new class action lawsuit has been filed against Valve, accusing the company of operating an illegal gambling operation through lootbox mechanics in Counter-Strike 2, Counter-Strike: Global Offensive, Dota 2, and Team Fortress 2. The lawsuit seeks billions in restitution for alleged illicit profits made from these gambling features, which plaintiffs argue use psychological techniques similar to casino games and are particularly dangerous for younger players.