Game Balance
Ongoing coverage on Game Balance.
Latest coverage
New World of Warcraft Midnight patch notes help struggling specs, but Unholy DKs feel the pain of Blizzard's nerf hammer
Blizzard Entertainment has released patch notes for World of Warcraft Midnight's upcoming 12.1.5 update, focusing on class tuning to address underperforming specs. While many classes receive buffs, Unholy Death Knights face a significant nerf to their Blightfall ability, and Devourer Demon Hunters, Brewmaster Monks, Mistweaver Monks, Subtlety Rogues, and Enhancement Shamans receive various adjustments to improve their performance in PvE and PvP.
Blizzard walks back Starcraft 2's huge 2026 redesign, promising to try again later
Blizzard Entertainment has reversed the significant multiplayer redesign for Starcraft 2 that was implemented four months ago. The developer is rolling back most balance changes from patch 5.0.16, citing player feedback and acknowledging that the overhaul fundamentally transformed the game's economy and pacing. A new approach to experimentation is already in development.
Wardogs boss talks balance, XP, and why 'the endgame is sh*t' right now
Bulkhead CEO Joe Brammer acknowledges that Wardogs' endgame progression and balance are currently "sh*t," citing issues like mortar spam and an excessive XP grind. He explains that the short Season 1 was a deliberate choice to address these known balancing problems before a longer season, and that the studio is actively working on improvements based on player feedback and data from the early access period.
EA Sports FC 27 Won’t Receive Any Gameplay Balance Changes For Now
EA Sports FC 27 will not receive immediate gameplay balance changes, with developers stating they need more player data before making adjustments. While bug fixes and quality-of-life features are being implemented, core gameplay systems and Ultimate Team features are under ongoing observation. The article also touches on positive reception for Career Mode revisions and criticisms of the new social hub.
Blizzard's first big World of Warcraft Forever patch notes bring plenty of class tuning changes
Blizzard Entertainment has released a significant patch for the World of Warcraft Classic beta, focusing on extensive class tuning and balance changes. The update also introduces improvements to campfires, a new cooldown manager for select classes, enhanced controller support with new layouts and targeting options, and refined audio design.
Control: Resonant is only just out of the door, and Remedy have already put out a hotfix with some stun-buffing combat tweaks and more
Remedy Entertainment has released a hotfix for Control: Resonant shortly after its launch, addressing player feedback on enemy health and Dylan's combat strength. The patch reduces enemy health pools and the required stun level for executions, while increasing Dylan's combat power and making upgrades more straightforward. Additionally, respeccing abilities and acquiring reset items have been made easier.
Control Resonant Is Making Dylan Stronger, Even If He Just Woke Up From A Coma
Remedy Entertainment has released Hotfix 1.3.3 for Control Resonant, adjusting enemy health and Dylan's strength to improve gameplay flow. The update also reduces the cost of respeccing and increases the stock of Reset Items, with the first boss dropping two items. Assist Mode options are available for players seeking an easier experience.
League of Legends' player satisfaction is "very high" right now, Riot says, even if gameplay is "stale" at higher levels
Riot Games' Lead Gameplay Designer Matt Leung-Harrison stated that League of Legends player satisfaction is currently very high, despite some high-level players finding the gameplay stale. He acknowledged that while the game is balanced overall, changes will be made carefully to avoid disrupting the current state. Improvements are planned for the apex-tier ranked distribution in Europe for next season.
Control Resonant Hotfix Reduces Health of Two Resonants and Most Enemies, Makes Respeccing Cheaper
Remedy Entertainment has released a hotfix for Control that reduces the health of most enemies and specific Resonants, making early-game encounters less challenging. The cost of respec items has also been decreased, with more available from vendors and the first Resonant dropping two items instead of one. The game is available on Xbox Series X/S, PlayStation 5, and PC.
Marvel Rivals Needs an Intervention
Marvel Rivals is currently struggling due to poor game balance, a toxic player base, and a flawed approach to its cosmetic items. The game requires significant changes to overcome these issues and improve its standing.
Helldivers 2 disables the DSS buff that's been a team-killing monster for months: "My god they finally did…
Arrowhead Game Studios has deactivated the DSS Eagle Storm stratagem in Helldivers 2 due to persistent friendly fire issues. The developer plans to rework the ability, which has been a source of player frustration and self-inflicted team deaths for months.
Monsters & Memories nerfs charmed NPC damage, tweaks stealth, and shares more class previews
Monsters & Memories, an upcoming MMORPG, has received several balance adjustments ahead of its October 1st early access launch. Charmed NPC damage has been nerfed, and stealth mechanics have been tweaked with changes to detection and the Hide skill. The developers also provided class previews for Bard and Enchanter.
Clash Royale Refusinf to Nerf Hog Rider Despite Pushback
Supercell has stated that the Hog Rider card in Clash Royale will not be nerfed, despite repeated requests from both casual players and professionals. The developers consider it a 'baseline balance card' essential for maintaining the game's fast pace. Instead of nerfing the Hog Rider, Supercell plans to adjust other supporting cards to create better defensive strategies and encourage new meta-game approaches.
Old Graves is back as League Classic patch 4 adds four more champions to the mix
League of Legends Classic patch 4 introduces four new champions: Graves, Fizz, Nami, and Nautilus, all themed around Bilgewater and the ocean. Game Designer David 'Phreak' Turley detailed the champions' classic kits and discussed recent community votes on game length, snowballing, and item additions. The patch also includes balance changes and addresses concerns about botting.
Clash of Clans Thrower Nerf Causes Huge Backlash
Supercell is facing significant backlash from the Clash of Clans community following the announcement of an upcoming nerf to the Thrower troop. The nerf, which will reduce HP, speed, and damage per second, is intended to balance army compositions and encourage diverse strategies, but players feel it is unnecessary and negatively impacts a key ground attack.
FF14's new roguelike mode's leaderboards were accidentally encouraging players to min-max all the fun out of it, so it'll be 'postponing the start of Crucible Rankings'
Square Enix has postponed the start of rankings for Final Fantasy XIV's new roguelike mode, the Crucible of the Unbroken, due to issues with combat balance and gameplay mechanics. The current ranking system inadvertently encourages players to ignore interesting mechanics and "min-max" their way to victory for rewards like a mount, leading to player dissatisfaction.
Valve's nerf-happy new Deadlock update makes it harder to turn games around
Valve has released a new update for Deadlock that significantly alters gameplay through numerous nerfs to items, heroes, and core mechanics. Comeback mechanics have been reduced, objective bounties adjusted, and movement and combat abilities modified, making it harder to turn games around. Many heroes and items received balance changes, with some notable nerfs impacting characters like Celeste and Warden.
WARDOGS Launches to Big Sales & Early Problems
WARDOGS, a team-based FPS, has achieved significant commercial success since its Early Access launch on Steam, selling over two million copies in under five days. However, the game has been plagued by server capacity issues, login queues, and connection errors, leading to negative player reviews. Developer Bulkhead, led by CEO Joe Brammer, is actively addressing these problems while also facing scrutiny regarding their development practices and workload.
Marvel Tokon: Fighting Souls Director Apologizes for Rough PC Launch and Outlines Upcoming Balance Changes
The director of Marvel Tokon: Fighting Souls has apologized for the game's problematic PC launch and detailed upcoming balance adjustments. The development team is working on changes based on their findings.
Sombra's change to Support is the right move, but I fear some Overwatch players may take time to adjust
The article discusses the controversial rework of Sombra in Overwatch 2, shifting her to the Support role. While acknowledging potential player resistance due to stubbornness and ingrained habits, the author believes the changes, including new abilities like Hotfix and Cyberspace, are ultimately positive and will help Sombra become a standard pick.