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Game Balancing

Ongoing coverage on Game Balancing.

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PC Gamer

The new Crimson Desert patch adds private storage at base camp and nerfs a few bosses—also, Pearl Abyss knows the…

Pearl Abyss has released a new patch for Crimson Desert, addressing player feedback with quality-of-life improvements such as more fast travel points, improved UI responsiveness, and increased food effectiveness. The update also includes game balancing changes, nerfing specific enemies and bosses while improving stamina consumption for blocking and parrying. The developer is actively listening to player feedback to refine the game post-launch.

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Rock Paper Shotgun

New Slay The Spire 2 patch will "make infinites harder to achieve" by letting the Doormaker eat your cards, amongst other surprises

Slay the Spire 2 has received its first major update, focusing on game balancing and making 'infinites' harder to achieve. The patch introduces changes to enemy behaviors, card nerfs, and adjustments to in-game shops and stat stacking. New visual features and a 'Phobia Mode' are also included, with the update currently available as an opt-in beta.

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PC Gamer

Marathon nerfs the shotgun everyone is using, reverts sound back to normal, and sets the stage for Cryo Archive

Bungie has added the new Cryo Archive map to Marathon, but access requires players to reach Runner Level 25, unlock all six factions, and possess a loadout value of 5,000 credits. Update 1.0.5 also includes significant balancing changes, such as a range nerf for the WSTR shotgun and a cooldown for the 'Opportunist' mod, alongside audio adjustments to reduce the hearable range of other players in combat.

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Retro Gamer

"You have a vocal minority screaming the loudest": Marvel Rivals devs are careful with balancing because players found Jeff the Land Shark OP until they discovered a quick fix

Marvel Rivals developers are carefully considering game balancing due to vocal player feedback, as exemplified by the initial overestimation of Jeff the Land Shark's power. Executive producer Danny Koo highlighted that player complaints about the character's strength were resolved once a simple counter-play mechanic was discovered. The game is being developed by NetEase Games.

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Rock Paper Shotgun

Latest Slay The Spire 2 update stops you having over a billion HP, while tweaking the deckbuilder's mod support

Slay the Spire 2 has received an update that addresses various crash bugs, introduces new card art, modifies mod file handling, and implements balancing changes. Notably, players, enemies, and pets can no longer have their HP exceed 999,999,999. The update also includes improvements to mod support and fixes for multiplayer issues.

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Noisy Pixel

Fatal Frame II Crimson Butterfly Remake Update Alters Gameplay Balance

Koei Tecmo and Team Ninja have released a patch for Fatal Frame II: Crimson Butterfly Remake, adjusting gameplay balance by nerfing Aggravated Wraiths and some Onryo. The update is available on PlayStation 5, Xbox Series X|S, and PC, with a Nintendo Switch version to follow. The remake features modernized controls, updated visuals, and refined gameplay mechanics.

Shout Me Back

Dev Letter: Aim Punch 2

PUBG: BATTLEGROUNDS is implementing an updated aim punch system based on player feedback from Gunplay Labs. The second iteration, Aim Punch 2, introduces distance-based reductions and rebalances aim punch values for SMGs and Shotguns to improve mid-to-long range engagements and overall gunplay balance. The developers plan to further refine the system by assigning unique aim punch values to individual weapons in the future.

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