Game Design
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Fallout: New Vegas director Josh Sawyer shared his ideal scenario for the game's ending, focusing on the fate of the Mojave Wasteland. The discussion touches upon various narrative possibilities and player choices within the game's design.
Fallout: New Vegas director Josh Sawyer reveals his optimal outcome for the Mojave Wasteland
Fallout: New Vegas director Josh Sawyer shared his personal preferred 'best of a bad lot' endgame outcome for the Mojave Wasteland, favoring independence despite its inherent dysfunction. Sawyer discussed the drawbacks of factions like Caesar's Legion and the NCR, ultimately concluding that an independent New Vegas, while flawed, represents the least worst option. The article also briefly touches on Sawyer reportedly leading a new Fallout project at Obsidian amidst recent studio layoffs.
Space Dragons Builds Transformative Gameplay into Retro Style
Space Dragons is a retro-style shoot 'em up for Xbox that features transformative boss battles, customizable builds, and a narrative inspired by Neon Genesis Evangelion. The game offers a challenging bullet-hell experience with accessible difficulty curves and deep gameplay mechanics, including optimal routes and execution moves. Players can choose from five unique pilots, each with distinct abilities, to personalize their approach to overcoming alien threats and uncovering the game's lore.
Turok: Origins game gesigner talks about the franchise's revival
Game Designer Carlos Castillo discusses the upcoming revival of the Turok franchise with Turok: Origins. He explains the design goals for the new entry, aiming to satisfy long-time fans while also welcoming new players to the dinosaur survival series.
Warframe of Mind: Reacting to the big reveals of TennoCon 2026
This opinion piece discusses the major reveals from TennoCon 2026 for the game Warframe, focusing on the upcoming "Tau" expansion and new Warframe "Narin." The author expresses excitement for the new content, particularly the potential for a yuki-onna-inspired frame and the Banshee rework, while also raising narrative questions about the new "Chimeraframe" Brysko and the broader implications for the game's universe. Concerns are raised about potential pacing and connective tissue issues, drawing parallels to past content like "The Old Peace."
Beast Of Reincarnation Has Sekiro Vibes, But It Won’t Beat You Down
Game Freak's upcoming action-RPG, Beast of Reincarnation, launches on August 4 for PC, PlayStation 5, and Xbox Series X|S. The game features Sekiro-inspired combat with more forgiving parry windows and the ability to command a companion. Players will utilize Emma's plant-based powers and Koo's assists, with both characters having upgradeable skill trees.
Halo: Campaign Evolved best pre-order deals and how to get early access
Halo: Campaign Evolved, a remake of the original Halo: Combat Evolved, is set to launch on July 28 for PlayStation 5, Xbox Series X/S, and PC. The game features a graphical overhaul using Unreal Engine 5, redesigned missions, and new content, but will not include competitive multiplayer. Pre-order deals are available, with a premium digital edition offering up to five days of early access.
The Witcher lead isn't "ashamed" of the RPG's infamous sex cards, but admits they "did not…
Artur Ganszyniec, lead story designer at CD Projekt Red, discussed the infamous 'sex cards' in the original The Witcher game. He explained that the cards were a resource-saving measure to represent romance, which is present in the books, when full animated cutscenes were not feasible. While acknowledging some moments were absurd and didn't work well, Ganszyniec stated he is not ashamed of the feature, which was accepted by players due to the game's overall nature.
Meet the story behind Shard Squad
Shard Squad is set to launch on July 30, 2026, for Xbox One, Xbox Series X|S, PC, PlayStation 4, PlayStation 5, and Nintendo Switch. Creator Rennan Costa discussed the game's origins as a Unity learning project and the challenges of developing it without funding. The game features unique characters and a blend of intense action with progression systems.
Rally Point: I am extremely here for turn-based strategy game The Great Villainess, and not just for gay reasons
The Great Villainess: Strategy of Lily is a charming and clever turn-based strategy game that excels through its deliberate limitations and infectious personality. The game features a unique narrative with two protagonists, Lady Scarlet and Lily, who develop an equal partnership amidst an accidental civil war. Its design emphasizes thoughtful planning on both the campaign map and in battles, with mechanics like limited army capacity and airship downtime creating engaging strategic choices.
Demon Lord: Just a Block Review
Demon Lord: Just a Block is a comical roguelite RPG where players control the resurrected head of a Demon Lord seeking revenge. The game features hybrid turn-based combat on a grid, a soul-based upgrade system, and a variety of weapons. While boss battles can be inconsistent and progression sometimes feels slow, the game offers a charming and fresh experience with its unique premise and build variety.
Capcom returns to its divisive RPG with Dragon's Dogma 2: Dark Arisen, and the dev leading the expansion says its friction will be preserved – "That is something that we offer so that players can make a decision on how to play"
Capcom's Dragon's Dogma 2 expansion, Dark Arisen, is set to launch on October 8, preserving the series' signature design friction. Director Kento Kinoshita emphasizes that this 'friction' offers players meaningful choices in how they approach the game. The expansion will introduce a new area, storyline, challenges, and enemies, aiming to provide great value and more combat opportunities while maintaining the freedom of adventure.
I don't need therapy, I just need Assassin's Creed Black Flag Resynced's miniature ships
This article discusses the satisfying base-building mechanics in Assassin's Creed Black Flag Resynced, focusing on the collection of ship models and mansion decorations. It contrasts this curated approach with the more sandbox-oriented systems in Assassin's Creed Shadows and Assassin's Creed Valhalla, highlighting how Black Flag's approach enhances world-building and character development for Edward Kenway.
Ascend to ZERO: A Time-Bending Roguelike Sharpened to the Last Second
The time-bending roguelike Ascend to ZERO is now available on Xbox Series X|S, PC, and Xbox Cloud Gaming, also as an Xbox Play Anywhere title with Xbox Game Pass. Developer Flyaway Games has refined character balance, difficulty systems, and added an in-game play guide since its March reveal. The game focuses on fast-paced runs where players manipulate time to overcome enemies and challenges within a strict time limit.
Destiny 2 Return or Retire Guide 2026 | TAG
This guide helps lapsed Destiny 2 players decide whether to return or retire permanently in 2026, considering the game's changes since late 2024. It advises that retirement is often the best choice for adults with limited time, unless they still love the gunplay, have a dedicated crew, and can commit 8+ hours per week. The article details changes like the episode model, player base decline, and content sunsetting, offering a structured plan for those who choose to return and alternatives for those who don't.
Gameplay Trailer Revealed for Stones of Power, a Thinky Roguelite Deckbuilder
Pointless Games has revealed a gameplay trailer for Stones of Power, a roguelite deckbuilder entering closed beta. The game features a unique grid-based system where players trade magical stones to discover powerful combinations and synergies. The trailer showcases enhanced deck construction mechanics and strategic gameplay, with a release planned for PC and Linux.
Sonic the Hedgehog: Gotta Go FAST
This article discusses the defining characteristic of Sega's mascot, Sonic the Hedgehog: his incredible speed. The piece explores how "Gotta Go FAST" has become synonymous with the character's identity throughout his many years in gaming.
Floppy game development contest challenges creators to build a complete game under 1.44MB
The 1.44MB Game Development Contest, organized by 2P GAME ARCADE, challenges developers to create complete, standalone games that fit within the storage capacity of a 3.5-inch floppy disk. Submissions are open until September 4, 2026, with prize money available for the top entries. The contest aims to explore how extreme technical restrictions can influence creativity and prioritize gameplay over graphics.
Baldur's Gate 3's Astarion gets an extra ending cutscene, made by a modder keen not to finish up on a rather awkward note
A modder has created an additional cutscene for Astarion's vampire spawn ending in Baldur's Gate 3, addressing fan feedback about the original conclusion feeling abrupt. This mod, created by HyperspaceTowel, adds a supportive hug between the player character and Astarion, enhancing the romantic conclusion for players who chose for him to remain a spawn.
Ascend to ZERO Review – Tick-tock on the clock
Ascend to ZERO is a stylish action roguelite where a 30-second timer is the core mechanic, allowing players to freeze and unfreeze time to strategize. The game features satisfying hybrid autobattler and bullet-hell combat, with deep build customization and rewarding progression systems. Despite a light narrative and initially overwhelming hub systems, its addictive gameplay loop and unique time mechanics make it highly replayable.