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Game Development Engine

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Games Industry

Unity announces dedicated engine for Netflix Games

Unity has announced a dedicated engine for Netflix Games, aimed at optimizing cloud gaming and simplifying cross-platform development. Netflix-owned Night School Studio has already utilized the engine for its recent titles. This partnership follows Unity's recent announcement of Unity 7, scheduled for beta testing in December and a full release in Q1 2027.

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PC Gamer

After leaving Epic Games last month, its former 'Unreal evangelist' is now building his own game engine

Former Epic Games "Unreal evangelist" Sjoerd De Jong has co-founded a new company, Immens Engine, to develop a game engine intended as an alternative to Unreal Engine and Unity. De Jong believes the dominance of existing engines has led to stagnation and aims to create a modern engine from the ground up, with a particular focus on accommodating AI integration. The team also includes former Epic technical director Arjan Brussee.

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Gamedeveloper.com

Unity unveils Unity 7 roadmap with update path that won't break your build

Unity announced its roadmap for Unity 7, promising speedier workflows, an improved ecosystem, and better graphics with a direct upgrade path from Unity 6. The new version will enter early beta in December 2026 and release in early 2027. Unity 7 will also offer more flexibility regarding generative AI integration, allowing developers to choose their level of adoption.

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Retro Gamer

"This shouldn't work": Super Mario 64 now runs on the most expensive console of the '90s, and…

Developer Eyepatch Entertainment is creating a homebrew 3D engine for the Panasonic 3DO that utilizes Super Mario 64's decompiled assets. While not a direct port and facing significant limitations, the project demonstrates a recreation of iconic Super Mario 64 environments on the expensive 1990s console.

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Gamespot

New Perfect Dark, Co-Op Doom Were Reportedly In The Works At Id Software Before Mass Layoffs

Mass layoffs have significantly impacted id Software, with reports suggesting projects like a new Perfect Dark game, a co-op Doom experience, and a John Wick-inspired title called Fury were in development. Xbox CEO Asha Sharma's 'reset plan' led to the dismissal of over half of id Software's staff, potentially affecting the future of the id Tech engine and other studios like Obsidian Entertainment and ZeniMax Online Studios.

Games Industry

Everything you need to know from State of Unreal 2026: Unreal Engine 6, Unreal Engine 5.8, and $1bn paid to Fortnite devs

Epic Games has unveiled Unreal Engine 6, which aims to expand AAA game development capabilities with a next-generation pipeline built within Fortnite. Unreal Engine 5.8 is now available with new features like MegaLights and improved Lumen for 60 fps on Nintendo Switch and PCs. The company also announced a new open-source version control system called Lore and revealed that over $1 billion has been paid to Fortnite developers since the launch of Unreal Editor for Fortnite.

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Niche Gamer

HD-2D visuals RPG Maker U2U announced

Gotcha Gotcha Games has announced RPG Maker U2U, a new game development engine for Windows PC that features HD-2D-like visuals powered by the Unity Engine. The engine introduces a "Perspective 2D" system for creating maps with 3D depth and effects, while retaining the familiar ease of use of the RPG Maker series. A release date has not yet been announced.

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Retro Gamer

Steam stats for Slay the Spire 2's engine Godot show "strong signs of exponential growth"

Slay the Spire 2, developed with the Godot engine by Mega Crit, has become its most popular game, showcasing significant growth for the engine. Despite some data fragmentation, Godot is experiencing a consistent rise in installs and users, positioning it as a strong free and open-source alternative to engines like Unity and Unreal Engine. The success of Slay the Spire 2, which pivoted from Unity due to fee changes, is expected to further boost Godot's adoption.

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Retro Gamer

Despite using Unreal Engine 5, the Rogue Trooper movie team wanted to avoid an "uncanny-valley video game…

The upcoming Rogue Trooper movie, while utilizing Unreal Engine 5 for its animatic, aims to avoid an "uncanny-valley video game" aesthetic. The creative team is focused on capturing the distinct visual style of the original 2000 AD comic, drawing inspiration from watercolor-like artwork to achieve a unique comic-book movie feel.

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IGN

Todd Howard Talks Elder Scrolls 6 Progress, Starfield's PS5 Port, and Bethesda's Future – IGN Interview - IGN

Bethesda studio head Todd Howard discussed the ongoing development of The Elder Scrolls 6 and updates for Starfield. He touched on the challenges of announcing games early, the evolution of Bethesda's Creation Engine, and the company's relationship with Xbox leadership. Howard also addressed the potential for a PlayStation 5 port of Starfield and the importance of balancing player feedback with creative vision.

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Gaming Bolt

Breaking Down RE Engine’s Technical Brilliance

Capcom's RE Engine is a powerful game development tool that enables the creation of diverse, high-fidelity titles across multiple genres. Its technical brilliance lies in its ability to scale systems, optimize assets, and render realistic visuals, as demonstrated in games like Resident Evil Biohazard, Monster Hunter Wilds, and Street Fighter 6. The engine's evolution has allowed it to handle everything from claustrophobic horror to massive open worlds and fast-paced fighting games, setting a benchmark for modern game production.

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Games Industry

Slay the Spire 2 hits nearly 575,000 concurrent players, almost beating Silksong's record

Slay the Spire 2 achieved a peak of nearly 575,000 concurrent players on Steam shortly after its Early Access launch, nearly matching the record set by Hollow Knight: Silksong. Mega Crit's sequel has reportedly sold 2.8 million units and generated $55.1 million in revenue. The developer switched to the Godot engine for Slay the Spire 2, citing dissatisfaction with Unity's Runtime Fee policy.

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