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Game Development

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Game CheckupVery positive

Bukan Sekadar Hype! Deretan Game PC Rilisan 2026 yang Sukses Penuhi Ekspektasi Gamers

This article highlights several PC games released in 2026 that have successfully met or exceeded gamer expectations, defying the trend of marketing hype leading to disappointment. It praises titles like Dune: Awakening, The First Berserker: Khazan, Kingdom Come: Deliverance II, Avowed, Crimson Desert, and Judas for their technical optimization, solid gameplay mechanics, and developer transparency.

Massively OverpoweredNeutral

Make My MMO: Loftia’s impending beginning, Ship of Heroes’ inevitable end

This column tracks the status of crowdfunded MMOs, highlighting upcoming early access launches for Loftia and Monsters & Memories. It also reports on the sunsetting of Ship of Heroes, Pantheon: Rise of the Fallen's delay and layoffs, and updates on various other crowdfunded titles.

Gaming BoltNegative

GTA 6 Is Coming to Xbox Too, So Why Are PS5 Pre-Orders Dominating?

Despite Grand Theft Auto 6 being confirmed for Xbox Series X/S, pre-orders are reportedly heavily skewed towards PlayStation 5. This disparity, while potentially in line with market share, highlights ongoing challenges for Xbox regarding third-party support and its overall console footprint compared to PlayStation's dominance.

Gaming BoltPositive

How Silent Hill Lost Its Way and Found It Again

The Silent Hill franchise has undergone a significant revival, moving from a period of inconsistent releases and cancelled projects to a successful comeback spearheaded by new titles like the Silent Hill 2 Remake, Silent Hill f, and Silent Hill: Townfall. Konami's strategy of betting big on the franchise with multiple external studios, each bringing a unique vision, has successfully recaptured its psychological horror roots and innovative spirit, suggesting a bright future with potential for annual releases.

Gaming BoltNegative

Activision’s Halo Could Reboot the Franchise – Rumor

Rumors suggest Activision may be rebooting the Halo franchise, with Xbox reportedly shifting Halo Studios to a support role. While a remake is unlikely, the next installment is expected to be a mainline entry, though details remain scarce. Some fans are skeptical due to the extensive lore, especially after disappointing turns since Halo 5: Guardians.

Gaming BoltNegative

Physint Cost Xbox “A Fraction” of Alleged $400 Million Budget – Rumor

Reports suggest that Xbox's deal with Kojima Productions for the game Physint is significantly less than the rumored $400 million figure that PlayStation was reportedly considering. While the exact cost for Xbox is described as a 'fraction' of that amount, the deal may include enhanced terms for Hideo Kojima's horror title OD. The article also touches on previous reports of missed deadlines and the project's distant release window.

Gaming BoltNegative

Microsoft CEO Says “Streamlining” by Xbox Team is “Great to See” in the Wake of Layoffs

Microsoft CEO Satya Nadella expressed confidence in Xbox's intellectual property and future game development despite recent restructuring and significant layoffs. He praised Xbox CEO Asha Sharma's streamlining efforts and reiterated the goal of sustainable business models for broader game accessibility. However, the division faces challenges including declining hardware revenue and pressure to deliver successful exclusives.

PC GamerNeutral

Former Elder Scrolls designer Kurt Kuhlmann on Fallout: New Vegas diehards: 'I don't know that Todd wanted to…

Former Elder Scrolls designer Kurt Kuhlmann discusses the perception that Obsidian Entertainment makes better Fallout games than Bethesda, noting Todd Howard's protectiveness over the series. He suggests The Elder Scrolls Online helped alleviate pressure by providing a current Elder Scrolls experience for fans.

Massively OverpoweredPositive

The Stream Team: Our Journey Continues in No Man’s Sky’s 10th anniversary expedition

Massively OP's MJ Guthrie is covering the 10th anniversary expedition for No Man's Sky, titled 'Our Journey Continues.' This expedition revisits previous updates, offering players a chance to experience content they may have missed, with developers providing insights into the design process.

Nintendo EverythingPositive

Minecraft announces Sift, the game’s first new dimension in over 14 years

Mojang Studios announced that Minecraft will receive its first new dimension in over 14 years, named 'The Sift', in 2027. Players will first experience The Sift in Minecraft Dungeons 2, launching September 29, where they must fight through the dimension to save the world. The Sift is described as beautiful, vibrant, and teeming with souls, featuring areas like the Meadow and the Carapace.

Retro GamerPositive

For Nier Automata, Yoko Taro just made the RPG he wanted to and "tried to stay hidden from Square Enix as much as…

Nier: Automata director Yoko Taro discusses his creative process, explaining that for the hit RPG, he made what he wanted and tried to avoid direct oversight from Square Enix. He reflects on his unique approach to game design, where he aims for 'normal' games that are perceived as 'weird' by a niche audience.

Rock Paper ShotgunNegative

Cyberpunk 2077: Phantom Liberty's Chimera tank boss fight was apparently so complex it took two years of "reiterating over and over" to get it right

The Chimera tank boss fight in Cyberpunk 2077: Phantom Liberty was an incredibly complex and expensive asset, taking two years of development and iteration to finalize. Developers Gabe Amatangelo, Igor Sarzyński, and Paweł Mielniczuk discussed the challenges of balancing gameplay, narrative, art, and worldbuilding for this centerpiece encounter, though the author personally felt the final result did not fully justify the effort.

Shack NewsPositive

Shack Chat: Which developer would you like to see make a Konami game next?

Shacknews staff members discuss which developers they would like to see tackle Konami's classic franchises. Suggestions include Remedy Entertainment for Metal Gear, VS Studio for Bloody Roar, and Yacht Club Games for Contra, among others.

PC GamerNegative

Microsoft CEO says Xbox's 'streamlining' process is 'great to see' following its most recent…

Microsoft CEO Satya Nadella commented on the recent Xbox layoffs and studio restructuring, describing the process as "great to see" and comparing it to streamlining a Formula 1 car. Despite significant job cuts and studio closures, Nadella expressed confidence in Xbox's intellectual property and its ability to grow as a publisher and platform provider across PC and Xbox consoles.

PC GamerPositive

It took CD Projekt two years to design Phantom Liberty's Chimera Tank boss fight: 'We were iterating over and…

CD Projekt Red discussed the extensive two-year development process behind the Chimera Tank boss fight in Cyberpunk 2077: Phantom Liberty. Creative and art directors highlighted the complex balancing of gameplay, narrative, and art assets required for the memorable encounter.

PC GamesNPositive

Slay the Spire 2 is back in action with a tease of its next zone

Developer Mega Crit has returned from its team break and teased new content for Slay the Spire 2. The studio is working on secret features, game modes, content, bug fixes, and quality-of-life improvements, including an alternate region for act two and a new character. A silhouette of a small, floating creature has been revealed as part of the upcoming content.

Metro UKNeutral

Rare being controlled by Activision could actually be a good thing - Reader's Feature

A reader suggests that Activision's supervision of Rare, following Microsoft's struggles in managing the studio, could be a positive development. Despite concerns about Activision's business practices and potential for Rare to become a support studio, the author believes Activision's experience in managing developers might lead to more finished games than Microsoft's tenure.

Massively OverpoweredPositive

Gods Death & Reapers highlights the new features available in its current weekend alpha playtest

Wolcen Studio is holding a weekend alpha playtest for its PvPvE extraction RPG, Gods, Death & Reapers, featuring new additions like party formation, a new map, double axes, and permanent gear retention. The game is currently aiming for an early access release in February of next year.

Wolfs Gaming BlogVery negative

MindsEye Developer Build A Rocket Boy Enters Administration

Build A Rocket Boy, the studio behind the game MindsEye, has entered administration due to staff departures and issues with the game's launch. This marks a difficult conclusion to their ambitious project.

Retro GamerVery negative

Amid mass Xbox layoffs, Microsoft CEO Satya Nadella says the "streamlining" is "great to see"

Microsoft CEO Satya Nadella described the ongoing "streamlining" at Xbox, which involves mass layoffs and studio closures, as "great to see." Despite the significant restructuring and criticism, Nadella expressed optimism about Xbox's intellectual property and future growth, aiming for higher profits and a sustainable business model.