Game Development
Ongoing coverage on Game Development.
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Saturday Patches
The game Paralives has released its first official patch. Further details on the patch contents are expected to be released soon.
Game and Mod Development
Massive Entertainment has made its pioneering crowd simulation software, originally developed for The Lord of the Rings, freely available for use. This tool, which was instrumental in creating large-scale virtual crowds, is now accessible to developers for game and mod creation.
Saturday Interviews
This article features an interview with Infinity Ward, the developers behind the Call of Duty franchise. The conversation likely delves into their development process and insights into the popular first-person shooter series.
Saturday Postmortems/Retrospectives
The creators of the classic PC game The 7th Guest faced significant challenges during its development, with reports suggesting they were 'fired' after pitching the game, though this is described as hyperbole. The article delves into the retrospective development of the title.
The acclaimed idle/incremental dragon game adds an endless mode to its demo, launching alongside the June 2026 Steam Next Fest.
Cotovelo Games announced that its idle/incremental game Now THAT'S a Big Dragon! will feature a demo update with a new endless mode for the Steam Next Fest in June 2026. The update, launching alongside the festival, aims to provide players with extended gameplay beyond the current 50-minute demo. The game is in development for PC and available via Steam.
Geo's Adventures Prologue - An Amiga project started in 1998/99 finally makes an appearance!
GWI has released Geo's Adventures Prologue for the Commodore Amiga, a project started in 1998/99 that has been nearly three decades in the making. The prologue was built on authentic retro hardware using the original Backbone engine, while the full trilogy will utilize the modern Scorpion Engine for PC and emulators. The first episode of the Geo's Adventures trilogy is anticipated for early 2027.
It's not just The Witcher and Cyberpunk devs – former Dying Light lead says not properly recording work makes…
Former Dying Light franchise director Tymon Smektala warns game developers about the critical importance of proper documentation, especially when working on a studio's first game. He shared that Techland's lack of attention to documenting features and lore for the original Dying Light led to significant challenges during the development of Dying Light 2, forcing the team to rely on player-made wikis to reconstruct information.
Xbox delays Fable to February 2027
Xbox has announced that the upcoming game Fable has been delayed to February 2027. The publisher cited a crowded release schedule for 2026 as the reason for the postponement.
Fable is in “Great Shape,” Says XBOX CCO: “It Really is Coming Together Well”
Xbox announced that the upcoming Fable game, developed by Playground Games, has been delayed to February 2027 to ensure it has its own moment to shine. Xbox chief content officer Matt Booty stated the game is in "great shape" and "really is coming together well," with more details expected at the Xbox Games Showcase on June 7th.
Rockstar Game Workers Union formed by UK-based employees
Employees at Rockstar Games in the UK have formed a labor union, affiliating with the Independent Workers' Union of Great Britain. This move signifies a growing trend of unionization within the video game industry.
Fable Delayed
Xbox has announced a delay for the upcoming Fable reboot, which was originally slated for release this autumn. The company cited the need to avoid launching alongside other high-profile games as a reason for the postponement.
Terraria's next update is supposed to be a balance fix, but it keeps getting new features because it's "not just about adjusting a few numbers"
Re-Logic is adding new features to Terraria's upcoming 1.4.5.7 update, which was initially intended as a balance fix. The developers explain that addressing balance requires rethinking core mechanics and expanding existing features, rather than just tweaking numbers. This extensive update is expected to be followed by a 1.4.5.8 patch, and the long-awaited crossplay update is still in development.
Fable dodges GTA VI with another delay
The upcoming game Fable has been delayed again, with its release now scheduled to avoid direct competition with Grand Theft Auto VI. This marks another setback for the highly anticipated title.
Xbox Showcase Will Not Feature Xbox Helix, Nor Focus On Xbox’s Strategy
Xbox executive Matt Booty stated that the upcoming Xbox showcase will focus on games rather than broad company strategy or future hardware like the next-gen Xbox Helix. He confirmed that Fable has been delayed to 2027 and that the company will be transparent about platform availability for its games.
Fable reboot delayed to 2027 amid reported GTA 6 'worries'
The Fable reboot has been delayed to February 2027, with Xbox Game Studios and Playground Games stating the delay is to give the game the "dedicated moment it deserves." The article speculates that the highly anticipated release of Grand Theft Auto 6 in November 2026 may have influenced this decision, citing previous reports of developer "worries" about its impact.
XBOX pulls a Molyneux, delays Fable to 2027
The upcoming game Fable, developed under the Xbox brand, has been delayed and is now slated for release in 2027. This delay was announced with minimal additional information.
Xbox 2026 Line-Up Takes Shape as Fable Delayed to 2027 | Invision Game Community
Xbox has announced that Fable has been delayed to February 2027 to ensure a dedicated launch window and allow for further polish. This strategic shift is part of a broader plan to space out major releases, including titles like Halo: Campaign Evolved, Gears of War: E-Day, and Grand Theft Auto VI, for maximum impact. Further details on Fable and the wider 2026 lineup will be revealed at the Xbox Games Showcase on June 7.
The Witcher 4 probably won’t get any expansions as CDPR aims to complete the trilogy within six years
CD Projekt Red plans to conclude the Witcher saga within six years, indicating that The Witcher 4 is unlikely to receive any expansions. The studio is focusing on delivering the full narrative experience within a defined timeframe.
Xbox Delays Fable to 2027
Microsoft has announced that the upcoming Fable reboot has been delayed and is now scheduled for a February 2027 release. Further details regarding the game's development timeline were not provided.
The Legend of Zelda Maker is finally a reality thanks to one solo dev making an "N64-inspired love letter,"…
Indie developer Ki3 Games has released a free demo for Temple Maker 64, a fan-made tool inspired by Super Mario Maker that allows players to create and explore dungeons in a style reminiscent of Nintendo 64-era The Legend of Zelda games. The demo features build and explore modes, with the full game planned to launch after a future Kickstarter campaign.