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Game Development

Ongoing coverage on Game Development.

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Nintendo EverythingVery positive

Call of Duty: Modern Warfare 4 was running on Nintendo Switch 2 “really quickly”, currently supports cross-play

Infinity Ward's co-studio head Jack O’Hara revealed that Call of Duty: Modern Warfare 4 ran "really quickly" on the Nintendo Switch 2 during development. The game currently supports cross-play with PC, PlayStation 5, and Xbox Series X. The title is being developed by Infinity Ward and Digital Legends, with Activision Blizzard having acquired the latter in 2021.

GamespotVery positive

Call Of Duty Is Finally Returning To One Hugely Popular Platform

Activision's Call of Duty: Modern Warfare 4 is set to launch on the Nintendo Switch 2 on October 23, marking the franchise's return to Nintendo platforms after over a decade. This release fulfills a 10-year agreement made by Microsoft to bring Call of Duty games to Nintendo consoles with full content parity. The game will also be available on PlayStation 5, Xbox Series X, and PC, but not on last-gen consoles.

GamespotNeutral

Witcher 3’s Songs Of The Past Is An Expansion, Not DLC, CD Projekt Red Insists

CD Projekt Red is clarifying that "Songs of the Past," a new content addition for The Witcher 3: Wild Hunt, is an expansion rather than DLC. The developer distinguishes expansions as major gameplay additions with new stories and characters, while DLCs are typically smaller, free content like cosmetic items. This expansion, set to release in 2027 for PlayStation 5, Xbox Series X, and PC, is being developed in partnership with Fool's Theory, who are also working on a remake of the original Witcher game.

XBOXVery positive

A Deeper Look Inside Planet Zoo 2’s Announce Trailer

Frontier Developments has provided a detailed look at the announce trailer for Planet Zoo 2, highlighting significant generational leaps in animal fidelity, behavior systems, and environmental interactions. The sequel introduces new features like aquariums and aviaries, deeper conservation mechanics, and a living UI system, aiming to enhance the zoo simulation experience. Planet Zoo 2 is set to launch on October 13 for Xbox Series X|S and PC, with pre-order bonuses and a Deluxe Edition available.

Games PressVery positive

Wired Productions and Tomas Sala Set Sail Once Again with ShipShaper 

Wired Productions and developer Tomas Sala have announced that Wired Productions will publish Sala's new game, ShipShaper. This creative ship-building game allows players to design and export their creations, with a demo available on Steam. ShipShaper is part of the Falconeer universe and offers a free commercial license for its assets.

PC GamerPositive

Paralives received 'over 100,000 big reports' in less than a week, as its creator reminds us that life sims…

Paralives creator Alex Massé revealed that the life simulation game has received over 100,000 bug reports since its early access launch. Massé detailed the complex interactions involved in even simple actions like instructing a character to sleep, highlighting the challenges of developing life simulation games. Despite the large number of bugs, the small Paralives Studio team plans to continue improving the game.

PC GamerNegative

Epic devs discuss the shock of mass layoffs: 'We only had a slight hint that the company revenue wasn't doing…

Epic Games recently conducted significant layoffs, impacting around 1,000 developers, a move that surprised many employees despite some hints of revenue challenges. The article highlights the diverse talent affected and the subsequent job search efforts by former employees, while also touching on the company's communication and restructuring strategies.

Games PressVery positive

Everwind’s “The First Ascent” Update Expands Combat, Exploration, and Core Systems

Bohemia Interactive and Enjoy Studio have released "The First Ascent," the first major content update for their survival sandbox game Everwind. The update introduces new enemies, gear, combat systems, world generation improvements, and quality-of-life features. Everwind is currently available in Early Access on Steam.

GamezeboVery positive

Does Paralives Have the Potential To Be a Sims Killer?

Paralives has launched into Early Access, offering a potential alternative to The Sims with its promise of free content updates and extensive customization options. The game features a robust character creator called the Paramaker, allowing for detailed adjustments like character height, and an intuitive building system that enhances the player's ability to create lived-in spaces. While the new 'Together Cards' social interaction system is a departure from The Sims and may require further refinement, Paralives shows significant promise as a competitor in the life simulation genre.

Gaming On LinuxVery positive

Stylish 2.5D action brawler Skroyder Rumble brings a weird Brazilian-inspired cartoon world

Skroyder Rumble is a 2.5D action brawler featuring roguelite progression, customizable combat, and Brazilian-inspired cartoon world-building. Bellona Studio CEO Braian Correa highlighted the studio's commitment to developing the game using Linux as its primary pipeline, aiming to demonstrate its viability for game development and native Linux builds.

Metro UKNeutral

Persona 6 artwork leak leaves fans split on whether they’re AI fakes or not

Alleged artwork for the unannounced Persona 6 has surfaced online, sparking debate among fans regarding its authenticity, with many suspecting AI generation. While some concept art appears to be legitimate based on text analysis, a group shot is widely believed to be AI-generated. Atlus has not commented on the leak, but parent company Sega has previously expressed interest in leveraging AI in game development.

IGNNeutral

Take-Two Boss Says 'Former Rockstar Employees' Have Tried to Match GTA's Success and Failed — and We All Know Which Game He's Talking About

Take-Two Interactive CEO Strauss Zelnick commented on the challenges of creating successful video games, referencing former Rockstar Games employees who attempted to replicate the success of the Grand Theft Auto series without achieving it. He implied that a specific, high-profile game flop was likely made by these individuals.

EGamers.ioPositive

BPMG Invests in Classic Game IPs for Web3 Growth

BPMG is shifting its strategy to integrate Web3 mechanics into its existing popular games like Cooking Adventure and Tales Runner, rather than launching new token-centric titles. This approach aims to leverage established user bases and brand recognition to enhance player engagement through its POPLUS platform and GHUB utility token, while addressing the challenges of onboarding non-crypto-savvy players.

Niche GamerNeutral

The Pope: AI must be disarmed to prevent domination of humanity

Pope Leo XIV has called for artificial intelligence to be disarmed and responsibly regulated to prevent human domination, as outlined in his encyclical Magnifica Humanitas. While AI firm Anthropic supports these safeguards, Mistral has criticized the proposals. The Pope's concerns reflect growing anxieties about AI's impact on culture, news, and the environment, with recent criticisms of AI usage in video game development also noted.

IndieDBPositive

Atomic Blastman Steam Playtest is LIVE NOW news

Indiependent Games Studio has announced that the Steam Playtest for Atomic Blastman is now live, with free Steam keys being distributed weekly. The game's official Steam trailer has also been released, showcasing various gameplay mechanics and environments. The full release has been delayed to October 2026 to align with the autumn Steam Fest.

Retro GamerPositive

The Witcher 3 Songs of the Past is an expansion and not DLC, says CD Projekt Red, teasing a "major" release…

CD Projekt Red has clarified that 'Songs of the Past,' a new content release for The Witcher 3: Wild Hunt, is an expansion rather than DLC. Community manager Marcin Łukaszewski explained that expansions are major content additions with significant gameplay, while DLCs are smaller, free pieces of content. Associate game director Paweł Sasko also shared a video emphasizing this distinction.

Retro GamerPositive

"Anyone run into Assassin's Creed?": GTA 6 maker Rockstar has faced many challengers over the years, Take-Two CEO says, but there's "zero evidence" AI will make them better

Take-Two Interactive CEO Strauss Zelnick stated there is "zero evidence" that artificial intelligence will enable competitors to create games as successful as Rockstar Games' Grand Theft Auto series. Zelnick emphasized that creativity and talent, rather than technology, are the key drivers of success in game development. He acknowledged that while others have tried to replicate GTA's success, including former Rockstar employees, they have not yet achieved it, and Take-Two aims to continue attracting top creative talent.

PC GamerVery positive

Samsung workers to take home $340,000 on average thanks to union's vote to approve historic profit-share deal

Samsung semiconductor workers will receive an average of $340,000 in bonuses following a union vote to approve a historic profit-sharing deal. The agreement grants workers 10.5% of the company's operating profit, totaling an estimated $22.6 billion. The article also touches on the broader role of labor unions in the tech and gaming industries, referencing recent events at Hasbro and Wizards of the Coast.

The Xbox HubVery positive

The Hidden Long-Term Costs of Choosing the Wrong Game Engine

Choosing the right game engine is a critical long-term business decision with significant cost implications throughout a game's lifecycle, not just a technical one. Proprietary and niche engines often lead to higher costs in talent acquisition, platform compatibility, and post-launch support compared to widely adopted commercial engines like Unreal Engine, which benefit from larger talent pools and established tooling.

FZ.sePositive

Från Agent 47 till 007 – så gick Bond-spelet till Hitman-studion

IO Interactive, known for the Hitman series, is developing a James Bond game titled 007 First Light, expected in 2025. The studio's experience with stealth and morally ambiguous characters in Hitman made them a logical choice for the Bond license, which rights holders felt had been too violent in previous iterations. The game aims to balance stealth and action, drawing parallels between Agent 47 and Agent 007.